Player Matchup

Achilles
Achilles
BenHogan69
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Hammerhead4799
Ah Puch
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,587 Elo+
Party 2
Anhur
Anhur
urthadar63
Anhur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 25L
1,667 Elo+
Party 2
Team Averages
Level 93
1,500 SR
1,585 Elo+

VS

Team Averages
Level 60
1,418 SR
1,514 Elo+
Anhur
Anhur
Joenormous
Anhur
Level 40
God Stats
15W - 24L
1,674 SR
Queue Stats
104W - 146L
1,319 Elo+
Solo
Scylla
Scylla
REDmeansGO
Scylla
Level 103
God Stats
0W - 1L
1,285 SR
Queue Stats
229W - 153L
1,723 Elo+
Party 1
Cthulhu
Cthulhu
Sebl1minal
Cthulhu
Level 38
God Stats
0W - 1L
1,295 SR
Queue Stats
209W - 143L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BenHogan69
Achilles
11
2 / 2 / 13
7,757
776
5,893
9,134
7,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
8 / 2 / 8
8,903
890
9,917
5,403
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
11
6 / 1 / 8
8,502
850
6,554
4,260
1,355
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 6 / 3
6,239
624
1,532
8,447
2,220
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
REDmeansGO
Scylla
10
3 / 5 / 1
6,888
689
3,911
6,894
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Sebl1minal
Cthulhu
9
1 / 5 / 1
6,828
683
3,695
10,316
6,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
4
5
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
BenHogan69
Achilles
2
2
13
4.25
W
8
2
8
6
L
Anhur
0
6
3
0.25
L
Scylla
REDmeansGO
Scylla
3
5
1
0.7
L
Cthulhu
Sebl1minal
Cthulhu
1
5
1
0.3
W
Anhur
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,364
Damage
9,138
18,797
Taken
25,657
11,259
Mitigated
10,559
4,910
Healing
3,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BenHogan69
Achilles
5,893
1,256
0
2,415
9,134
7,993
252
2,523
6,437
0
14,024
W
9,917
207
0
1,060
5,403
1,911
474
2,935
2,368
40,008
0
L
Anhur
1,532
726
0
790
8,447
2,220
0
3,057
4,952
0
17,749
L
Scylla
REDmeansGO
Scylla
3,911
415
0
693
6,894
1,750
0
1,710
4,702
20,046
0
L
Cthulhu
Sebl1minal
Cthulhu
3,695
260
578
1,162
10,316
6,589
0
4,497
5,504
11,598
0
W
Anhur
6,554
3,531
0
1,435
4,260
1,355
753
1,873
2,373
0
26,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,162
Gold Earned
19,955
129
Minions Killed
99
0
Camps Cleared
0
545,511
Distance Traveled
521,182
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,757
776
16
2
0
192,777
1
W
Ah Puch
8,903
890
76
8
0
167,187
2
L
Anhur
6,239
624
46
5
0
166,047
3
L
Scylla
6,888
689
39
4
0
176,907
2
L
Cthulhu
6,828
683
14
1
0
178,228
1
W
Anhur
8,502
850
37
4
0
185,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role