Player Matchup

Anubis
Anubis
Little-Emer
Anubis
Level 64
God Stats
2W - 4L
1,307 SR
Queue Stats
19W - 21L
1,483 Elo+
Party 2
Ymir
Ymir
lechugita45
Ymir
Level 14
God Stats
0W - 1L
1,656 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
xHelzen
Artemis
Level 121
God Stats
1W - 1L
1,734 SR
Queue Stats
37W - 36L
1,595 Elo+
Party 2
Team Averages
Level 66
1,566 SR
1,526 Elo+

VS

Team Averages
Level 59
1,694 SR
1,739 Elo+
Chaac
Chaac
ClaretCracker75
Chaac
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
151W - 146L
1,789 Elo+
Party 1
Chronos
Chronos
PSYCHOkiller908
Chronos
Level 128
God Stats
6W - 3L
1,753 SR
Queue Stats
252W - 235L
1,669 Elo+
Party 1
Neith
Neith
SillyCalf710207
Neith
Level 5
God Stats
4W - 1L
1,828 SR
Queue Stats
8W - 2L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 3 / 1
6,594
659
1,999
5,804
2,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 1
6,225
623
1,223
6,716
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
xHelzen
Artemis
10
1 / 1 / 1
6,792
679
4,044
4,166
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
7,266
727
6,343
6,227
3,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 1 / 4
6,762
676
3,680
2,890
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 3
7,401
740
4,321
3,755
1,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
6
6
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Anubis
1
3
1
0.5
W
1
1
4
3
W
1
0
3
2.5
L
0
2
1
0.25
L
Artemis
xHelzen
Artemis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,266
Damage
14,344
16,686
Taken
12,872
8,371
Mitigated
5,257
3,246
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,343
1,345
0
3,438
6,227
3,262
0
1,031
5,196
0
16,243
L
Anubis
1,999
0
0
1,653
5,804
2,874
0
1,144
4,660
28,187
0
W
3,680
868
0
537
2,890
864
0
531
2,359
17,505
0
W
4,321
1,125
0
1,710
3,755
1,131
1,287
1,687
2,068
0
31,475
L
1,223
297
74
1,086
6,716
3,531
0
1,702
5,014
3,081
0
L
Artemis
xHelzen
Artemis
4,044
1,545
0
433
4,166
1,966
0
861
3,305
0
30,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,611
Gold Earned
21,429
113
Minions Killed
120
0
Camps Cleared
0
472,508
Distance Traveled
504,525
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,266
727
19
2
0
175,598
1
L
Anubis
6,594
659
50
5
0
175,722
1
W
Chronos
6,762
676
35
4
0
155,306
0
W
Neith
7,401
740
66
7
0
173,621
2
L
Ymir
6,225
623
4
0
0
145,786
1
L
Artemis
6,792
679
59
6
0
151,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role