Player Matchup

Aphrodite
Aphrodite
Astro_Sin7
Aphrodite
Level 45
God Stats
4W - 7L
1,346 SR
Queue Stats
198W - 264L
1,321 Elo+
Party 2
Chang'e
Chang'e
MadMedic0406
Chang'e
Level 63
God Stats
2W - 8L
1,171 SR
Queue Stats
159W - 142L
1,444 Elo+
Party 1
Set
Set
Playboi_Berry
Set
Level 61
God Stats
3W - 7L
1,356 SR
Queue Stats
399W - 446L
1,380 Elo+
Party 2
Neith
Neith
TKXD88
Neith
Level 20
God Stats
6W - 5L
1,429 SR
Queue Stats
27W - 40L
1,350 Elo+
Party 1
Nemesis
Nemesis
im2smooth4u_
Nemesis
Level 49
God Stats
9W - 12L
1,304 SR
Queue Stats
216W - 285L
1,396 Elo+
Solo
Team Averages
Level 48
1,321 SR
1,378 Elo+

VS

Team Averages
Level 45
1,483 SR
1,372 Elo+
Jing Wei
Jing Wei
KCM QueenKat
Jing Wei
Level 43
God Stats
11W - 10L
1,396 SR
Queue Stats
11W - 12L
1,258 Elo+
Solo
Geb
Geb
Kyledoesgames46
Geb
Level 16
God Stats
1W - 2L
1,513 SR
Queue Stats
3W - 4L
1,576 Elo+
Party 3
Janus
Janus
Mr Penguin6731
Janus
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 144L
1,350 Elo+
Party 3
Loki
Loki
Predatahhh
Loki
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 90L
1,320 Elo+
Party 3
Bakasura
Bakasura
lacobragonzalez
Bakasura
Level 43
God Stats
14W - 19L
1,508 SR
Queue Stats
152W - 183L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Astro_Sin7
Aphrodite
16
2 / 1 / 6
10,066
479
8,441
11,861
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
MadMedic0406
Chang'e
18
6 / 2 / 5
10,970
522
13,575
12,540
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 0 / 5
11,717
558
11,182
9,722
7,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
TKXD88
Neith
15
3 / 2 / 8
9,282
442
11,040
13,435
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
im2smooth4u_
Nemesis
17
6 / 1 / 4
10,619
506
10,551
10,575
7,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KCM QueenKat
Jing Wei
17
2 / 2 / 2
10,539
502
8,298
14,855
6,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 5 / 1
8,178
389
5,438
17,971
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

13
2 / 5 / 0
8,624
411
8,756
13,141
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 0
8,081
385
6,121
11,561
3,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
16
1 / 5 / 1
9,496
452
8,501
16,740
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
23
Kills
6
6
Deaths
23
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Astro_Sin7
Aphrodite
2
1
6
5
L
Jing Wei
KCM QueenKat
Jing Wei
2
2
2
1.5
L
1
5
1
0.3
W
Chang'e
MadMedic0406
Chang'e
6
2
5
4.25
L
2
5
0
0.4
W
6
0
5
8.5
L
0
6
0
0
W
Neith
TKXD88
Neith
3
2
8
3.5
W
Nemesis
im2smooth4u_
Nemesis
6
1
4
8
L
Bakasura
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,789
Damage
37,114
58,133
Taken
74,268
30,093
Mitigated
30,365
27,887
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Astro_Sin7
Aphrodite
8,441
1,612
5,247
6,307
11,861
5,967
1,863
3,534
7,859
38,039
0
L
Jing Wei
KCM QueenKat
Jing Wei
8,298
7,009
681
4,981
14,855
6,032
2,598
3,593
11,202
0
56,287
L
5,438
131
0
2,777
17,971
10,983
198
7,286
10,600
24,031
0
W
Chang'e
MadMedic0406
Chang'e
13,575
657
2,331
6,369
12,540
4,696
439
3,509
8,218
68,237
0
L
8,756
112
0
881
13,141
4,067
784
6,139
6,771
44,946
0
W
11,182
5,298
0
140
9,722
7,672
0
1,516
7,556
0
77,160
L
6,121
1,469
0
400
11,561
3,075
0
1,152
10,373
0
38,032
W
Neith
TKXD88
Neith
11,040
5,242
0
4,549
13,435
4,613
3,347
3,252
9,879
0
54,504
W
Nemesis
im2smooth4u_
Nemesis
10,551
3,422
0
2,944
10,575
7,145
0
1,796
8,384
0
71,438
L
Bakasura
8,501
5,154
0
3,559
16,740
6,208
0
3,224
13,306
0
66,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,654
Gold Earned
44,918
552
Minions Killed
438
0
Camps Cleared
0
1,902,304
Distance Traveled
1,894,092
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,066
479
73
3
0
350,828
0
L
Jing Wei
10,539
502
127
6
0
383,378
0
L
Geb
8,178
389
25
1
0
408,310
0
W
Chang'e
10,970
522
115
5
0
374,142
5
L
Janus
8,624
411
93
4
0
349,585
1
W
Set
11,717
558
152
7
0
389,029
3
L
Loki
8,081
385
73
3
0
354,983
1
W
Neith
9,282
442
94
4
0
366,315
0
W
Nemesis
10,619
506
118
6
0
421,990
0
L
Bakasura
9,496
452
120
6
0
397,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role