Player Matchup

Thor
Thor
JokaaaR666
Thor
Level 4
God Stats
1W - 6L
1,468 SR
Queue Stats
21W - 19L
1,282 Elo+
Party 2
Camazotz
Camazotz
Oggy_GER
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,262 Elo+
Party 2
Kukulkan
Kukulkan
SlashFr3e
Kukulkan
Level 14
God Stats
3W - 3L
1,904 SR
Queue Stats
43W - 34L
1,422 Elo+
Party 4
Janus
Janus
Smo59260
Janus
Level 26
God Stats
0W - 2L
1,426 SR
Queue Stats
18W - 17L
1,284 Elo+
Solo
Chaac
Chaac
Teoz revolvier
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,401 Elo+
Party 4
Team Averages
Level 12
1,560 SR
1,330 Elo+

VS

Team Averages
Level 27
1,496 SR
1,378 Elo+
Bakasura
Bakasura
D6NGEROUSSPENNY
Bakasura
Level 23
God Stats
3W - 2L
1,518 SR
Queue Stats
9W - 11L
1,361 Elo+
Party 3
Ares
Ares
Jyot_Dave
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,295 Elo+
Party 3
Izanami
Izanami
Sjakalinaa
Izanami
Level 17
God Stats
5W - 3L
1,402 SR
Queue Stats
43W - 45L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
Square_head656
Baron Samedi
Level 67
God Stats
5W - 4L
1,570 SR
Queue Stats
46W - 44L
1,394 Elo+
Party 3
Chaac
Chaac
sul1man0
Chaac
Level 24
God Stats
5W - 4L
1,488 SR
Queue Stats
70W - 76L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 7
9,286
844
8,572
16,847
6,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Oggy_GER
Camazotz
15
0 / 8 / 6
9,250
841
6,130
17,678
9,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
SlashFr3e
Kukulkan
16
4 / 3 / 2
10,266
933
13,605
10,528
3,818
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Smo59260
Janus
16
6 / 3 / 5
11,252
1,023
24,182
12,903
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 7 / 5
9,619
874
7,081
15,643
13,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

109

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
6 / 5 / 13
11,714
1,065
14,205
18,593
9,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
16
0 / 4 / 16
10,551
959
4,250
18,801
20,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Sjakalinaa
Izanami
17
3 / 0 / 13
10,798
982
9,362
6,568
2,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Square_head656
Baron Samedi
18
10 / 0 / 13
11,925
1,084
22,269
9,410
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
sul1man0
Chaac
18
10 / 2 / 9
11,816
1,074
19,791
15,553
16,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
93
11
Kills
29
29
Deaths
11
25
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Bakasura
6
5
13
2.5
L
0
8
7
0.44
W
Ares
0
4
16
2
L
Camazotz
Oggy_GER
Camazotz
0
8
6
0.38
W
Izanami
Sjakalinaa
Izanami
3
0
13
9.5
L
Kukulkan
SlashFr3e
Kukulkan
4
3
2
1.67
L
Janus
Smo59260
Janus
6
3
5
2.83
W
Baron Samedi
Square_head656
Baron Samedi
10
0
13
16.5
L
1
7
5
0.5
W
Chaac
sul1man0
Chaac
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,570
Damage
69,877
73,599
Taken
68,925
38,642
Mitigated
52,944
7,921
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
14,205
10,332
0
4,927
18,593
9,325
0
8,498
9,769
0
32,696
L
8,572
3,258
0
674
16,847
6,388
0
4,480
11,612
0
15,153
W
Ares
4,250
1,213
0
1,308
18,801
20,166
0
8,841
9,189
10,114
0
L
Camazotz
Oggy_GER
Camazotz
6,130
1,274
0
3,344
17,678
9,982
0
8,113
8,930
0
13,245
W
Izanami
Sjakalinaa
Izanami
9,362
4,946
0
779
6,568
2,633
0
4,660
1,856
0
25,752
L
Kukulkan
SlashFr3e
Kukulkan
13,605
1,184
0
416
10,528
3,818
0
4,208
6,095
38,214
0
L
Janus
Smo59260
Janus
24,182
1,090
748
1,359
12,903
4,592
0
3,870
8,958
47,594
0
W
Baron Samedi
Square_head656
Baron Samedi
22,269
1,626
3,045
3,691
9,410
4,327
0
6,566
2,608
39,362
0
L
7,081
2,028
0
1,380
15,643
13,862
0
6,559
8,289
0
18,239
W
Chaac
sul1man0
Chaac
19,791
2,062
0
2,921
15,553
16,493
0
8,148
6,960
774
37,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,673
Gold Earned
56,804
174
Minions Killed
205
0
Camps Cleared
12
955,560
Distance Traveled
1,068,110
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,714
1,065
59
5
11
208,949
0
L
Thor
9,286
844
14
1
0
193,713
0
W
Ares
10,551
959
11
1
0
210,973
1
L
Camazotz
9,250
841
20
2
0
193,289
0
W
Izanami
10,798
982
50
5
1
189,085
0
L
Kukulkan
10,266
933
57
5
0
189,060
0
L
Janus
11,252
1,023
63
6
0
195,400
1
W
Baron Samedi
11,925
1,084
48
4
0
213,904
1
L
Chaac
9,619
874
20
2
0
184,098
0
W
Chaac
11,816
1,074
37
3
0
245,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role