Player Matchup

Heimdallr
Heimdallr
ABUSIVE NATIVE
Heimdallr
Level 64
God Stats
24W - 26L
1,582 SR
Queue Stats
184W - 129L
1,665 Elo+
Party 1
Hercules
Hercules
YurKookum
Hercules
Level 96
God Stats
49W - 20L
1,749 SR
Queue Stats
268W - 170L
1,697 Elo+
Party 1
Cabrakan
Cabrakan
o Flarp o
Cabrakan
Level 82
God Stats
107W - 59L
1,709 SR
Queue Stats
111W - 66L
1,806 Elo+
Party 1
Team Averages
Level 81
1,680 SR
1,723 Elo+

VS

Team Averages
Level 118
1,429 SR
1,558 Elo+
Ganesha
Ganesha
Chimera6007
Ganesha
Level 129
God Stats
12W - 16L
1,534 SR
Queue Stats
13W - 19L
1,487 Elo+
Party 2
Chernobog
Chernobog
Dethklok9998
Chernobog
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,639 Elo+
Party 2
Hera
Hera
TensiveG1
Hera
Level 96
God Stats
11W - 11L
1,252 SR
Queue Stats
331W - 345L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ABUSIVE NATIVE
Heimdallr
12
0 / 3 / 1
8,327
595
6,625
8,988
3,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
YurKookum
Hercules
11
1 / 3 / 0
8,374
598
5,743
13,101
9,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
o Flarp o
Cabrakan
12
0 / 2 / 1
8,179
584
2,785
7,140
4,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chimera6007
Ganesha
13
0 / 0 / 8
8,494
607
5,358
6,691
3,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
Dethklok9998
Chernobog
12
1 / 1 / 6
8,907
636
7,037
7,745
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
14
7 / 0 / 1
9,983
713
8,815
5,229
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ABUSIVE NATIVE
Heimdallr
0
3
1
0.17
W
Ganesha
Chimera6007
Ganesha
0
0
8
4
W
Chernobog
Dethklok9998
Chernobog
1
1
6
4
W
Hera
7
0
1
7.5
L
Hercules
YurKookum
Hercules
1
3
0
0.33
L
Cabrakan
o Flarp o
Cabrakan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,153
Damage
21,210
29,229
Taken
19,665
17,218
Mitigated
8,604
11,477
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ABUSIVE NATIVE
Heimdallr
6,625
2,269
0
1,703
8,988
3,234
0
4,773
4,215
0
47,416
W
Ganesha
Chimera6007
Ganesha
5,358
270
803
3,317
6,691
3,975
0
1,229
5,312
20,213
0
W
Chernobog
Dethklok9998
Chernobog
7,037
3,895
0
2,719
7,745
2,888
0
1,067
6,553
0
46,347
W
Hera
8,815
1,005
0
1,910
5,229
1,741
0
561
4,568
41,985
0
L
Hercules
YurKookum
Hercules
5,743
1,444
0
5,292
13,101
9,834
0
5,615
7,486
0
30,771
L
Cabrakan
o Flarp o
Cabrakan
2,785
277
1,683
2,799
7,140
4,150
0
3,871
3,269
25,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,880
Gold Earned
27,384
173
Minions Killed
179
0
Camps Cleared
0
707,427
Distance Traveled
820,133
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,327
595
79
6
0
223,302
1
W
Ganesha
8,494
607
0
0
0
305,484
6
W
Chernobog
8,907
636
92
7
0
252,453
0
W
Hera
9,983
713
87
6
0
262,196
3
L
Hercules
8,374
598
55
4
0
267,667
1
L
Cabrakan
8,179
584
39
3
0
216,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role