Player Matchup

Sobek
Sobek
CultLeadAgni
Sobek
Level 67
God Stats
4W - 2L
1,580 SR
Queue Stats
39W - 32L
1,541 Elo+
Solo
Chiron
Chiron
Razenified
Chiron
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
232W - 210L
1,617 Elo+
Solo
Scylla
Scylla
Tagrus
Scylla
Level 111
God Stats
10W - 12L
1,500 SR
Queue Stats
62W - 61L
1,233 Elo+
Solo
Set
Set
hawper
Set
Level 68
God Stats
44W - 35L
1,557 SR
Queue Stats
995W - 984L
1,428 Elo+
Solo
Nu Wa
Nu Wa
jonny94
Nu Wa
Level 149
God Stats
4W - 6L
1,531 SR
Queue Stats
296W - 329L
1,465 Elo+
Solo
Team Averages
Level 97
1,534 SR
1,457 Elo+

VS

Team Averages
Level 82
1,587 SR
1,484 Elo+
Nemesis
Nemesis
ArtemisKnox
Nemesis
Level 61
God Stats
15W - 20L
1,662 SR
Queue Stats
540W - 568L
1,483 Elo+
Solo
Loki
Loki
FrozenShadowBR
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
WrothHorse37776
Hel
Level 67
God Stats
0W - 1L
1,762 SR
Queue Stats
26W - 26L
1,375 Elo+
Solo
Raijin
Raijin
XPaked
Raijin
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 53L
1,551 Elo+
Solo
Neith
Neith
rogertron7
Neith
Level 87
God Stats
1W - 4L
1,512 SR
Queue Stats
145W - 138L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 6
7,012
501
2,886
12,303
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
Razenified
Chiron
13
4 / 1 / 6
8,203
586
8,376
5,132
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Tagrus
Scylla
13
3 / 3 / 1
7,549
539
4,247
6,768
1,888
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
hawper
Set
13
7 / 2 / 0
8,023
573
3,867
9,171
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
jonny94
Nu Wa
14
1 / 1 / 3
7,772
555
9,153
4,969
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArtemisKnox
Nemesis
11
2 / 4 / 2
6,835
488
2,975
9,813
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 2 / 1
6,046
432
3,097
8,735
3,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 5 / 2
6,170
441
3,314
7,713
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
XPaked
Raijin
14
4 / 3 / 1
8,171
584
5,762
7,756
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
10
1 / 4 / 1
6,015
430
3,457
8,200
2,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
8
9
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ArtemisKnox
Nemesis
2
4
2
0.75
W
3
2
6
3
L
0
2
1
0.25
W
Chiron
Razenified
Chiron
4
1
6
7
W
Scylla
Tagrus
Scylla
3
3
1
1.17
L
1
5
2
0.4
L
Raijin
XPaked
Raijin
4
3
1
1.5
W
Set
hawper
Set
7
2
0
3.5
W
Nu Wa
jonny94
Nu Wa
1
1
3
2.5
L
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,529
Damage
18,605
38,343
Taken
42,217
16,730
Mitigated
13,115
14,144
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ArtemisKnox
Nemesis
2,975
925
0
2,643
9,813
2,769
0
2,397
7,212
0
34,566
W
2,886
240
243
4,990
12,303
8,014
332
3,006
9,022
15,154
0
L
3,097
275
0
2,260
8,735
3,191
0
2,762
5,823
0
33,002
W
Chiron
Razenified
Chiron
8,376
3,359
958
1,489
5,132
1,859
564
666
4,335
0
46,686
W
Scylla
Tagrus
Scylla
4,247
586
318
1,250
6,768
1,888
956
2,382
4,361
34,645
0
L
3,314
745
1,228
2,094
7,713
2,327
0
2,958
4,605
20,356
0
L
Raijin
XPaked
Raijin
5,762
570
0
890
7,756
2,704
0
3,390
4,216
51,314
0
W
Set
hawper
Set
3,867
1,432
0
3,151
9,171
3,616
432
2,120
7,051
0
37,417
W
Nu Wa
jonny94
Nu Wa
9,153
1,639
0
1,745
4,969
1,353
198
896
4,073
49,690
0
L
Neith
3,457
563
0
2,509
8,200
2,124
0
3,793
4,075
0
30,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,559
Gold Earned
33,237
371
Minions Killed
329
0
Camps Cleared
0
1,235,535
Distance Traveled
1,230,764
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,835
488
68
5
0
260,294
1
W
Sobek
7,012
501
18
1
0
269,701
1
L
Loki
6,046
432
61
4
0
293,293
5
W
Chiron
8,203
586
104
7
0
240,159
6
W
Scylla
7,549
539
80
6
0
247,693
1
L
Hel
6,170
441
47
3
0
234,427
1
L
Raijin
8,171
584
104
7
0
219,341
3
W
Set
8,023
573
87
6
0
287,265
3
W
Nu Wa
7,772
555
82
6
0
190,717
3
L
Neith
6,015
430
49
4
0
223,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role