Player Matchup

Mercury
Mercury
Gold IV
Hcmarch7419
Mercury
Gold IV
Level 89
God Stats
29W - 25L
1,732 SR
Queue Stats
275W - 273L
1,401 MMR
Party 2
Achilles
Achilles
Gold V
Seoul Kyoto
Achilles
Gold V
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 48L
1,443 MMR
Solo
Zeus
Zeus
Gold II
Skollzo
Zeus
Gold II
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 95L
1,444 MMR
Solo
Cupid
Cupid
Gold III
coldaddyy
Cupid
Gold III
Level 97
God Stats
32W - 24L
1,618 SR
Queue Stats
218W - 216L
1,486 MMR
Party 2
Ganesha
Ganesha
Silver III
lbridges601
Ganesha
Silver III
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 99L
1,442 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,570 SR
1,443 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,415 SR
1,443 MMR
Erlang Shen
Erlang Shen
Gold IV
Jakob23Dollars_
Erlang Shen
Gold IV
Level 96
God Stats
1W - 4L
1,309 SR
Queue Stats
175W - 169L
1,445 MMR
Solo
Bastet
Bastet
Silver I
L00tcifurr
Bastet
Silver I
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 100L
1,439 MMR
Solo
Ullr
Ullr
Gold III
Sauzege
Ullr
Gold III
Level 123
God Stats
0W - 2L
1,176 SR
Queue Stats
38W - 41L
1,438 MMR
Solo
Sylvanus
Sylvanus
Gold III
anunca78
Sylvanus
Gold III
Level 67
God Stats
99W - 80L
1,657 SR
Queue Stats
852W - 834L
1,445 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
lusionI
Ah Puch
Gold IV
Level 94
God Stats
1W - 4L
1,432 SR
Queue Stats
68W - 71L
1,450 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hcmarch7419
Mercury
20
14 / 7 / 10
21,292
608
27,486
30,395
16,554
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Seoul Kyoto
Achilles
20
13 / 4 / 11
19,141
547
27,216
33,123
46,752
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Zeus
Skollzo
Zeus
20
6 / 6 / 13
17,225
492
28,465
27,890
15,158
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
coldaddyy
Cupid
20
9 / 3 / 13
19,838
567
29,530
31,645
15,202
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
lbridges601
Ganesha
20
0 / 5 / 23
16,645
476
12,109
36,014
54,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
DanzaburouArachneJanusBakasuraCu Chulainn

VS

Bans
CthulhuKumbhakarnaMedusaCerberusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jakob23Dollars_
Erlang Shen
20
7 / 7 / 8
18,855
539
20,158
37,308
44,383
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
L00tcifurr
Bastet
20
6 / 9 / 11
18,356
524
25,452
31,224
13,312
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
Sauzege
Ullr
20
8 / 5 / 4
19,122
546
25,496
22,636
11,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
anunca78
Sylvanus
20
2 / 10 / 14
15,439
441
11,028
38,346
57,255
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
lusionI
Ah Puch
20
2 / 11 / 10
16,587
474
24,696
32,768
20,360
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
72
42
Kills
25
25
Deaths
42
70
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Mercury
Hcmarch7419
Mercury
14
7
10
2.71
L
Erlang Shen
Jakob23Dollars_
Erlang Shen
7
7
8
1.57
L
Bastet
L00tcifurr
Bastet
6
9
11
1.28
L
Ullr
Sauzege
Ullr
8
5
4
2
W
Achilles
Seoul Kyoto
Achilles
13
4
11
4.63
W
Zeus
Skollzo
Zeus
6
6
13
2.08
L
Sylvanus
anunca78
Sylvanus
2
10
14
0.9
W
Cupid
coldaddyy
Cupid
9
3
13
5.17
W
Ganesha
lbridges601
Ganesha
0
5
23
2.3
L
Ah Puch
lusionI
Ah Puch
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,806
Damage
106,830
159,067
Taken
162,282
147,711
Mitigated
147,247
60,911
Healing
40,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Hcmarch7419
Mercury
27,486
17,039
0
8,765
30,395
16,554
1,262
6,769
23,626
0
222,098
L
Erlang Shen
Jakob23Dollars_
Erlang Shen
20,158
10,154
0
7,761
37,308
44,383
1,957
4,612
31,331
0
135,231
L
Bastet
L00tcifurr
Bastet
25,452
6,816
0
4,776
31,224
13,312
310
8,275
22,569
0
110,309
L
Ullr
Sauzege
Ullr
25,496
15,146
0
5,674
22,636
11,937
8,370
7,043
15,360
0
166,794
W
Achilles
Seoul Kyoto
Achilles
27,216
8,102
0
14,483
33,123
46,752
1,137
6,472
26,651
0
109,478
W
Zeus
Skollzo
Zeus
28,465
2,876
506
11,050
27,890
15,158
7,154
8,101
19,709
150,680
0
L
Sylvanus
anunca78
Sylvanus
11,028
2,622
6,506
7,308
38,346
57,255
392
10,842
26,801
39,462
0
W
Cupid
coldaddyy
Cupid
29,530
17,643
520
15,330
31,645
15,202
3,748
6,248
25,317
0
165,111
W
Ganesha
lbridges601
Ganesha
12,109
734
2,152
8,105
36,014
54,045
2,080
8,952
27,062
53,965
0
L
Ah Puch
lusionI
Ah Puch
24,696
2,070
942
7,725
32,768
20,360
1,636
9,802
22,460
106,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,141
Gold Earned
88,359
899
Minions Killed
758
0
Camps Cleared
0
3,135,442
Distance Traveled
3,010,658
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
21,292
608
243
7
0
690,890
4
L
Erlang Shen
18,855
539
162
5
0
632,927
6
L
Bastet
18,356
524
158
5
0
689,592
6
L
Ullr
19,122
546
244
7
0
580,176
9
W
Achilles
19,141
547
166
5
0
660,872
5
W
Zeus
17,225
492
217
6
0
562,169
2
L
Sylvanus
15,439
441
40
1
0
567,428
4
W
Cupid
19,838
567
258
7
0
630,812
3
W
Ganesha
16,645
476
15
0
0
590,699
5
L
Ah Puch
16,587
474
154
4
0
540,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role