Player Matchup

Nemesis
Nemesis
Alex9829
Nemesis
Level 26
God Stats
2W - 0L
1,724 SR
Queue Stats
15W - 8L
1,593 Elo+
Solo
Khepri
Khepri
AvengerFalcon
Khepri
Level 27
God Stats
5W - 2L
1,749 SR
Queue Stats
83W - 53L
1,640 Elo+
Party 2
Hel
Hel
CryingZulu
Hel
Level 89
God Stats
4W - 0L
1,853 SR
Queue Stats
178W - 125L
1,612 Elo+
Party 2
Neith
Neith
MarshRadijiu
Neith
Level 15
God Stats
2W - 1L
1,831 SR
Queue Stats
44W - 29L
1,627 Elo+
Party 2
Nike
Nike
xXDarkWolf34Xx
Nike
Level 19
God Stats
3W - 1L
1,612 SR
Queue Stats
23W - 18L
1,588 Elo+
Party 2
Team Averages
Level 35
1,754 SR
1,612 Elo+

VS

Team Averages
Level 17
1,615 SR
1,791 Elo+
Danzaburou
Danzaburou
APsycho22
Danzaburou
Level 27
God Stats
7W - 4L
1,643 SR
Queue Stats
39W - 20L
1,646 Elo+
Solo
Apollo
Apollo
JN465
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 23L
1,875 Elo+
Party 1
Baba Yaga
Baba Yaga
OlgerdSenpai
Baba Yaga
Level 6
God Stats
3W - 2L
1,716 SR
Queue Stats
9W - 9L
1,672 Elo+
Solo
He Bo
He Bo
SaintLawrent
He Bo
Level 26
God Stats
1W - 2L
1,716 SR
Queue Stats
4W - 3L
1,916 Elo+
Solo
Osiris
Osiris
Viettt
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 27L
1,845 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alex9829
Nemesis
17
10 / 4 / 12
11,121
1,112
14,522
13,736
8,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 1 / 19
10,821
1,082
8,604
12,161
15,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
10 / 0 / 13
11,923
1,192
12,143
7,126
7,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 1 / 18
10,791
1,079
17,274
8,513
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 0 / 22
10,413
1,041
13,644
12,945
14,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

265

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
APsycho22
Danzaburou
15
1 / 5 / 3
9,757
976
11,757
14,360
6,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
JN465
Apollo
15
5 / 4 / 1
9,967
997
15,832
9,696
4,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
OlgerdSenpai
Baba Yaga
15
0 / 7 / 5
8,715
872
9,563
13,372
8,677
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 5 / 4
8,823
882
5,708
12,408
5,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
Viettt
Osiris
15
0 / 8 / 5
8,835
884
8,935
19,412
17,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
24
29
Kills
6
6
Deaths
29
84
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
APsycho22
Danzaburou
1
5
3
0.5
W
Nemesis
Alex9829
Nemesis
10
4
12
4
W
1
1
19
10.5
W
10
0
13
16.5
L
Apollo
JN465
Apollo
5
4
1
1.38
W
5
1
18
14
L
Baba Yaga
OlgerdSenpai
Baba Yaga
0
7
5
0.36
L
0
5
4
0.4
L
Osiris
Viettt
Osiris
0
8
5
0.31
W
3
0
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,187
Damage
51,795
54,481
Taken
69,248
50,607
Mitigated
41,972
27,833
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
APsycho22
Danzaburou
11,757
5,565
0
3,259
14,360
6,127
0
3,354
10,762
0
47,757
W
Nemesis
Alex9829
Nemesis
14,522
8,875
0
2,649
13,736
8,239
0
2,329
11,242
0
22,585
W
8,604
916
703
1,677
12,161
15,221
0
3,654
8,457
17,627
0
W
12,143
609
14,183
5,471
7,126
7,680
0
1,601
5,500
46,458
0
L
Apollo
JN465
Apollo
15,832
11,237
0
0
9,696
4,756
0
3,285
6,252
0
32,377
W
17,274
10,212
0
2,309
8,513
4,686
0
3,923
4,465
0
27,930
L
Baba Yaga
OlgerdSenpai
Baba Yaga
9,563
1,487
0
1,130
13,372
8,677
0
3,811
9,289
20,539
0
L
5,708
630
1,175
1,756
12,408
5,274
0
4,983
7,114
24,037
0
L
Osiris
Viettt
Osiris
8,935
5,079
0
550
19,412
17,138
0
4,539
14,469
510
11,122
W
13,644
2,318
0
841
12,945
14,781
0
4,274
8,568
0
24,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,069
Gold Earned
46,097
192
Minions Killed
191
6
Camps Cleared
8
1,010,946
Distance Traveled
917,239
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,757
976
59
6
5
195,918
0
W
Nemesis
11,121
1,112
18
2
1
180,947
0
W
Khepri
10,821
1,082
21
2
2
212,630
0
W
Hel
11,923
1,192
102
10
1
212,980
0
L
Apollo
9,967
997
37
4
0
200,129
0
W
Neith
10,791
1,079
26
3
2
191,182
0
L
Baba Yaga
8,715
872
37
4
0
150,851
0
L
He Bo
8,823
882
47
5
2
182,496
3
L
Osiris
8,835
884
11
1
1
187,845
0
W
Nike
10,413
1,041
25
3
0
213,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role