Player Matchup

Hel
Hel
Gold I
CodyofStateFarm
Hel
Gold I
Level 145
God Stats
15W - 6L
1,940 SR
Queue Stats
17W - 10L
1,911 MMR
Party 1
Ares
Ares
Gold III
GokuofStateFarm
Ares
Gold III
Level 108
God Stats
13W - 9L
1,832 SR
Queue Stats
13W - 9L
1,786 MMR
Party 1
Thor
Thor
Gold I
WesofStateFarm
Thor
Gold I
Level 148
God Stats
9W - 6L
1,807 SR
Queue Stats
17W - 12L
1,882 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,860 SR
1,860 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,543 SR
1,824 MMR
Merlin
Merlin
Gold I
I Almost Try
Merlin
Gold I
Level 129
God Stats
12W - 18L
1,643 SR
Queue Stats
163W - 172L
1,804 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
contemplating921
Cu Chulainn
Gold III
Level 144
God Stats
5W - 7L
1,254 SR
Queue Stats
138W - 121L
1,834 MMR
Party 2
Danzaburou
Danzaburou
Gold III
venom1426
Danzaburou
Gold III
Level 157
God Stats
10W - 10L
1,732 SR
Queue Stats
217W - 192L
1,834 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 21
14,547
661
11,500
19,514
15,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 2 / 16
14,806
673
15,601
23,417
30,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
14 / 2 / 9
16,258
739
23,055
21,568
12,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
CabrakanCthulhuSetAphroditeScylla

VS

Bans
FenrirAh PuchNu WaPersephoneHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 7 / 3
13,324
606
14,915
14,958
6,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
contemplating921
Cu Chulainn
16
3 / 10 / 4
14,219
646
14,952
23,808
22,247
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
venom1426
Danzaburou
17
4 / 8 / 1
14,116
642
14,100
18,170
9,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
25
Kills
8
8
Deaths
25
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
4
21
3.38
W
8
2
16
8
L
Merlin
1
7
3
0.36
W
14
2
9
9.25
L
Cu Chulainn
contemplating921
Cu Chulainn
3
10
4
0.5
L
Danzaburou
venom1426
Danzaburou
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,156
Damage
43,967
64,499
Taken
56,936
58,814
Mitigated
38,397
31,393
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,500
138
16,445
11,654
19,514
15,868
414
4,808
14,113
103,805
0
W
15,601
787
1,370
1,596
23,417
30,288
543
4,673
18,083
31,997
0
L
Merlin
14,915
487
0
1,124
14,958
6,312
0
8,333
6,625
71,636
0
W
23,055
6,125
0
328
21,568
12,658
2,071
4,764
16,166
0
100,629
L
Cu Chulainn
contemplating921
Cu Chulainn
14,952
4,720
0
2,273
23,808
22,247
0
10,598
13,210
0
52,186
L
Danzaburou
venom1426
Danzaburou
14,100
5,579
0
4,520
18,170
9,838
854
8,296
9,874
0
70,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,611
Gold Earned
41,659
273
Minions Killed
251
0
Camps Cleared
0
1,309,680
Distance Traveled
1,096,412
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,547
661
151
7
0
448,471
7
W
Ares
14,806
673
18
1
0
453,120
0
L
Merlin
13,324
606
92
4
0
340,565
6
W
Thor
16,258
739
104
5
0
408,089
3
L
Cu Chulainn
14,219
646
59
3
0
386,666
4
L
Danzaburou
14,116
642
100
5
0
369,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role