Player Matchup

Aphrodite
Aphrodite
Deckyy
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 82L
1,711 Elo+
Party 2
Janus
Janus
PMillyy
Janus
Level 146
God Stats
6W - 2L
1,783 SR
Queue Stats
125W - 93L
1,673 Elo+
Party 2
Chernobog
Chernobog
Swaggerdoodle
Chernobog
Level 157
God Stats
4W - 0L
1,880 SR
Queue Stats
48W - 29L
1,662 Elo+
Party 2
Chaac
Chaac
W0R1DST4R
Chaac
Level 88
God Stats
9W - 2L
1,893 SR
Queue Stats
31W - 22L
1,529 Elo+
Party 2
Apollo
Apollo
rivertrasHH21
Apollo
Level 29
God Stats
17W - 4L
1,974 SR
Queue Stats
100W - 57L
1,848 Elo+
Party 2
Team Averages
Level 110
1,806 SR
1,685 Elo+

VS

Team Averages
Level 56
1,416 SR
1,449 Elo+
Anhur
Anhur
AlexTrux
Anhur
Level 45
God Stats
2W - 3L
1,333 SR
Queue Stats
340W - 335L
1,379 Elo+
Solo
Yemoja
Yemoja
Chrissuwu
Yemoja
Level 19
God Stats
16W - 16L
1,605 SR
Queue Stats
147W - 89L
1,684 Elo+
Party 1
Pele
Pele
MightyTato
Pele
Level 44
God Stats
9W - 13L
1,406 SR
Queue Stats
279W - 284L
1,147 Elo+
Party 3
King Arthur
King Arthur
OriginalTBG
King Arthur
Level 28
God Stats
6W - 9L
1,426 SR
Queue Stats
142W - 151L
1,369 Elo+
Party 3
Eset
Eset
Rennjii
Eset
Level 142
God Stats
3W - 4L
1,311 SR
Queue Stats
490W - 386L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Deckyy
Aphrodite
16
1 / 2 / 10
11,111
529
5,390
12,099
8,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
PMillyy
Janus
19
2 / 4 / 8
12,129
578
14,765
10,545
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Swaggerdoodle
Chernobog
20
5 / 3 / 10
12,658
603
14,253
17,815
7,261
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
W0R1DST4R
Chaac
18
5 / 0 / 5
12,157
579
17,028
20,272
26,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 4 / 5
11,978
570
12,960
12,365
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlexTrux
Anhur
15
0 / 4 / 2
9,084
433
4,258
13,969
4,636
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
Chrissuwu
Yemoja
14
0 / 2 / 8
9,077
432
4,980
9,977
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 5 / 5
10,220
487
12,353
20,415
8,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
OriginalTBG
King Arthur
15
0 / 5 / 2
9,198
438
7,339
23,072
16,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
Rennjii
Eset
18
10 / 4 / 3
11,427
544
18,614
16,775
6,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
20
Kills
13
13
Deaths
20
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
AlexTrux
Anhur
0
4
2
0.25
L
Yemoja
Chrissuwu
Yemoja
0
2
8
2
W
Aphrodite
Deckyy
Aphrodite
1
2
10
3
L
3
5
5
1.1
L
King Arthur
OriginalTBG
King Arthur
0
5
2
0.2
W
Janus
PMillyy
Janus
2
4
8
1.5
L
Eset
Rennjii
Eset
10
4
3
2.88
W
Chernobog
Swaggerdoodle
Chernobog
5
3
10
3.33
W
Chaac
W0R1DST4R
Chaac
5
0
5
7.5
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,396
Damage
47,544
73,096
Taken
84,208
50,749
Mitigated
42,621
29,762
Healing
29,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AlexTrux
Anhur
4,258
1,370
0
4,131
13,969
4,636
544
4,590
9,279
0
64,740
L
Yemoja
Chrissuwu
Yemoja
4,980
949
7,728
3,835
9,977
6,329
84
4,290
5,502
9,681
0
W
Aphrodite
Deckyy
Aphrodite
5,390
1,074
4,613
5,960
12,099
8,971
473
5,591
6,200
29,677
0
L
12,353
1,964
0
4,967
20,415
8,364
0
2,228
18,053
0
66,415
L
King Arthur
OriginalTBG
King Arthur
7,339
646
0
5,633
23,072
16,705
373
2,091
20,338
0
53,298
W
Janus
PMillyy
Janus
14,765
422
0
988
10,545
3,348
1,099
5,222
4,919
103,765
0
L
Eset
Rennjii
Eset
18,614
1,238
548
2,662
16,775
6,587
163
6,230
10,112
84,953
0
W
Chernobog
Swaggerdoodle
Chernobog
14,253
10,664
0
7,924
17,815
7,261
4,698
4,492
13,093
0
93,141
W
Chaac
W0R1DST4R
Chaac
17,028
2,448
0
9,811
20,272
26,241
2,375
4,139
15,494
0
67,887
W
12,960
7,329
0
466
12,365
4,928
4,248
3,092
9,098
0
72,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,033
Gold Earned
49,006
612
Minions Killed
499
0
Camps Cleared
0
2,090,086
Distance Traveled
1,980,095
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,084
433
119
6
0
344,614
3
L
Yemoja
9,077
432
11
1
0
388,569
4
W
Aphrodite
11,111
529
42
2
0
422,703
2
L
Pele
10,220
487
116
6
0
457,238
5
L
King Arthur
9,198
438
107
5
0
399,956
2
W
Janus
12,129
578
175
8
0
440,288
7
L
Eset
11,427
544
146
7
0
389,718
3
W
Chernobog
12,658
603
157
7
0
416,252
6
W
Chaac
12,157
579
119
6
0
405,374
4
W
Apollo
11,978
570
119
6
0
405,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role