Player Matchup

Izanami
Izanami
 
Izanami
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Darknight520943
Jormungandr
Level 7
God Stats
11W - 15L
1,526 SR
Queue Stats
11W - 16L
1,589 Elo+
Party 2
Fenrir
Fenrir
JPX66
Fenrir
Level 28
God Stats
48W - 41L
1,362 SR
Queue Stats
104W - 119L
1,321 Elo+
Party 2
Zeus
Zeus
KingWildin
Zeus
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 135L
1,491 Elo+
Party 2
Guan Yu
Guan Yu
YoitsCuban99
Guan Yu
Level 5
God Stats
5W - 4L
1,841 SR
Queue Stats
6W - 12L
1,780 Elo+
Party 2
Team Averages
Level 32
1,546 SR
1,536 Elo+

VS

Team Averages
Level 20
1,621 SR
1,512 Elo+
Serqet
Serqet
El Juv5585
Serqet
Level 7
God Stats
6W - 3L
1,323 SR
Queue Stats
199W - 203L
1,582 Elo+
Solo
Thor
Thor
Kuzi3
Thor
Level 29
God Stats
2W - 0L
1,757 SR
Queue Stats
177W - 178L
1,548 Elo+
Party 1
Anubis
Anubis
XGC PARAMALO
Anubis
Level 29
God Stats
18W - 13L
1,641 SR
Queue Stats
193W - 192L
1,521 Elo+
Party 1
Guan Yu
Guan Yu
dwillz420
Guan Yu
Level 28
God Stats
5W - 2L
1,866 SR
Queue Stats
73W - 88L
1,507 Elo+
Party 1
Chaac
Chaac
warrens77zoo
Chaac
Level 8
God Stats
7W - 3L
1,518 SR
Queue Stats
20W - 20L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 7 / 1
9,453
430
6,154
14,461
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Darknight520943
Jormungandr
14
0 / 4 / 2
9,622
437
4,352
14,911
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
JPX66
Fenrir
14
1 / 19 / 3
9,732
442
14,643
26,428
7,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 7 / 0
11,055
503
18,389
16,121
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
YoitsCuban99
Guan Yu
14
1 / 8 / 2
9,029
410
6,582
18,372
15,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
El Juv5585
Serqet
17
12 / 1 / 11
11,316
514
15,954
14,033
5,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Kuzi3
Thor
17
6 / 2 / 7
10,298
468
9,685
12,044
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
18
15 / 3 / 12
12,146
552
28,766
19,793
9,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
dwillz420
Guan Yu
17
6 / 2 / 9
10,393
472
8,168
22,151
11,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
6 / 1 / 12
10,950
498
9,128
15,827
15,787
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
9
Kills
45
45
Deaths
9
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
1
0.36
L
Jormungandr
Darknight520943
Jormungandr
0
4
2
0.25
W
Serqet
El Juv5585
Serqet
12
1
11
17.5
L
Fenrir
JPX66
Fenrir
1
19
3
0.13
L
5
7
0
0.71
W
Thor
Kuzi3
Thor
6
2
7
4.75
W
Anubis
15
3
12
7
L
Guan Yu
YoitsCuban99
Guan Yu
1
8
2
0.25
W
Guan Yu
dwillz420
Guan Yu
6
2
9
5.25
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,120
Damage
71,701
90,293
Taken
83,848
42,446
Mitigated
48,092
20,326
Healing
32,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,154
3,769
306
3,925
14,461
4,349
3,327
5,480
8,981
0
57,427
L
Jormungandr
Darknight520943
Jormungandr
4,352
453
0
786
14,911
11,164
591
4,616
9,984
29,328
0
W
Serqet
El Juv5585
Serqet
15,954
3,067
0
0
14,033
5,667
732
2,257
11,513
0
57,115
L
Fenrir
JPX66
Fenrir
14,643
4,572
0
3,526
26,428
7,788
213
7,895
18,508
0
47,058
L
18,389
2,120
435
3,922
16,121
4,133
1,050
7,016
8,372
61,168
0
W
Thor
Kuzi3
Thor
9,685
2,574
0
2,295
12,044
5,378
0
2,304
9,615
0
54,575
W
Anubis
28,766
1,024
511
11,337
19,793
9,795
2,807
7,778
11,745
73,795
0
L
Guan Yu
YoitsCuban99
Guan Yu
6,582
1,092
908
6,518
18,372
15,012
225
3,759
14,299
0
21,978
W
Guan Yu
dwillz420
Guan Yu
8,168
743
1,973
11,312
22,151
11,465
259
6,750
15,087
0
36,392
W
9,128
1,608
156
5,263
15,827
15,787
4,061
2,866
12,672
0
52,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,891
Gold Earned
55,103
389
Minions Killed
414
0
Camps Cleared
0
1,784,156
Distance Traveled
2,066,676
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,453
430
129
6
0
327,322
0
L
Jormungandr
9,622
437
64
3
0
384,399
6
W
Serqet
11,316
514
73
3
0
462,190
2
L
Fenrir
9,732
442
69
3
0
328,205
0
L
Zeus
11,055
503
103
5
0
345,909
0
W
Thor
10,298
468
86
4
0
409,774
1
W
Anubis
12,146
552
102
5
0
342,065
1
L
Guan Yu
9,029
410
24
1
0
398,321
0
W
Guan Yu
10,393
472
59
3
0
452,214
0
W
Chaac
10,950
498
94
4
0
400,433
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role