Player Matchup

Artemis
Artemis
DodoSlayer55
Artemis
Level 17
God Stats
4W - 9L
1,500 SR
Queue Stats
125W - 226L
1,303 Elo+
Party 3
Khepri
Khepri
Dodomore22
Khepri
Level 33
God Stats
28W - 44L
1,235 SR
Queue Stats
705W - 832L
1,364 Elo+
Party 3
Sol
Sol
RaptorP443
Sol
Level 52
God Stats
14W - 12L
1,080 SR
Queue Stats
261W - 407L
1,376 Elo+
Party 3
Neith
Neith
Semprerius
Neith
Level 15
God Stats
2W - 4L
1,569 SR
Queue Stats
6W - 13L
1,310 Elo+
Party 1
Hades
Hades
nicola0005
Hades
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 40L
1,454 Elo+
Party 1
Team Averages
Level 37
1,377 SR
1,361 Elo+

VS

Team Averages
Level 58
1,419 SR
1,413 Elo+
Janus
Janus
Calamaro_Atomico
Janus
Level 17
God Stats
2W - 3L
1,621 SR
Queue Stats
13W - 24L
1,403 Elo+
Party 2
Neith
Neith
Daegil23
Neith
Level 29
God Stats
36W - 47L
1,377 SR
Queue Stats
330W - 359L
1,304 Elo+
Party 2
Kali
Kali
ExO Herz
Kali
Level 82
God Stats
5W - 5L
1,526 SR
Queue Stats
439W - 486L
1,393 Elo+
Party 2
Bellona
Bellona
KingErotic
Bellona
Level 85
God Stats
1W - 1L
1,295 SR
Queue Stats
9W - 8L
1,518 Elo+
Solo
Bacchus
Bacchus
xI Xade Ix
Bacchus
Level 76
God Stats
3W - 10L
1,275 SR
Queue Stats
836W - 899L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DodoSlayer55
Artemis
9
0 / 7 / 1
6,020
354
3,934
9,412
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Dodomore22
Khepri
12
1 / 4 / 0
7,271
428
3,615
12,542
8,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 5 / 0
6,922
407
4,960
11,051
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
12
2 / 5 / 0
7,738
455
5,772
9,843
4,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
12
0 / 4 / 0
7,234
426
2,777
10,608
6,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 4
11,194
658
13,938
6,938
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Daegil23
Neith
16
4 / 0 / 8
9,772
575
5,965
7,300
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
15
6 / 0 / 7
9,781
575
6,740
10,608
5,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
KingErotic
Bellona
16
2 / 2 / 4
9,667
569
7,212
16,231
12,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
xI Xade Ix
Bacchus
14
4 / 1 / 12
9,381
552
6,894
10,113
8,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
3
Kills
25
25
Deaths
3
1
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
W
Neith
Daegil23
Neith
4
0
8
8
L
Artemis
DodoSlayer55
Artemis
0
7
1
0.07
L
Khepri
Dodomore22
Khepri
1
4
0
0.25
W
Kali
6
0
7
9.5
W
Bellona
KingErotic
Bellona
2
2
4
2
L
0
5
0
0
L
Neith
2
5
0
0.4
L
Hades
0
4
0
0
W
Bacchus
xI Xade Ix
Bacchus
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,058
Damage
40,749
53,456
Taken
51,190
25,804
Mitigated
32,397
11,376
Healing
22,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,938
664
0
865
6,938
2,461
1,242
2,572
4,366
84,345
0
W
Neith
Daegil23
Neith
5,965
2,728
0
4,398
7,300
2,729
3,178
2,264
5,036
0
58,807
L
Artemis
DodoSlayer55
Artemis
3,934
1,393
0
1,364
9,412
2,858
0
5,546
3,788
0
18,834
L
Khepri
Dodomore22
Khepri
3,615
125
0
1,522
12,542
8,711
0
5,698
6,754
27,974
0
W
Kali
6,740
3,277
0
3,224
10,608
5,642
0
3,909
6,699
0
58,860
W
Bellona
KingErotic
Bellona
7,212
2,486
0
10,395
16,231
12,707
0
1,087
15,144
186
59,166
L
4,960
223
195
3,877
11,051
3,169
564
4,169
6,734
38,322
0
L
Neith
5,772
2,777
0
1,463
9,843
4,791
520
1,418
8,383
0
28,660
L
Hades
2,777
325
47
2,908
10,608
6,275
245
3,611
6,788
43,349
4,404
W
Bacchus
xI Xade Ix
Bacchus
6,894
937
529
3,428
10,113
8,858
0
1,462
8,651
20,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,185
Gold Earned
49,795
269
Minions Killed
493
0
Camps Cleared
0
1,399,642
Distance Traveled
1,746,274
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,194
658
159
9
0
374,678
0
W
Neith
9,772
575
103
6
0
282,204
2
L
Artemis
6,020
354
25
1
0
213,636
3
L
Khepri
7,271
428
34
2
0
299,472
1
W
Kali
9,781
575
86
5
0
395,498
7
W
Bellona
9,667
569
120
7
0
338,467
3
L
Sol
6,922
407
59
3
0
274,020
2
L
Neith
7,738
455
52
3
0
275,525
0
L
Hades
7,234
426
99
6
0
336,989
2
W
Bacchus
9,381
552
25
1
0
355,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role