Player Matchup

Da Ji
Da Ji
Exodur
Da Ji
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 149L
1,587 Elo+
Party 2
Zhong Kui
Zhong Kui
PurposelyUnfunny
Zhong Kui
Level 28
God Stats
45W - 30L
1,467 SR
Queue Stats
225W - 209L
1,515 Elo+
Party 2
Khepri
Khepri
VaranusP
Khepri
Level 42
God Stats
8W - 9L
1,754 SR
Queue Stats
82W - 87L
1,557 Elo+
Party 2
Camazotz
Camazotz
haydennocky
Camazotz
Level 66
God Stats
12W - 13L
1,801 SR
Queue Stats
219W - 192L
1,624 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lilbirthmarc69
Cu Chulainn
Level 119
God Stats
3W - 2L
1,204 SR
Queue Stats
375W - 316L
1,579 Elo+
Party 2
Team Averages
Level 62
1,545 SR
1,572 Elo+

VS

Team Averages
Level 74
1,580 SR
1,471 Elo+
Heimdallr
Heimdallr
AlxOrochi
Heimdallr
Level 115
God Stats
4W - 7L
1,810 SR
Queue Stats
90W - 118L
1,561 Elo+
Party 1
Scylla
Scylla
DAPP3RRAPTOR
Scylla
Level 99
God Stats
8W - 12L
1,614 SR
Queue Stats
82W - 105L
1,516 Elo+
Party 1
Pele
Pele
TwoApollo
Pele
Level 64
God Stats
13W - 12L
1,677 SR
Queue Stats
36W - 46L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
Urayulii
Sun Wukong
Level 27
God Stats
30W - 32L
1,588 SR
Queue Stats
190W - 238L
1,556 Elo+
Party 1
Hercules
Hercules
WeenieHutThe1st
Hercules
Level 66
God Stats
7W - 16L
1,209 SR
Queue Stats
24W - 44L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Exodur
Da Ji
10
0 / 1 / 3
5,811
528
343
6,101
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
10
3 / 2 / 1
6,328
575
4,629
6,492
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
VaranusP
Khepri
9
0 / 2 / 3
5,289
481
3,161
6,872
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
haydennocky
Camazotz
13
1 / 0 / 1
6,873
625
4,110
10,190
4,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
lilbirthmarc69
Cu Chulainn
13
5 / 0 / 0
7,261
660
4,066
5,278
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlxOrochi
Heimdallr
10
2 / 3 / 2
5,708
519
5,667
6,687
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
10
2 / 2 / 0
6,080
553
3,708
4,504
1,038
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
10
1 / 3 / 2
5,861
533
2,304
7,307
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Urayulii
Sun Wukong
11
0 / 2 / 0
5,974
543
5,502
7,726
5,346
Hercules
2
0 / 1 / 0
3,834
349
229
1,180
351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
5
5
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlxOrochi
Heimdallr
2
3
2
1
L
Scylla
2
2
0
1
W
Da Ji
Exodur
Da Ji
0
1
3
1.5
W
Zhong Kui
3
2
1
1.75
L
Pele
1
3
2
0.67
L
Sun Wukong
Urayulii
Sun Wukong
0
2
0
0
W
Khepri
VaranusP
Khepri
0
2
3
0.75
L
Hercules
0
1
0
0
W
Camazotz
haydennocky
Camazotz
1
0
1
1.5
W
Cu Chulainn
lilbirthmarc69
Cu Chulainn
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,309
Damage
17,410
34,933
Taken
27,404
16,185
Mitigated
10,551
16,769
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlxOrochi
Heimdallr
5,667
2,546
0
1,055
6,687
1,864
0
4,979
1,528
0
26,560
L
Scylla
3,708
698
0
920
4,504
1,038
0
204
4,300
31,542
0
W
Da Ji
Exodur
Da Ji
343
108
0
2,537
6,101
2,005
0
1,504
4,502
0
28,516
W
Zhong Kui
4,629
1,477
0
1,733
6,492
3,690
0
0
6,492
30,625
0
L
Pele
2,304
784
0
2,337
7,307
1,952
0
2,084
5,165
0
28,024
L
Sun Wukong
Urayulii
Sun Wukong
5,502
876
0
1,419
7,726
5,346
0
0
7,376
0
31,791
W
Khepri
VaranusP
Khepri
3,161
233
669
1,884
6,872
2,697
0
91
6,781
22,495
0
L
Hercules
229
96
0
358
1,180
351
0
281
895
0
2,771
W
Camazotz
haydennocky
Camazotz
4,110
1,496
0
8,495
10,190
4,708
0
0
10,190
0
40,537
W
Cu Chulainn
lilbirthmarc69
Cu Chulainn
4,066
620
0
1,451
5,278
3,085
0
1,890
3,260
0
42,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,562
Gold Earned
27,457
349
Minions Killed
242
0
Camps Cleared
0
1,139,169
Distance Traveled
831,016
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,708
519
38
3
0
186,821
1
L
Scylla
6,080
553
74
7
0
180,099
1
W
Da Ji
5,811
528
67
6
0
236,366
0
W
Zhong Kui
6,328
575
70
6
0
178,844
1
L
Pele
5,861
533
64
6
0
225,735
1
L
Sun Wukong
5,974
543
61
6
0
201,592
2
W
Khepri
5,289
481
28
3
0
273,666
3
L
Hercules
3,834
349
5
0
0
36,769
0
W
Camazotz
6,873
625
92
8
0
215,351
4
W
Cu Chulainn
7,261
660
92
8
0
234,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role