Player Matchup

Apollo
Apollo
MrBornay10
Apollo
Level 27
God Stats
14W - 14L
1,232 SR
Queue Stats
34W - 41L
1,287 Elo+
Party 1
Ra
Ra
Seikoss22
Ra
Level 4
God Stats
1W - 1L
1,180 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TicOver2K
Tsukuyomi
Level 23
God Stats
22W - 17L
1,668 SR
Queue Stats
39W - 40L
1,526 Elo+
Party 1
Chaac
Chaac
ikurlau
Chaac
Level 50
God Stats
3W - 8L
1,224 SR
Queue Stats
8W - 21L
1,274 Elo+
Party 1
Sobek
Sobek
iraultzaa1921
Sobek
Level 29
God Stats
4W - 3L
1,362 SR
Queue Stats
88W - 97L
1,423 Elo+
Party 1
Team Averages
Level 27
1,333 SR
1,402 Elo+

VS

Team Averages
Level 18
1,511 SR
1,333 Elo+
Danzaburou
Danzaburou
Bronas123
Danzaburou
Level 13
God Stats
15W - 11L
1,588 SR
Queue Stats
41W - 39L
1,361 Elo+
Party 2
Ymir
Ymir
ColossalHomo
Ymir
Level 8
God Stats
11W - 11L
1,469 SR
Queue Stats
24W - 28L
1,355 Elo+
Party 2
Raijin
Raijin
PsychoDaev
Raijin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,386 Elo+
Party 2
King Arthur
King Arthur
SirCashy
King Arthur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,130 Elo+
Solo
Susano
Susano
Tesstarosa
Susano
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 61L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MrBornay10
Apollo
16
12 / 2 / 5
10,407
496
15,069
16,497
6,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 2 / 7
9,073
432
5,509
6,432
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
TicOver2K
Tsukuyomi
17
10 / 1 / 5
10,909
519
12,890
14,994
6,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
ikurlau
Chaac
18
7 / 2 / 3
11,006
524
16,074
15,379
15,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 2 / 9
8,365
398
6,100
16,559
16,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bronas123
Danzaburou
13
1 / 8 / 4
8,714
415
10,551
12,285
4,439
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 6 / 4
9,047
431
5,529
15,859
15,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
PsychoDaev
Raijin
15
4 / 5 / 1
10,361
493
15,550
12,915
4,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
SirCashy
King Arthur
11
1 / 8 / 0
8,395
400
3,218
15,971
10,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
Tesstarosa
Susano
16
2 / 5 / 1
10,129
482
8,238
17,811
7,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
31
Kills
9
9
Deaths
32
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bronas123
Danzaburou
1
8
4
0.38
L
1
6
4
0.5
W
Apollo
MrBornay10
Apollo
12
2
5
7.25
L
Raijin
PsychoDaev
Raijin
4
5
1
0.9
W
0
2
7
1.75
L
King Arthur
SirCashy
King Arthur
1
8
0
0.13
L
Susano
Tesstarosa
Susano
2
5
1
0.5
W
Tsukuyomi
TicOver2K
Tsukuyomi
10
1
5
12.5
W
Chaac
ikurlau
Chaac
7
2
3
4.25
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,642
Damage
43,086
69,861
Taken
74,841
47,737
Mitigated
42,830
26,452
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bronas123
Danzaburou
10,551
6,699
0
997
12,285
4,439
1,641
3,669
8,616
0
49,553
L
5,529
561
0
958
15,859
15,301
324
3,140
12,719
14,060
0
W
Apollo
MrBornay10
Apollo
15,069
10,259
330
8,401
16,497
6,416
868
7,145
9,352
0
67,642
L
Raijin
PsychoDaev
Raijin
15,550
3,110
0
2,114
12,915
4,860
1,652
4,800
8,090
58,100
0
W
5,509
320
540
1,019
6,432
2,581
572
3,165
3,267
47,165
0
L
King Arthur
SirCashy
King Arthur
3,218
472
0
34
15,971
10,978
0
0
15,750
0
33,664
L
Susano
Tesstarosa
Susano
8,238
3,400
0
5,391
17,811
7,252
968
0
17,286
0
54,721
W
Tsukuyomi
TicOver2K
Tsukuyomi
12,890
3,943
0
6,006
14,994
6,830
0
2,634
12,360
0
70,887
W
Chaac
ikurlau
Chaac
16,074
4,201
0
7,006
15,379
15,629
669
662
14,717
0
67,768
W
6,100
809
381
2,769
16,559
16,281
164
7,473
9,086
20,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,760
Gold Earned
46,646
435
Minions Killed
368
0
Camps Cleared
0
1,852,601
Distance Traveled
1,665,311
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,714
415
92
4
0
328,800
7
L
Ymir
9,047
431
16
1
0
354,067
1
W
Apollo
10,407
496
104
5
0
373,130
0
L
Raijin
10,361
493
101
5
0
297,113
0
W
Ra
9,073
432
93
4
0
311,763
2
L
King Arthur
8,395
400
59
3
0
334,035
2
L
Susano
10,129
482
100
5
0
351,296
0
W
Tsukuyomi
10,909
519
111
5
0
441,468
0
W
Chaac
11,006
524
106
5
0
354,421
0
W
Sobek
8,365
398
21
1
0
371,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role