Player Matchup

Ao Kuang
Ao Kuang
DaBi vll
Ao Kuang
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 37L
1,506 Elo+
Party 2
Cupid
Cupid
DylanGamer-28YT
Cupid
Level 25
God Stats
0W - 2L
1,264 SR
Queue Stats
68W - 123L
1,376 Elo+
Solo
The Morrigan
The Morrigan
Fleips
The Morrigan
Level 18
God Stats
3W - 1L
1,865 SR
Queue Stats
28W - 34L
1,493 Elo+
Party 2
Amaterasu
Amaterasu
KNGdoctorTBW
Amaterasu
Level 32
God Stats
21W - 21L
1,782 SR
Queue Stats
300W - 425L
1,490 Elo+
Party 2
Nike
Nike
lllCaelumlll
Nike
Level 29
God Stats
3W - 8L
1,137 SR
Queue Stats
517W - 535L
1,410 Elo+
Solo
Team Averages
Level 27
1,510 SR
1,455 Elo+

VS

Team Averages
Level 19
1,511 SR
1,398 Elo+
Merlin
Merlin
GuinjaH
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
NemyX
Bellona
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 137L
1,507 Elo+
Solo
Tyr
Tyr
Spotsync
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,105 Elo+
Solo
Loki
Loki
honricke
Loki
Level 12
God Stats
1W - 2L
1,301 SR
Queue Stats
11W - 17L
1,313 Elo+
Party 1
Heimdallr
Heimdallr
themasterIAV
Heimdallr
Level 15
God Stats
43W - 38L
1,757 SR
Queue Stats
602W - 522L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DaBi vll
Ao Kuang
14
8 / 9 / 0
10,318
469
10,966
24,266
9,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 6 / 3
7,798
354
8,641
14,707
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Fleips
The Morrigan
14
0 / 9 / 3
9,220
419
7,640
11,364
3,743
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
KNGdoctorTBW
Amaterasu
14
1 / 7 / 2
8,878
404
7,698
26,040
20,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 7 / 1
9,404
427
9,545
21,721
18,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GuinjaH
Merlin
18
7 / 3 / 18
11,634
529
19,905
9,830
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
NemyX
Bellona
18
10 / 3 / 5
11,489
522
20,004
15,733
16,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 1 / 16
11,044
502
12,254
19,713
17,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
19
12 / 3 / 13
12,270
558
13,984
15,162
6,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
themasterIAV
Heimdallr
18
4 / 2 / 16
11,674
531
15,699
17,206
7,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
106
12
Kills
38
38
Deaths
12
9
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DaBi vll
Ao Kuang
8
9
0
0.89
L
0
6
3
0.25
L
The Morrigan
Fleips
The Morrigan
0
9
3
0.17
W
Merlin
GuinjaH
Merlin
7
3
18
5.33
L
Amaterasu
KNGdoctorTBW
Amaterasu
1
7
2
0.29
W
Bellona
NemyX
Bellona
10
3
5
4.17
W
5
1
16
13
W
Loki
12
3
13
6.17
L
3
7
1
0.5
W
Heimdallr
themasterIAV
Heimdallr
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,490
Damage
81,846
98,098
Taken
77,644
55,788
Mitigated
51,658
26,481
Healing
28,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DaBi vll
Ao Kuang
10,966
2,272
0
9,130
24,266
9,756
0
2,310
21,956
44,997
0
L
8,641
2,808
1,362
3,980
14,707
3,992
274
3,773
10,934
0
26,689
L
The Morrigan
Fleips
The Morrigan
7,640
1,742
0
934
11,364
3,743
1,003
2,845
8,450
45,666
3,579
W
Merlin
GuinjaH
Merlin
19,905
1,316
0
1,250
9,830
4,034
313
3,237
6,543
84,324
0
L
Amaterasu
KNGdoctorTBW
Amaterasu
7,698
3,031
381
8,132
26,040
20,042
582
3,934
22,106
0
41,105
W
Bellona
NemyX
Bellona
20,004
8,764
0
2,274
15,733
16,426
1,015
3,637
11,779
1,773
60,036
W
12,254
2,316
1,243
10,056
19,713
17,852
3,067
2,958
16,705
0
30,440
W
Loki
13,984
3,367
0
5,444
15,162
6,080
0
2,307
12,830
0
82,381
L
9,545
470
0
2,562
21,721
18,255
154
7,895
13,826
0
40,714
W
Heimdallr
themasterIAV
Heimdallr
15,699
9,676
291
7,788
17,206
7,266
3,044
4,506
12,650
0
89,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,618
Gold Earned
58,111
345
Minions Killed
520
0
Camps Cleared
0
1,832,425
Distance Traveled
2,135,456
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,318
469
67
3
0
362,930
1
L
Cupid
7,798
354
37
2
0
358,403
0
L
The Morrigan
9,220
419
91
4
0
299,982
7
W
Merlin
11,634
529
132
6
0
414,438
1
L
Amaterasu
8,878
404
82
4
0
388,156
1
W
Bellona
11,489
522
106
5
0
390,833
0
W
Tyr
11,044
502
32
1
0
480,996
2
W
Loki
12,270
558
106
5
0
453,850
0
L
Nike
9,404
427
68
3
0
422,954
0
W
Heimdallr
11,674
531
144
7
0
395,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role