Player Matchup

Cthulhu
Cthulhu
DymacryXIII
Cthulhu
Level 7
God Stats
5W - 6L
1,358 SR
Queue Stats
16W - 23L
1,087 Elo+
Solo
Hachiman
Hachiman
Kevinou6z
Hachiman
Level 7
God Stats
22W - 31L
1,601 SR
Queue Stats
24W - 46L
1,124 Elo+
Solo
Fenrir
Fenrir
NavarroBrabo
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,006 Elo+
Solo
Olorun
Olorun
TunableBear392
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,372 Elo+
Solo
Bellona
Bellona
xPainkux
Bellona
Level 22
God Stats
3W - 4L
1,308 SR
Queue Stats
38W - 37L
1,357 Elo+
Solo
Team Averages
Level 13
1,454 SR
1,189 Elo+

VS

Team Averages
Level 19
1,432 SR
1,336 Elo+
Ares
Ares
Jakeyo Forel
Ares
Level 18
God Stats
6W - 9L
1,325 SR
Queue Stats
34W - 25L
1,218 Elo+
Solo
Neith
Neith
Lion Queen4090
Neith
Level 27
God Stats
28W - 32L
1,467 SR
Queue Stats
174W - 220L
1,425 Elo+
Solo
Da Ji
Da Ji
PrincessSarah78
Da Ji
Level 27
God Stats
5W - 12L
1,500 SR
Queue Stats
140W - 632L
1,307 Elo+
Solo
Kukulkan
Kukulkan
Stevenot3
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,455 Elo+
Solo
Hachiman
Hachiman
enderboi007
Hachiman
Level 8
God Stats
8W - 5L
1,369 SR
Queue Stats
31W - 44L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DymacryXIII
Cthulhu
20
8 / 4 / 18
15,117
1,008
26,823
20,858
27,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Kevinou6z
Hachiman
20
5 / 8 / 13
14,225
948
9,784
20,713
8,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
18
1 / 2 / 9
11,986
799
1,057
10,929
4,420
20
15 / 11 / 9
16,197
1,080
46,791
27,332
11,013
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
xPainkux
Bellona
20
11 / 9 / 17
17,025
1,135
32,760
29,767
21,751
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 23
18,149
1,210
22,867
34,565
58,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 5 / 5
16,411
1,094
17,896
23,722
13,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 19 / 12
12,736
849
3,912
27,756
13,761
Kukulkan
Stevenot3
Kukulkan
20
13 / 8 / 14
17,176
1,145
46,219
25,918
14,333
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
enderboi007
Hachiman
19
1 / 5 / 12
12,835
856
6,022
16,864
7,982

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
100
40
Kills
34
34
Deaths
40
66
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DymacryXIII
Cthulhu
8
4
18
4.25
L
8
3
23
6.5
W
Hachiman
Kevinou6z
Hachiman
5
8
13
1.44
L
12
5
5
2.9
W
Fenrir
1
2
9
2.75
L
0
19
12
0.32
L
Kukulkan
Stevenot3
Kukulkan
13
8
14
2.5
W
15
11
9
1.77
L
Hachiman
enderboi007
Hachiman
1
5
12
1.4
W
Bellona
xPainkux
Bellona
11
9
17
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,215
Damage
96,916
109,599
Taken
128,825
72,996
Mitigated
108,163
20,546
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DymacryXIII
Cthulhu
26,823
2,173
2,069
2,987
20,858
27,320
0
12,834
8,024
51,353
0
L
22,867
2,107
0
1,818
34,565
58,535
0
21,133
13,432
35,300
0
W
Hachiman
Kevinou6z
Hachiman
9,784
6,499
0
4,088
20,713
8,492
0
14,229
6,484
0
44,207
L
17,896
9,628
0
3,701
23,722
13,552
0
12,859
10,863
0
48,126
W
Fenrir
1,057
152
0
104
10,929
4,420
0
6,411
4,518
0
7,950
L
3,912
981
0
0
27,756
13,761
0
15,919
11,837
0
16,025
L
Kukulkan
Stevenot3
Kukulkan
46,219
7,399
0
0
25,918
14,333
0
18,826
7,092
83,451
0
W
46,791
28,676
0
9,781
27,332
11,013
0
19,092
8,240
62,470
0
L
Hachiman
enderboi007
Hachiman
6,022
3,259
0
0
16,864
7,982
0
7,999
8,865
0
12,487
W
Bellona
xPainkux
Bellona
32,760
21,114
0
1,517
29,767
21,751
0
16,520
13,247
6,360
57,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,550
Gold Earned
77,307
235
Minions Killed
224
7
Camps Cleared
0
1,182,481
Distance Traveled
1,192,395
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,117
1,008
72
5
0
259,042
0
L
Ares
18,149
1,210
14
1
0
301,010
1
W
Hachiman
14,225
948
64
4
2
235,776
2
L
Neith
16,411
1,094
87
6
0
284,619
0
W
Fenrir
11,986
799
14
1
0
265,858
0
L
Da Ji
12,736
849
15
1
0
175,293
0
L
Kukulkan
17,176
1,145
101
7
0
261,377
0
W
Olorun
16,197
1,080
29
2
4
204,045
0
L
Hachiman
12,835
856
7
0
0
170,096
2
W
Bellona
17,025
1,135
56
4
1
217,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role