Player Matchup

Cupid
Cupid
Maktaz
Cupid
Level 7
God Stats
29W - 17L
1,558 SR
Queue Stats
118W - 103L
1,545 Elo+
Solo
Thanatos
Thanatos
Nakarrr
Thanatos
Level 13
God Stats
2W - 3L
1,460 SR
Queue Stats
8W - 12L
1,484 Elo+
Solo
Bellona
Bellona
PeeweeThree
Bellona
Level 23
God Stats
4W - 3L
1,487 SR
Queue Stats
117W - 100L
1,586 Elo+
Party 2
Nox
Nox
RakovIvan
Nox
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,598 Elo+
Solo
Ah Puch
Ah Puch
bhaggomm
Ah Puch
Level 24
God Stats
17W - 8L
1,832 SR
Queue Stats
152W - 145L
1,594 Elo+
Party 2
Team Averages
Level 17
1,567 SR
1,561 Elo+

VS

Team Averages
Level 36
1,624 SR
1,614 Elo+
Ymir
Ymir
GiingerR94
Ymir
Level 7
God Stats
2W - 1L
1,269 SR
Queue Stats
74W - 55L
1,636 Elo+
Party 1
Arachne
Arachne
Olpan
Arachne
Level 11
God Stats
12W - 10L
1,412 SR
Queue Stats
56W - 43L
1,636 Elo+
Party 1
Zhong Kui
Zhong Kui
Sevvinator
Zhong Kui
Level 109
God Stats
2W - 0L
1,832 SR
Queue Stats
16W - 7L
1,724 Elo+
Party 1
Vamana
Vamana
shmidtede
Vamana
Level 27
God Stats
2W - 0L
1,837 SR
Queue Stats
33W - 27L
1,541 Elo+
Party 3
Artemis
Artemis
zloyTapochek
Artemis
Level 28
God Stats
9W - 5L
1,768 SR
Queue Stats
33W - 30L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Maktaz
Cupid
19
8 / 8 / 6
12,514
544
19,075
23,658
9,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Nakarrr
Thanatos
7
0 / 3 / 0
7,114
309
770
5,482
1,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
PeeweeThree
Bellona
17
5 / 8 / 6
10,955
476
15,493
23,332
19,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 6 / 10
12,311
535
11,338
15,024
14,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
bhaggomm
Ah Puch
18
5 / 9 / 5
11,528
501
12,564
14,716
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 10
12,986
565
9,309
20,536
18,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Arachne
Olpan
Arachne
20
13 / 5 / 8
14,772
642
18,281
23,957
12,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Sevvinator
Zhong Kui
19
7 / 4 / 9
13,161
572
19,075
18,786
14,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
shmidtede
Vamana
19
6 / 4 / 5
13,147
572
13,534
26,333
26,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
zloyTapochek
Artemis
17
0 / 5 / 7
11,489
500
5,258
12,122
4,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
73
24
Kills
34
34
Deaths
24
27
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
6
10
2.17
L
Cupid
Maktaz
Cupid
8
8
6
1.38
L
Thanatos
Nakarrr
Thanatos
0
3
0
0
W
Arachne
Olpan
Arachne
13
5
8
3.4
L
Bellona
PeeweeThree
Bellona
5
8
6
1
L
6
6
10
1.83
W
Zhong Kui
Sevvinator
Zhong Kui
7
4
9
2.88
L
Ah Puch
bhaggomm
Ah Puch
5
9
5
0.83
W
Vamana
shmidtede
Vamana
6
4
5
2.13
W
Artemis
zloyTapochek
Artemis
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,240
Damage
65,457
82,212
Taken
101,734
50,255
Mitigated
77,418
22,026
Healing
29,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,309
2,156
1,246
2,458
20,536
18,770
250
6,122
14,339
50,095
0
L
Cupid
Maktaz
Cupid
19,075
11,449
303
9,225
23,658
9,447
2,169
6,719
16,619
0
85,167
L
Thanatos
Nakarrr
Thanatos
770
197
0
2,915
5,482
1,485
0
1,591
3,729
0
18,172
W
Arachne
Olpan
Arachne
18,281
12,735
0
10,865
23,957
12,783
2,664
7,480
16,452
0
111,793
L
Bellona
PeeweeThree
Bellona
15,493
5,980
0
3,742
23,332
19,886
820
4,796
17,905
0
67,074
L
11,338
962
1,284
2,977
15,024
14,269
395
5,497
9,264
51,941
0
W
Zhong Kui
Sevvinator
Zhong Kui
19,075
2,289
0
6,499
18,786
14,831
1,354
7,404
11,311
79,299
0
L
Ah Puch
bhaggomm
Ah Puch
12,564
811
0
1,580
14,716
5,168
0
8,756
5,480
50,007
0
W
Vamana
shmidtede
Vamana
13,534
8,038
0
8,027
26,333
26,710
3,728
2,067
23,716
156
65,834
W
Artemis
zloyTapochek
Artemis
5,258
1,731
0
797
12,122
4,324
1,348
829
11,243
0
77,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,422
Gold Earned
65,555
438
Minions Killed
569
0
Camps Cleared
0
1,663,542
Distance Traveled
1,996,366
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,986
565
73
3
0
382,010
9
L
Cupid
12,514
544
129
6
0
342,170
1
L
Thanatos
7,114
309
47
2
0
131,935
0
W
Arachne
14,772
642
153
7
0
443,892
3
L
Bellona
10,955
476
94
4
0
370,995
2
L
Nox
12,311
535
79
3
0
382,297
5
W
Zhong Kui
13,161
572
143
6
0
402,352
1
L
Ah Puch
11,528
501
89
4
0
436,145
0
W
Vamana
13,147
572
106
5
0
420,796
0
W
Artemis
11,489
500
94
4
0
347,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role