Player Matchup

Izanami
Izanami
Cc x BLiiNd
Izanami
Level 53
God Stats
8W - 9L
1,659 SR
Queue Stats
14W - 32L
1,388 Elo+
Party 2
Zeus
Zeus
Charlinsanity
Zeus
Level 43
God Stats
4W - 7L
1,288 SR
Queue Stats
40W - 71L
1,435 Elo+
Party 2
Bellona
Bellona
Lostgamer2448
Bellona
Level 85
God Stats
15W - 25L
1,338 SR
Queue Stats
52W - 62L
1,400 Elo+
Solo
Team Averages
Level 60
1,428 SR
1,408 Elo+

VS

Team Averages
Level 54
1,482 SR
1,414 Elo+
Olorun
Olorun
FaintBunny40596
Olorun
Level 82
God Stats
2W - 6L
1,480 SR
Queue Stats
39W - 51L
1,405 Elo+
Solo
Tyr
Tyr
KungFuGrip7
Tyr
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 78L
1,399 Elo+
Party 1
He Bo
He Bo
MoMILLYz
He Bo
Level 39
God Stats
3W - 3L
1,466 SR
Queue Stats
76W - 80L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cc x BLiiNd
Izanami
15
7 / 1 / 8
11,351
757
12,983
9,017
3,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
8 / 5 / 7
10,947
730
15,560
10,505
4,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
12
3 / 2 / 6
9,532
635
4,293
10,662
8,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
9,491
633
6,737
14,016
8,532
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
3 / 6 / 5
10,794
720
10,242
16,610
14,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

He Bo
MoMILLYz
He Bo
12
2 / 8 / 4
9,542
636
6,625
11,771
3,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
18
Kills
8
8
Deaths
18
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cc x BLiiNd
Izanami
7
1
8
11
W
8
5
7
2.3
L
3
4
4
1.25
L
3
6
5
0.92
W
Bellona
3
2
6
3
L
He Bo
MoMILLYz
He Bo
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,836
Damage
23,604
30,184
Taken
42,397
15,902
Mitigated
26,695
8,560
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cc x BLiiNd
Izanami
12,983
9,428
513
3,869
9,017
3,507
2,041
3,234
5,783
0
58,522
W
15,560
3,924
405
3,341
10,505
4,021
812
5,858
4,647
38,371
0
L
6,737
2,378
1,699
6,548
14,016
8,532
678
6,773
7,243
27,337
0
L
10,242
2,028
0
3,359
16,610
14,360
97
5,359
11,251
0
40,526
W
Bellona
4,293
1,310
0
432
10,662
8,374
929
4,310
6,352
0
23,601
L
He Bo
MoMILLYz
He Bo
6,625
1,012
0
1,758
11,771
3,803
291
3,495
8,276
33,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,830
Gold Earned
29,827
162
Minions Killed
155
0
Camps Cleared
0
756,168
Distance Traveled
702,629
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,351
757
84
6
0
263,090
0
W
Zeus
10,947
730
45
3
0
220,383
2
L
Olorun
9,491
633
44
3
0
215,165
6
L
Tyr
10,794
720
46
3
0
280,916
1
W
Bellona
9,532
635
33
2
0
272,695
0
L
He Bo
9,542
636
65
4
0
206,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role