Player Matchup

Bellona
Bellona
DecayedDragon
Bellona
Level 25
God Stats
1W - 1L
1,634 SR
Queue Stats
1W - 2L
1,652 Elo+
Party 2
Thor
Thor
Goldok13
Thor
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 158L
1,153 Elo+
Party 3
Chang'e
Chang'e
Inuyasha JAJOR4
Chang'e
Level 92
God Stats
49W - 26L
1,393 SR
Queue Stats
1,018W - 1,009L
1,523 Elo+
Party 3
Bacchus
Bacchus
lotsOsmegma
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,417 Elo+
Party 2
Medusa
Medusa
superior_yam319
Medusa
Level 45
God Stats
4W - 3L
1,490 SR
Queue Stats
59W - 54L
1,406 Elo+
Solo
Team Averages
Level 42
1,503 SR
1,430 Elo+

VS

Team Averages
Level 114
1,459 SR
1,470 Elo+
Cerberus
Cerberus
Forlornjoy
Cerberus
Level 155
God Stats
13W - 17L
1,570 SR
Queue Stats
249W - 256L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
Gambit1228
Baron Samedi
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,486 Elo+
Party 1
Nemesis
Nemesis
Nxhko
Nemesis
Level 88
God Stats
19W - 23L
1,500 SR
Queue Stats
406W - 377L
1,594 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Skhadi
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
TRIXTOR2
Kukulkan
Level 129
God Stats
20W - 16L
1,224 SR
Queue Stats
23W - 18L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
2 / 11 / 4
9,601
686
5,208
19,445
11,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
16
2 / 9 / 4
10,078
720
4,360
18,689
8,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
6 / 6 / 1
11,324
809
13,135
17,522
8,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
lotsOsmegma
Bacchus
16
1 / 6 / 5
9,606
686
5,423
18,611
18,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 8 / 5
9,994
714
6,612
17,027
7,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Forlornjoy
Cerberus
19
8 / 3 / 16
12,832
917
14,240
18,471
14,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Gambit1228
Baron Samedi
15
1 / 1 / 13
10,298
736
9,511
6,453
3,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Nxhko
Nemesis
16
4 / 4 / 16
11,264
805
8,300
10,513
6,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Skhadi
Cu Chulainn
20
16 / 5 / 10
14,794
1,057
29,466
22,577
23,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
TRIXTOR2
Kukulkan
20
11 / 1 / 9
13,291
949
19,475
4,453
1,892
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
104
13
Kills
40
40
Deaths
14
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
11
4
0.36
W
Cerberus
Forlornjoy
Cerberus
8
3
16
5.33
W
Baron Samedi
Gambit1228
Baron Samedi
1
1
13
7.5
L
Thor
2
9
4
0.44
L
6
6
1
1.08
W
Nemesis
Nxhko
Nemesis
4
4
16
3
W
Cu Chulainn
Skhadi
Cu Chulainn
16
5
10
4.2
W
Kukulkan
TRIXTOR2
Kukulkan
11
1
9
15.5
L
Bacchus
lotsOsmegma
Bacchus
1
6
5
0.58
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,738
Damage
80,992
91,294
Taken
62,467
55,037
Mitigated
49,149
12,547
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
5,208
2,219
0
1,718
19,445
11,869
0
11,688
7,607
0
11,777
W
Cerberus
Forlornjoy
Cerberus
14,240
1,005
0
4,389
18,471
14,226
1,848
4,885
13,586
38,474
0
W
Baron Samedi
Gambit1228
Baron Samedi
9,511
1,448
2,242
2,098
6,453
3,681
450
2,935
3,518
21,645
0
L
Thor
4,360
817
465
1,017
18,689
8,964
0
8,987
9,477
0
20,453
L
13,135
692
3,201
4,915
17,522
8,090
1
7,343
10,104
40,369
0
W
Nemesis
Nxhko
Nemesis
8,300
3,810
0
1,702
10,513
6,298
2,519
5,363
5,150
0
22,260
W
Cu Chulainn
Skhadi
Cu Chulainn
29,466
7,826
0
5,275
22,577
23,052
736
4,633
17,944
6,808
64,581
W
Kukulkan
TRIXTOR2
Kukulkan
19,475
1,727
1,079
1,213
4,453
1,892
1,804
1,309
3,144
55,580
0
L
Bacchus
lotsOsmegma
Bacchus
5,423
423
366
631
18,611
18,931
0
8,809
9,705
24,382
0
L
6,612
2,673
0
234
17,027
7,183
0
9,093
7,784
0
25,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,603
Gold Earned
62,479
209
Minions Killed
324
5
Camps Cleared
11
1,130,709
Distance Traveled
1,232,622
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,601
686
20
1
1
200,890
2
W
Cerberus
12,832
917
71
5
3
253,271
0
W
Baron Samedi
10,298
736
29
2
0
214,830
0
L
Thor
10,078
720
40
3
0
232,408
0
L
Chang'e
11,324
809
78
6
0
239,735
3
W
Nemesis
11,264
805
23
2
1
272,428
3
W
Cu Chulainn
14,794
1,057
97
7
4
241,265
0
W
Kukulkan
13,291
949
104
7
3
250,828
0
L
Bacchus
9,606
686
30
2
1
235,899
0
L
Medusa
9,994
714
41
3
3
221,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role