Player Matchup

Anubis
Anubis
Bronze III
DarknesS_Attax
Anubis
Bronze III
Level 74
God Stats
2W - 1L
1,782 SR
Queue Stats
11W - 10L
1,314 MMR
Party 1
Anhur
Anhur
Bronze III
DarknesS_Fyre
Anhur
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,314 MMR
Party 1
Tyr
Tyr
Bronze III
DarknesS_KenyS
Tyr
Bronze III
Level 68
God Stats
5W - 6L
1,569 SR
Queue Stats
12W - 11L
1,314 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,617 SR
1,314 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,668 SR
1,326 MMR
Achilles
Achilles
Gold IV
LoVe-_-My-AiM69
Achilles
Gold IV
Level 66
God Stats
5W - 3L
1,621 SR
Queue Stats
25W - 29L
1,502 MMR
Party 2
Chronos
Chronos
Silver III
OMGiTDoge
Chronos
Silver III
Level 115
God Stats
1W - 0L
2,005 SR
Queue Stats
20W - 31L
1,098 MMR
Party 2
Neith
Neith
Bronze III
Pablo_Picarsto
Neith
Bronze III
Level 101
God Stats
1W - 1L
1,379 SR
Queue Stats
21W - 25L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 3
13,354
668
11,137
20,093
9,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 7 / 6
11,075
554
8,851
15,207
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 7 / 5
11,852
593
15,308
22,514
22,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
ScyllaZeusNu WaKhepriYmir

VS

Bans
SobekSetHeimdallrHadesDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
14 / 2 / 6
15,516
776
17,470
19,693
19,825
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
OMGiTDoge
Chronos
16
2 / 4 / 15
12,468
623
9,265
11,987
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 6 / 14
12,879
644
16,117
15,527
5,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
12
Kills
20
21
Deaths
12
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
7
7
3
1.21
L
1
7
6
0.57
L
4
7
5
0.93
W
Achilles
14
2
6
8.5
W
Chronos
OMGiTDoge
Chronos
2
4
15
2.38
W
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,296
Damage
42,852
57,814
Taken
47,207
38,603
Mitigated
29,077
17,499
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,137
883
0
9,548
20,093
9,341
350
2,002
18,091
89,564
0
L
8,851
3,137
0
2,424
15,207
6,871
674
2,057
13,150
0
43,380
L
15,308
588
0
5,527
22,514
22,391
187
5,581
16,933
0
43,501
W
Achilles
17,470
7,112
0
4,365
19,693
19,825
720
4,436
15,257
0
55,135
W
Chronos
OMGiTDoge
Chronos
9,265
2,520
0
1,955
11,987
4,192
1,609
3,032
8,955
41,374
0
W
16,117
6,314
0
3,235
15,527
5,060
1,068
3,892
11,635
0
49,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,281
Gold Earned
40,863
215
Minions Killed
184
0
Camps Cleared
0
881,791
Distance Traveled
1,071,565
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,354
668
117
6
0
250,519
0
L
Anhur
11,075
554
62
3
0
289,877
4
L
Tyr
11,852
593
36
2
0
341,395
0
W
Achilles
15,516
776
47
2
0
398,428
3
W
Chronos
12,468
623
67
3
0
328,535
2
W
Neith
12,879
644
70
4
0
344,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role