Player Matchup

Cerberus
Cerberus
Koruntion
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,378 Elo+
Party 3
Zeus
Zeus
PapaStonks
Zeus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,384 Elo+
Party 2
Odin
Odin
PapaTerry
Odin
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 22L
1,384 Elo+
Party 2
Jormungandr
Jormungandr
Thelonelygod618
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,478 Elo+
Party 3
Xing Tian
Xing Tian
Xopta
Xing Tian
Level 29
God Stats
15W - 16L
1,703 SR
Queue Stats
264W - 249L
1,552 Elo+
Solo
Team Averages
Level 28
1,541 SR
1,435 Elo+

VS

Team Averages
Level 35
1,498 SR
1,586 Elo+
Ra
Ra
BiteThisWNadiaG
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,728 Elo+
Party 4
Fenrir
Fenrir
Ecofriendlie
Fenrir
Level 23
God Stats
19W - 17L
1,592 SR
Queue Stats
42W - 43L
1,482 Elo+
Solo
Olorun
Olorun
M1ndFl4y3r
Olorun
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,728 Elo+
Party 4
Amaterasu
Amaterasu
Shadow181-_-
Amaterasu
Level 8
God Stats
2W - 0L
1,704 SR
Queue Stats
9W - 5L
1,470 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xCasperr
Cu Chulainn
Level 11
God Stats
1W - 2L
1,192 SR
Queue Stats
21W - 15L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Koruntion
Cerberus
19
2 / 12 / 6
13,173
1,098
19,978
41,691
48,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 8 / 5
12,972
1,081
30,094
13,165
5,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
15
0 / 6 / 1
9,716
810
5,790
12,477
10,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Thelonelygod618
Jormungandr
18
3 / 12 / 5
12,334
1,028
15,594
34,037
32,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
Xopta
Xing Tian
19
2 / 12 / 6
12,400
1,033
15,178
35,183
36,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 23
12,053
1,004
11,327
9,703
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
20
18 / 2 / 15
14,005
1,167
22,782
17,870
6,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
M1ndFl4y3r
Olorun
20
14 / 1 / 29
14,901
1,242
50,931
24,544
9,495
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Shadow181-_-
Amaterasu
20
10 / 1 / 26
13,527
1,127
18,397
23,395
20,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
xCasperr
Cu Chulainn
20
4 / 4 / 32
12,908
1,076
23,576
19,372
18,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
175
12
Kills
50
50
Deaths
12
23
Assists
125
Player
Kills
Deaths
Assists
KDA
W
4
4
23
3.88
W
Fenrir
18
2
15
12.75
L
Cerberus
Koruntion
Cerberus
2
12
6
0.42
W
Olorun
M1ndFl4y3r
Olorun
14
1
29
28.5
L
5
8
5
0.94
L
Odin
0
6
1
0.08
W
Amaterasu
Shadow181-_-
Amaterasu
10
1
26
23
L
Jormungandr
Thelonelygod618
Jormungandr
3
12
5
0.46
L
Xing Tian
Xopta
Xing Tian
2
12
6
0.42
W
Cu Chulainn
xCasperr
Cu Chulainn
4
4
32
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,634
Damage
127,013
136,553
Taken
94,884
133,560
Mitigated
58,917
14,478
Healing
36,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,327
876
1,648
1,755
9,703
3,113
0
8,466
1,187
24,899
0
W
Fenrir
22,782
8,297
0
1,424
17,870
6,812
0
14,766
2,929
0
30,361
L
Cerberus
Koruntion
Cerberus
19,978
2,881
0
11,715
41,691
48,535
0
16,364
24,332
51,512
0
W
Olorun
M1ndFl4y3r
Olorun
50,931
33,799
5,440
18,951
24,544
9,495
0
21,255
3,114
78,890
0
L
30,094
4,249
0
936
13,165
5,089
0
6,802
6,230
65,289
0
L
Odin
5,790
1,709
0
252
12,477
10,555
0
4,673
7,547
0
13,542
W
Amaterasu
Shadow181-_-
Amaterasu
18,397
10,689
0
6,233
23,395
20,859
0
19,971
3,142
77
37,066
L
Jormungandr
Thelonelygod618
Jormungandr
15,594
4,110
0
350
34,037
32,705
0
15,234
18,086
42,974
0
L
Xing Tian
Xopta
Xing Tian
15,178
1,893
0
1,225
35,183
36,676
0
19,235
15,248
34,598
0
W
Cu Chulainn
xCasperr
Cu Chulainn
23,576
8,178
0
867
19,372
18,638
0
15,844
3,253
1,709
44,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,595
Gold Earned
67,394
263
Minions Killed
218
5
Camps Cleared
3
989,403
Distance Traveled
1,095,039
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,053
1,004
35
3
0
201,752
0
W
Fenrir
14,005
1,167
12
1
0
245,709
0
L
Cerberus
13,173
1,098
85
7
3
206,988
1
W
Olorun
14,901
1,242
75
6
0
188,652
1
L
Zeus
12,972
1,081
81
7
0
197,511
1
L
Odin
9,716
810
13
1
0
173,377
0
W
Amaterasu
13,527
1,127
46
4
3
237,649
1
L
Jormungandr
12,334
1,028
52
4
2
195,731
2
L
Xing Tian
12,400
1,033
32
3
0
215,796
0
W
Cu Chulainn
12,908
1,076
50
4
0
221,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role