Player Matchup

Ymir
Ymir
IceWings97
Ymir
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
berkigabor93
Danzaburou
Level 86
God Stats
0W - 1L
1,751 SR
Queue Stats
35W - 29L
1,493 Elo+
Party 1
Scylla
Scylla
lesihal
Scylla
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 44L
1,506 Elo+
Party 1
Team Averages
Level 40
1,584 SR
1,500 Elo+

VS

Team Averages
Level 60
1,586 SR
1,352 Elo+
Kukulkan
Kukulkan
Donacheti
Kukulkan
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
292W - 283L
1,583 Elo+
Party 2
Sobek
Sobek
GargoDuty
Sobek
Level 28
God Stats
15W - 7L
1,878 SR
Queue Stats
51W - 38L
1,581 Elo+
Party 2
Neith
Neith
eSUuuu
Neith
Level 27
God Stats
1W - 3L
1,380 SR
Queue Stats
1W - 4L
893 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
9,867
548
5,223
19,617
18,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
berkigabor93
Danzaburou
15
3 / 2 / 1
11,412
634
8,453
10,456
5,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
lesihal
Scylla
15
2 / 5 / 3
10,842
602
10,906
10,559
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Donacheti
Kukulkan
16
9 / 2 / 3
12,959
720
22,745
9,046
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
GargoDuty
Sobek
15
2 / 1 / 10
12,351
686
3,624
16,845
20,664
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
eSUuuu
Neith
14
2 / 2 / 7
10,950
608
7,899
9,714
4,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
13
13
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Donacheti
Kukulkan
9
2
3
5.25
W
Sobek
GargoDuty
Sobek
2
1
10
7
L
0
6
4
0.33
L
Danzaburou
berkigabor93
Danzaburou
3
2
1
1.75
W
Neith
eSUuuu
Neith
2
2
7
2.75
L
Scylla
lesihal
Scylla
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,582
Damage
34,268
40,632
Taken
35,605
28,637
Mitigated
28,340
7,655
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Donacheti
Kukulkan
22,745
1,489
0
1,655
9,046
3,664
309
4,652
4,220
92,874
0
W
Sobek
GargoDuty
Sobek
3,624
342
0
2,310
16,845
20,664
0
5,541
10,916
11,447
0
L
5,223
898
0
1,385
19,617
18,810
60
11,877
7,234
15,076
0
L
Danzaburou
berkigabor93
Danzaburou
8,453
2,820
638
3,543
10,456
5,555
816
6,376
3,823
0
50,378
W
Neith
eSUuuu
Neith
7,899
3,779
0
2,109
9,714
4,012
1,949
5,178
4,304
0
52,198
L
Scylla
lesihal
Scylla
10,906
716
0
2,089
10,559
4,272
507
7,116
3,129
59,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,121
Gold Earned
36,260
190
Minions Killed
226
0
Camps Cleared
0
963,185
Distance Traveled
1,028,664
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,959
720
108
6
0
339,704
6
W
Sobek
12,351
686
18
1
0
383,763
0
L
Ymir
9,867
548
18
1
0
335,621
0
L
Danzaburou
11,412
634
80
4
0
325,360
0
W
Neith
10,950
608
100
6
0
305,197
0
L
Scylla
10,842
602
92
5
0
302,204
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role