Player Matchup

Freya
Freya
Ariók
Freya
Level 18
God Stats
0W - 1L
1,654 SR
Queue Stats
3W - 3L
1,536 Elo+
Party 2
Ares
Ares
GonRed
Ares
Level 16
God Stats
1W - 1L
1,679 SR
Queue Stats
9W - 7L
1,598 Elo+
Party 2
Izanami
Izanami
Nyamey
Izanami
Level 16
God Stats
1W - 1L
1,567 SR
Queue Stats
9W - 7L
1,609 Elo+
Party 2
Team Averages
Level 17
1,633 SR
1,581 Elo+

VS

Team Averages
Level 25
1,515 SR
1,637 Elo+
Janus
Janus
ElTumbas
Janus
Level 29
God Stats
4W - 0L
1,796 SR
Queue Stats
53W - 19L
1,897 Elo+
Party 1
Erlang Shen
Erlang Shen
GiroCasiCompleto
Erlang Shen
Level 29
God Stats
3W - 2L
1,725 SR
Queue Stats
59W - 22L
1,897 Elo+
Party 1
Nu Wa
Nu Wa
gotosanti
Nu Wa
Level 16
God Stats
1W - 4L
1,024 SR
Queue Stats
11W - 19L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ariók
Freya
9
1 / 6 / 1
6,308
631
2,432
7,586
2,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
GonRed
Ares
8
1 / 5 / 1
6,667
667
4,703
14,048
8,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Nyamey
Izanami
9
1 / 4 / 1
6,429
643
3,724
7,909
2,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ElTumbas
Janus
13
8 / 0 / 6
8,946
895
11,669
6,762
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
GiroCasiCompleto
Erlang Shen
12
7 / 1 / 7
8,885
889
12,078
7,693
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
gotosanti
Nu Wa
8
0 / 2 / 5
6,483
648
2,133
2,549
715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
15
15
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Freya
Ariók
Freya
1
6
1
0.25
W
Janus
ElTumbas
Janus
8
0
6
11
W
Erlang Shen
GiroCasiCompleto
Erlang Shen
7
1
7
10.5
L
Ares
GonRed
Ares
1
5
1
0.3
L
Izanami
Nyamey
Izanami
1
4
1
0.38
W
Nu Wa
gotosanti
Nu Wa
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,859
Damage
25,880
29,543
Taken
17,004
13,806
Mitigated
7,357
4,945
Healing
4,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Ariók
Freya
2,432
991
222
1,471
7,586
2,771
0
2,504
4,990
14,245
0
W
Janus
ElTumbas
Janus
11,669
904
0
2,299
6,762
1,985
35
2,726
4,036
51,927
0
W
Erlang Shen
GiroCasiCompleto
Erlang Shen
12,078
7,026
0
2,184
7,693
4,657
389
3,434
4,259
0
38,012
L
Ares
GonRed
Ares
4,703
451
0
2,467
14,048
8,471
0
6,628
7,084
11,548
0
L
Izanami
Nyamey
Izanami
3,724
1,792
0
785
7,909
2,564
0
4,100
3,643
0
27,529
W
Nu Wa
gotosanti
Nu Wa
2,133
1,479
0
320
2,549
715
218
1,048
1,501
11,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,404
Gold Earned
24,314
97
Minions Killed
160
0
Camps Cleared
0
486,236
Distance Traveled
550,179
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,308
631
30
3
0
155,207
2
W
Janus
8,946
895
92
9
0
204,982
3
W
Erlang Shen
8,885
889
45
5
0
202,672
4
L
Ares
6,667
667
9
1
0
176,768
2
L
Izanami
6,429
643
58
6
0
154,261
1
W
Nu Wa
6,483
648
23
2
0
142,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role