Player Matchup

Nu Wa
Nu Wa
Brunothor2003
Nu Wa
Level 29
God Stats
2W - 2L
1,501 SR
Queue Stats
25W - 21L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
CVY200ps
Jing Wei
Level 15
God Stats
0W - 2L
1,313 SR
Queue Stats
9W - 8L
1,390 Elo+
Party 1
Tyr
Tyr
PedrixBotado
Tyr
Level 15
God Stats
0W - 3L
1,313 SR
Queue Stats
19W - 12L
1,390 Elo+
Party 1
Team Averages
Level 20
1,376 SR
1,431 Elo+

VS

Team Averages
Level 82
1,466 SR
1,432 Elo+
Danzaburou
Danzaburou
JFord
Danzaburou
Level 149
God Stats
1W - 2L
1,247 SR
Queue Stats
18W - 30L
1,645 Elo+
Solo
Nu Wa
Nu Wa
MUITOEASY021
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,207 Elo+
Solo
Guan Yu
Guan Yu
vemnot
Guan Yu
Level 71
God Stats
16W - 13L
1,650 SR
Queue Stats
488W - 585L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 1
12,092
672
13,000
11,696
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
CVY200ps
Jing Wei
13
0 / 3 / 7
10,232
568
3,873
11,612
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 2 / 6
11,108
617
8,904
15,717
10,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JFord
Danzaburou
16
2 / 2 / 6
11,802
656
11,511
11,511
4,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 3 / 4
11,900
661
13,285
8,024
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
vemnot
Guan Yu
15
4 / 3 / 4
12,616
701
6,606
16,092
16,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
8
Kills
9
9
Deaths
8
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
L
Jing Wei
CVY200ps
Jing Wei
0
3
7
1.17
W
Danzaburou
JFord
Danzaburou
2
2
6
2.5
W
3
3
4
1.67
L
2
2
6
2.5
W
Guan Yu
vemnot
Guan Yu
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,777
Damage
31,402
39,025
Taken
35,627
18,167
Mitigated
23,306
9,246
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,000
2,673
0
2,058
11,696
4,019
100
4,113
7,225
76,136
0
L
Jing Wei
CVY200ps
Jing Wei
3,873
3,176
0
3,473
11,612
3,613
540
3,726
7,642
0
37,666
W
Danzaburou
JFord
Danzaburou
11,511
4,500
0
1,787
11,511
4,333
2,501
3,205
7,964
0
62,855
W
13,285
1,674
0
1,660
8,024
2,745
1,143
2,680
5,148
61,252
0
L
8,904
616
0
3,715
15,717
10,535
308
4,530
10,785
0
47,256
W
Guan Yu
vemnot
Guan Yu
6,606
1,302
1,113
2,200
16,092
16,228
420
6,400
9,317
0
50,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,432
Gold Earned
36,318
244
Minions Killed
241
0
Camps Cleared
0
912,884
Distance Traveled
904,936
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,092
672
124
7
0
276,138
2
L
Jing Wei
10,232
568
50
3
0
304,815
0
W
Danzaburou
11,802
656
91
5
0
266,778
5
W
Nu Wa
11,900
661
90
5
0
292,711
0
L
Tyr
11,108
617
70
4
0
331,931
4
W
Guan Yu
12,616
701
60
3
0
345,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role