Player Matchup

Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Alvis_the_Lynx
Heimdallr
Level 83
God Stats
0W - 4L
1,500 SR
Queue Stats
99W - 121L
1,504 Elo+
Party 4
Cerberus
Cerberus
roninjim89
Cerberus
Level 59
God Stats
14W - 12L
1,518 SR
Queue Stats
123W - 119L
1,496 Elo+
Party 1
Pele
Pele
xMacabreLion
Pele
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 185L
1,496 Elo+
Party 4
Team Averages
Level 82
1,504 SR
1,499 Elo+

VS

Team Averages
Level 61
1,563 SR
1,520 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
EL8mowgli
Sun Wukong
Level 48
God Stats
1W - 1L
1,637 SR
Queue Stats
6W - 7L
1,487 Elo+
Party 3
Thanatos
Thanatos
RayKed17
Thanatos
Level 67
God Stats
4W - 6L
1,677 SR
Queue Stats
7W - 8L
1,557 Elo+
Party 3
Bakasura
Bakasura
praxSyS
Bakasura
Level 37
God Stats
3W - 7L
1,499 SR
Queue Stats
25W - 32L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 1 / 1
8,848
632
8,086
6,087
3,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
 
Hel
12
1 / 5 / 0
6,963
497
5,931
8,918
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Alvis_the_Lynx
Heimdallr
9
0 / 5 / 0
5,763
412
5,729
9,222
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
roninjim89
Cerberus
9
0 / 5 / 0
6,040
431
2,267
13,073
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 4 / 0
7,105
508
4,286
11,469
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
5 / 0 / 9
7,718
551
11,367
5,290
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
 
Khepri
11
2 / 0 / 6
7,009
501
4,280
6,983
3,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
EL8mowgli
Sun Wukong
13
1 / 0 / 2
7,062
504
2,611
8,014
4,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
RayKed17
Thanatos
15
10 / 3 / 2
8,596
614
8,743
11,997
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
praxSyS
Bakasura
12
2 / 1 / 4
7,111
508
3,081
10,739
3,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
4
Kills
20
20
Deaths
4
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
1
1.5
L
Hel
 
Hel
1
5
0
0.2
W
Heimdallr
 
Heimdallr
5
0
9
9.5
W
Khepri
 
Khepri
2
0
6
5
L
Heimdallr
Alvis_the_Lynx
Heimdallr
0
5
0
0
W
Sun Wukong
EL8mowgli
Sun Wukong
1
0
2
2
W
Thanatos
RayKed17
Thanatos
10
3
2
3.67
W
Bakasura
praxSyS
Bakasura
2
1
4
4
L
Cerberus
roninjim89
Cerberus
0
5
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,299
Damage
30,082
48,769
Taken
43,023
17,863
Mitigated
21,400
12,113
Healing
22,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,086
859
0
1,844
6,087
3,998
186
0
5,732
0
68,060
L
Hel
 
Hel
5,931
827
366
2,352
8,918
2,539
0
0
8,798
38,154
0
W
Heimdallr
 
Heimdallr
11,367
6,532
0
2,826
5,290
3,106
728
1,177
4,084
0
47,811
W
Khepri
 
Khepri
4,280
48
0
2,347
6,983
3,186
0
811
6,140
15,462
0
L
Heimdallr
Alvis_the_Lynx
Heimdallr
5,729
1,881
0
1,520
9,222
2,632
0
1,878
7,297
0
30,784
W
Sun Wukong
EL8mowgli
Sun Wukong
2,611
723
0
4,003
8,014
4,832
0
115
7,883
0
40,858
W
Thanatos
RayKed17
Thanatos
8,743
3,351
0
9,158
11,997
6,414
0
4,453
7,223
0
45,535
W
Bakasura
praxSyS
Bakasura
3,081
2,300
282
3,898
10,739
3,862
64
1,214
9,495
0
29,344
L
Cerberus
roninjim89
Cerberus
2,267
261
0
2,764
13,073
5,422
0
1,645
11,243
22,832
0
L
4,286
2,109
0
3,267
11,469
3,272
0
757
10,667
0
39,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,719
Gold Earned
37,496
423
Minions Killed
348
0
Camps Cleared
0
1,324,059
Distance Traveled
1,417,244
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,848
632
161
12
0
291,007
5
L
Hel
6,963
497
74
5
0
227,627
3
W
Heimdallr
7,718
551
80
6
0
239,910
4
W
Khepri
7,009
501
22
2
0
277,787
4
L
Heimdallr
5,763
412
58
4
0
260,930
3
W
Sun Wukong
7,062
504
92
7
0
279,163
4
W
Thanatos
8,596
614
72
5
0
266,383
0
W
Bakasura
7,111
508
82
6
0
354,001
3
L
Cerberus
6,040
431
50
4
0
262,103
1
L
Pele
7,105
508
80
6
0
282,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role