Player Matchup

Rama
Rama
Platinum III
DAZA0
Rama
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum II
SrKadel
Ra
Platinum II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 142L
1,787 MMR
Solo
Artio
Artio
Gold V
lLeunaml
Artio
Gold V
Level 67
God Stats
8W - 5L
1,737 SR
Queue Stats
104W - 92L
1,574 MMR
Party 1
Camazotz
Camazotz
Platinum I
mayckel123
Camazotz
Platinum I
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 200L
2,000 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum II
ŜÞyro
Ao Kuang
Platinum II
Level 160
God Stats
8W - 8L
1,181 SR
Queue Stats
130W - 114L
1,780 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,484 SR
1,728 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,596 SR
1,725 MMR
Thoth
Thoth
Platinum III
BlazarX
Thoth
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum III
DjRone
Xing Tian
Platinum III
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
307W - 291L
1,911 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum V
Hyūga
Cu Chulainn
Platinum V
Level 128
God Stats
22W - 17L
1,890 SR
Queue Stats
269W - 269L
1,792 MMR
Solo
Izanami
Izanami
Gold II
Zelborg
Izanami
Gold II
Level 160
God Stats
8W - 7L
1,412 SR
Queue Stats
270W - 284L
1,783 MMR
Solo
Serqet
Serqet
Silver I
exclusiive
Serqet
Silver I
Level 160
God Stats
4W - 2L
1,675 SR
Queue Stats
116W - 82L
1,637 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DAZA0
Rama
19
0 / 4 / 5
12,454
566
5,531
16,778
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 8
14,146
643
13,592
16,574
7,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
lLeunaml
Artio
18
2 / 4 / 16
12,241
556
9,195
23,982
27,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
mayckel123
Camazotz
20
4 / 3 / 10
13,240
602
18,131
26,862
16,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
ŜÞyro
Ao Kuang
20
17 / 3 / 4
13,804
627
19,867
22,775
9,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SetNu WaScyllaPersephoneJanus

VS

Bans
TsukuyomiGuan YuDanzaburouKhepriApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BlazarX
Thoth
16
5 / 8 / 3
10,829
492
17,756
12,571
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
DjRone
Xing Tian
15
0 / 4 / 9
9,943
452
7,049
20,986
21,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
Hyūga
Cu Chulainn
17
0 / 8 / 4
10,373
472
7,095
18,624
15,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Zelborg
Izanami
20
9 / 3 / 0
13,279
604
17,598
14,871
8,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
exclusiive
Serqet
15
2 / 5 / 3
9,884
449
6,583
18,120
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
28
Kills
16
16
Deaths
28
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
BlazarX
Thoth
5
8
3
0.81
W
Rama
DAZA0
Rama
0
4
5
0.63
L
Xing Tian
DjRone
Xing Tian
0
4
9
1.13
L
Cu Chulainn
Hyūga
Cu Chulainn
0
8
4
0.25
W
5
2
8
4.5
L
Izanami
Zelborg
Izanami
9
3
0
3
L
Serqet
exclusiive
Serqet
2
5
3
0.7
W
Artio
lLeunaml
Artio
2
4
16
2.5
W
Camazotz
mayckel123
Camazotz
4
3
10
3
W
Ao Kuang
ŜÞyro
Ao Kuang
17
3
4
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,316
Damage
56,081
106,971
Taken
85,172
67,885
Mitigated
57,478
51,908
Healing
14,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BlazarX
Thoth
17,756
408
0
1,404
12,571
4,666
0
7,556
4,921
81,251
0
W
Rama
DAZA0
Rama
5,531
4,897
0
8,038
16,778
6,076
5,990
2,150
14,534
0
96,285
L
Xing Tian
DjRone
Xing Tian
7,049
360
0
1,440
20,986
21,332
0
13,287
7,524
29,942
0
L
Cu Chulainn
Hyūga
Cu Chulainn
7,095
2,405
0
4,255
18,624
15,271
0
6,247
12,330
29
61,372
W
13,592
1,325
5,115
6,728
16,574
7,493
1,833
6,975
9,165
128,852
0
L
Izanami
Zelborg
Izanami
17,598
12,284
0
1,789
14,871
8,607
920
5,813
9,049
0
99,981
L
Serqet
exclusiive
Serqet
6,583
998
0
5,578
18,120
7,602
0
9,252
8,694
0
70,626
W
Artio
lLeunaml
Artio
9,195
1,230
1,491
4,832
23,982
27,713
102
5,873
17,687
30,834
0
W
Camazotz
mayckel123
Camazotz
18,131
6,051
0
16,042
26,862
16,727
22
3,363
23,399
0
102,433
W
Ao Kuang
ŜÞyro
Ao Kuang
19,867
4,683
0
9,662
22,775
9,876
1,203
6,903
14,570
92,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,885
Gold Earned
54,308
693
Minions Killed
603
0
Camps Cleared
0
2,131,309
Distance Traveled
2,107,787
34
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,829
492
149
7
0
374,300
4
W
Rama
12,454
566
167
8
0
356,313
4
L
Xing Tian
9,943
452
35
2
0
431,807
8
L
Cu Chulainn
10,373
472
124
6
0
406,441
1
W
Ra
14,146
643
226
10
0
451,720
9
L
Izanami
13,279
604
180
8
0
406,709
12
L
Serqet
9,884
449
115
5
0
488,530
0
W
Artio
12,241
556
31
1
0
423,305
5
W
Camazotz
13,240
602
158
7
0
479,694
10
W
Ao Kuang
13,804
627
111
5
0
420,277
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role