Player Matchup

Discordia
Discordia
Lyncer
Discordia
Level 27
God Stats
28W - 28L
1,673 SR
Queue Stats
223W - 233L
1,553 Elo+
Party 1
Set
Set
STALKER-34567
Set
Level 26
God Stats
4W - 4L
1,519 SR
Queue Stats
136W - 134L
1,548 Elo+
Solo
Bacchus
Bacchus
WHITEfront
Bacchus
Level 17
God Stats
5W - 2L
1,182 SR
Queue Stats
13W - 8L
1,427 Elo+
Solo
Chang'e
Chang'e
WolfAllone
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,521 Elo+
Party 1
Neith
Neith
pumped_by_souzad
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,435 Elo+
Solo
Team Averages
Level 21
1,475 SR
1,497 Elo+

VS

Team Averages
Level 17
1,484 SR
1,440 Elo+
Neith
Neith
AlejoQV97
Neith
Level 5
God Stats
2W - 4L
1,430 SR
Queue Stats
12W - 13L
1,394 Elo+
Party 2
Jing Wei
Jing Wei
BenkochSD
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,394 Elo+
Party 2
Janus
Janus
Brothers-Corris
Janus
Level 13
God Stats
1W - 2L
1,366 SR
Queue Stats
12W - 15L
1,494 Elo+
Solo
Artemis
Artemis
Reikaisen
Artemis
Level 28
God Stats
4W - 7L
1,625 SR
Queue Stats
4W - 8L
1,533 Elo+
Solo
Arachne
Arachne
naiguison
Arachne
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lyncer
Discordia
20
15 / 0 / 15
15,962
1,140
32,572
7,546
3,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 3 / 16
14,616
1,044
13,902
13,848
17,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
WHITEfront
Bacchus
17
1 / 3 / 13
11,816
844
6,843
7,744
5,241
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
WolfAllone
Chang'e
20
2 / 0 / 16
13,575
970
8,966
8,430
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
14 / 4 / 14
15,212
1,087
30,968
21,604
11,245
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlejoQV97
Neith
18
0 / 11 / 5
11,890
849
4,070
21,314
8,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
BenkochSD
Jing Wei
20
5 / 6 / 5
13,881
992
23,168
27,667
10,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 4 / 3
11,031
788
3,441
7,238
2,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Reikaisen
Artemis
19
4 / 4 / 5
14,190
1,014
9,830
13,558
5,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
naiguison
Arachne
20
1 / 13 / 7
13,119
937
10,635
30,406
13,007
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
35
38
Kills
10
10
Deaths
38
74
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
AlejoQV97
Neith
0
11
5
0.23
L
Jing Wei
BenkochSD
Jing Wei
5
6
5
1.25
L
0
4
3
0.38
W
Discordia
Lyncer
Discordia
15
0
15
22.5
L
Artemis
Reikaisen
Artemis
4
4
5
1.63
W
6
3
16
4.67
W
Bacchus
WHITEfront
Bacchus
1
3
13
2.5
W
Chang'e
WolfAllone
Chang'e
2
0
16
10
L
Arachne
naiguison
Arachne
1
13
7
0.35
W
14
4
14
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,251
Damage
51,144
59,172
Taken
100,183
41,948
Mitigated
39,916
17,922
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AlejoQV97
Neith
4,070
1,806
0
1,390
21,314
8,882
0
8,815
12,499
0
23,268
L
Jing Wei
BenkochSD
Jing Wei
23,168
20,304
0
2,837
27,667
10,566
0
12,275
15,392
0
55,875
L
3,441
55
0
320
7,238
2,096
0
2,074
5,164
11,904
0
W
Discordia
Lyncer
Discordia
32,572
176
0
0
7,546
3,695
0
998
6,548
45,524
0
L
Artemis
Reikaisen
Artemis
9,830
4,272
0
43
13,558
5,365
0
7,839
5,719
0
51,441
W
13,902
4,667
0
519
13,848
17,810
0
442
13,406
0
40,195
W
Bacchus
WHITEfront
Bacchus
6,843
367
0
0
7,744
5,241
0
296
7,448
13,914
0
W
Chang'e
WolfAllone
Chang'e
8,966
118
4,328
5,212
8,430
3,957
0
522
7,908
44,596
0
L
Arachne
naiguison
Arachne
10,635
7,506
0
2,068
30,406
13,007
0
17,378
13,028
0
37,153
W
30,968
14,000
0
7,863
21,604
11,245
0
1,183
20,421
0
81,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,181
Gold Earned
64,111
305
Minions Killed
296
10
Camps Cleared
12
1,216,702
Distance Traveled
1,169,220
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,890
849
42
3
0
211,735
1
L
Jing Wei
13,881
992
73
5
2
315,998
0
L
Janus
11,031
788
17
1
1
130,752
0
W
Discordia
15,962
1,140
23
2
2
290,668
1
L
Artemis
14,190
1,014
103
7
6
242,763
0
W
Set
14,616
1,044
52
4
6
265,664
0
W
Bacchus
11,816
844
18
1
1
149,893
0
W
Chang'e
13,575
970
97
7
1
290,451
0
L
Arachne
13,119
937
61
4
3
267,972
0
W
Neith
15,212
1,087
115
8
0
220,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role