Player Matchup

Zeus
Zeus
Vandervpa127
Zeus
Level 25
God Stats
27W - 19L
1,699 SR
Queue Stats
46W - 33L
1,684 Elo+
Solo
Neith
Neith
puncake8764
Neith
Level 16
God Stats
2W - 2L
1,648 SR
Queue Stats
11W - 11L
1,575 Elo+
Party 1
Chaac
Chaac
r0dent_3
Chaac
Level 17
God Stats
6W - 2L
1,586 SR
Queue Stats
6W - 3L
1,624 Elo+
Party 1
Arachne
Arachne
slow_soup857
Arachne
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 66L
1,636 Elo+
Party 1
Ymir
Ymir
we_are_anything
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,765 Elo+
Party 1
Team Averages
Level 20
1,587 SR
1,657 Elo+

VS

Team Averages
Level 18
1,485 SR
1,574 Elo+
Anubis
Anubis
Jay_Marrii
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 205L
1,602 Elo+
Solo
Pele
Pele
Joface
Pele
Level 28
God Stats
14W - 6L
1,500 SR
Queue Stats
68W - 50L
1,589 Elo+
Solo
Medusa
Medusa
Stormlord231
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Odin
Odin
gandaflegris09
Odin
Level 4
God Stats
1W - 1L
1,426 SR
Queue Stats
2W - 2L
1,680 Elo+
Solo
Jormungandr
Jormungandr
sadie00
Jormungandr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 6
7,510
683
6,490
3,274
768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
9 / 1 / 4
7,500
682
5,847
6,507
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
r0dent_3
Chaac
12
3 / 0 / 4
6,978
634
3,998
5,194
3,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
slow_soup857
Arachne
12
7 / 0 / 3
7,384
671
6,182
7,142
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 3 / 8
6,096
554
1,436
8,234
3,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jay_Marrii
Anubis
10
2 / 4 / 2
6,152
559
3,471
5,794
3,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Pele
Joface
Pele
8
1 / 6 / 1
5,343
486
3,134
9,161
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
8
1 / 8 / 1
4,753
432
2,499
7,263
1,883
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 6 / 1
4,619
420
542
5,727
2,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
sadie00
Jormungandr
8
0 / 6 / 0
5,025
457
2,658
7,765
3,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
29
Kills
4
5
Deaths
30
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
Jay_Marrii
Anubis
2
4
2
0.75
L
Pele
Joface
Pele
1
6
1
0.25
L
Medusa
1
8
1
0.19
W
8
1
6
11
L
0
6
1
0.08
W
9
1
4
11
W
Chaac
r0dent_3
Chaac
3
0
4
5
L
Jormungandr
sadie00
Jormungandr
0
6
0
0
W
Arachne
slow_soup857
Arachne
7
0
3
8.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,953
Damage
12,304
30,351
Taken
35,710
11,042
Mitigated
13,608
13,903
Healing
3,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Jay_Marrii
Anubis
3,471
113
0
1,716
5,794
3,218
0
1,744
4,050
28,122
0
L
Pele
Joface
Pele
3,134
720
0
1,724
9,161
2,617
0
1,550
7,611
0
19,837
L
Medusa
2,499
822
0
0
7,263
1,883
141
1,623
5,640
0
13,206
W
6,490
767
354
1,358
3,274
768
1,145
1,425
1,799
32,308
0
L
542
232
0
50
5,727
2,793
0
1,997
3,730
0
16,333
W
5,847
2,310
0
3,393
6,507
1,716
1,911
981
5,346
0
29,965
W
Chaac
r0dent_3
Chaac
3,998
1,111
0
2,871
5,194
3,141
788
1,535
3,659
0
30,888
L
Jormungandr
sadie00
Jormungandr
2,658
909
0
74
7,765
3,097
204
1,012
6,753
22,022
0
W
Arachne
slow_soup857
Arachne
6,182
5,034
0
3,942
7,142
2,127
220
2,188
4,954
0
28,813
W
1,436
706
0
1,985
8,234
3,290
348
0
8,165
10,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,468
Gold Earned
25,892
252
Minions Killed
199
0
Camps Cleared
0
1,038,122
Distance Traveled
943,751
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,152
559
58
5
0
187,093
4
L
Pele
5,343
486
40
4
0
189,411
0
L
Medusa
4,753
432
19
2
0
172,197
1
W
Zeus
7,510
683
58
5
0
201,508
0
L
Odin
4,619
420
34
3
0
199,293
1
W
Neith
7,500
682
51
5
0
179,377
3
W
Chaac
6,978
634
59
5
0
242,618
4
L
Jormungandr
5,025
457
48
4
0
195,757
0
W
Arachne
7,384
671
65
6
0
243,667
2
W
Ymir
6,096
554
19
2
0
170,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role