Player Matchup

Cthulhu
Cthulhu
ID_copied
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
Killuo07
Neith
Level 21
God Stats
154W - 133L
1,517 SR
Queue Stats
455W - 448L
1,382 Elo+
Solo
Hun Batz
Hun Batz
MortelCrabe71
Hun Batz
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,135 Elo+
Solo
Yemoja
Yemoja
Serkish
Yemoja
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 31L
1,555 Elo+
Solo
Bellona
Bellona
Toxic cloud01
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,666 Elo+
Solo
Team Averages
Level 17
1,503 SR
1,447 Elo+

VS

Team Averages
Level 20
1,518 SR
1,427 Elo+
Cerberus
Cerberus
 
Cerberus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ElVato-Pa500
Fenrir
Level 7
God Stats
7W - 6L
1,592 SR
Queue Stats
7W - 10L
1,345 Elo+
Party 1
Jing Wei
Jing Wei
Jonathanr3243
Jing Wei
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
haydenxl
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
iAmKiwi-_-
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ID_copied
Cthulhu
18
4 / 1 / 18
11,773
981
19,968
9,290
8,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Killuo07
Neith
20
15 / 3 / 14
14,000
1,167
28,259
11,031
4,058
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
MortelCrabe71
Hun Batz
18
8 / 3 / 12
12,312
1,026
14,582
11,860
5,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Serkish
Yemoja
20
7 / 0 / 21
13,850
1,154
12,114
11,673
13,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
15
1 / 2 / 5
9,833
819
2,311
4,374
3,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

305

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
5 / 3 / 1
11,849
987
17,873
21,507
17,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
17
2 / 5 / 4
10,912
909
5,462
11,921
5,137
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Jonathanr3243
Jing Wei
16
0 / 6 / 6
10,323
860
10,322
15,190
6,043
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Camazotz
haydenxl
Camazotz
16
0 / 11 / 3
9,846
821
3,006
23,602
13,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 10 / 3
10,311
859
7,516
17,501
12,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
26
35
Kills
9
9
Deaths
35
70
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
3
1
1.83
L
Fenrir
2
5
4
0.8
W
Cthulhu
ID_copied
Cthulhu
4
1
18
13
L
Jing Wei
Jonathanr3243
Jing Wei
0
6
6
0.5
W
Neith
Killuo07
Neith
15
3
14
7.33
W
Hun Batz
MortelCrabe71
Hun Batz
8
3
12
4.67
W
Yemoja
Serkish
Yemoja
7
0
21
17.5
W
Bellona
1
2
5
1.75
L
Camazotz
haydenxl
Camazotz
0
11
3
0.14
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,234
Damage
44,179
48,228
Taken
89,721
34,638
Mitigated
54,479
7,517
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
17,873
1,321
0
2,731
21,507
17,082
0
7,365
13,874
49,423
0
L
Fenrir
5,462
999
0
383
11,921
5,137
0
2,787
9,009
0
9,861
W
Cthulhu
ID_copied
Cthulhu
19,968
2,570
1,219
786
9,290
8,706
0
3,188
5,870
34,325
0
L
Jing Wei
Jonathanr3243
Jing Wei
10,322
7,952
0
0
15,190
6,043
0
5,110
9,930
0
21,034
W
Neith
Killuo07
Neith
28,259
18,574
0
791
11,031
4,058
0
5,548
5,458
0
46,716
W
Hun Batz
MortelCrabe71
Hun Batz
14,582
5,780
0
0
11,860
5,339
0
2,769
9,016
0
36,575
W
Yemoja
Serkish
Yemoja
12,114
3,740
3,280
1,391
11,673
13,014
0
5,753
5,870
25,638
0
W
Bellona
2,311
409
0
50
4,374
3,521
0
781
3,518
2,049
2,111
L
Camazotz
haydenxl
Camazotz
3,006
1,633
0
2,229
23,602
13,617
0
9,819
12,457
0
12,277
L
7,516
2,365
0
926
17,501
12,600
0
7,047
10,020
166
15,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,768
Gold Earned
53,241
165
Minions Killed
158
3
Camps Cleared
3
908,866
Distance Traveled
958,985
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,849
987
85
7
2
235,707
0
L
Fenrir
10,912
909
11
1
1
195,447
1
W
Cthulhu
11,773
981
47
4
0
246,634
0
L
Jing Wei
10,323
860
24
2
0
216,347
0
W
Neith
14,000
1,167
43
4
1
178,650
0
W
Hun Batz
12,312
1,026
44
4
0
187,823
0
W
Yemoja
13,850
1,154
30
3
1
217,266
0
W
Bellona
9,833
819
1
0
1
78,493
0
L
Camazotz
9,846
821
25
2
0
184,441
0
L
Thor
10,311
859
13
1
0
127,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role