Player Matchup

Neith
Neith
Grayson908
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cerberus
Cerberus
Rising Imperial
Cerberus
Level 49
God Stats
0W - 1L
1,765 SR
Queue Stats
37W - 38L
1,760 Elo+
Party 2
Osiris
Osiris
n0t4u227
Osiris
Level 17
God Stats
9W - 4L
1,469 SR
Queue Stats
43W - 37L
1,745 Elo+
Party 2
Team Averages
Level 23
1,578 SR
1,668 Elo+

VS

Team Averages
Level 39
1,457 SR
1,430 Elo+
Chaac
Chaac
dan11168
Chaac
Level 4
God Stats
2W - 0L
1,531 SR
Queue Stats
15W - 22L
1,500 Elo+
Party 1
Artemis
Artemis
sickassskater182
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
warriorxenaXO
Kukulkan
Level 107
God Stats
267W - 336L
1,340 SR
Queue Stats
301W - 407L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
2 / 6 / 2
7,470
623
2,042
6,024
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
11
4 / 3 / 3
9,352
779
6,229
14,073
11,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
n0t4u227
Osiris
10
2 / 7 / 4
7,707
642
7,121
14,627
7,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
dan11168
Chaac
10
0 / 6 / 9
8,265
689
5,512
11,949
7,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 2 / 5
9,522
794
10,984
8,051
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
warriorxenaXO
Kukulkan
13
9 / 0 / 2
9,917
826
6,237
3,798
3,934
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
16
16
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
2
6
2
0.5
L
Cerberus
4
3
3
1.83
W
Chaac
dan11168
Chaac
0
6
9
0.75
L
Osiris
n0t4u227
Osiris
2
7
4
0.57
W
7
2
5
4.75
W
Kukulkan
warriorxenaXO
Kukulkan
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,392
Damage
22,733
34,724
Taken
23,798
22,503
Mitigated
15,942
5,455
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,042
1,073
0
52
6,024
2,836
0
2,033
3,991
0
10,455
L
Cerberus
6,229
468
0
2,439
14,073
11,936
0
2,310
11,763
18,219
0
W
Chaac
dan11168
Chaac
5,512
1,328
0
2,937
11,949
7,813
396
3,565
8,384
0
19,705
L
Osiris
n0t4u227
Osiris
7,121
2,807
0
2,964
14,627
7,731
0
1,922
12,705
0
22,389
W
10,984
5,235
139
2,221
8,051
4,195
2,441
2,645
5,406
0
46,489
W
Kukulkan
warriorxenaXO
Kukulkan
6,237
1,528
99
337
3,798
3,934
188
743
3,055
22,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,529
Gold Earned
27,704
76
Minions Killed
115
0
Camps Cleared
0
550,988
Distance Traveled
595,951
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,470
623
13
1
0
150,781
0
L
Cerberus
9,352
779
33
3
0
217,606
0
W
Chaac
8,265
689
25
2
0
216,776
1
L
Osiris
7,707
642
30
3
0
182,601
0
W
Artemis
9,522
794
64
5
0
197,313
0
W
Kukulkan
9,917
826
26
2
0
181,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role