Player Matchup

Osiris
Osiris
MarronSamedi
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
MikuraAfura
Kali
Level 10
God Stats
38W - 29L
1,696 SR
Queue Stats
318W - 370L
1,482 Elo+
Solo
Danzaburou
Danzaburou
NjaTrtle
Danzaburou
Level 29
God Stats
2W - 1L
1,570 SR
Queue Stats
13W - 15L
1,523 Elo+
Party 1
Scylla
Scylla
Simouni
Scylla
Level 28
God Stats
27W - 15L
1,993 SR
Queue Stats
284W - 313L
1,588 Elo+
Solo
Sylvanus
Sylvanus
Yahiko22
Sylvanus
Level 28
God Stats
2W - 0L
1,853 SR
Queue Stats
7W - 9L
1,504 Elo+
Party 1
Team Averages
Level 25
1,722 SR
1,520 Elo+

VS

Team Averages
Level 27
1,357 SR
1,535 Elo+
Nemesis
Nemesis
FriendlyKitten
Nemesis
Level 28
God Stats
4W - 10L
1,258 SR
Queue Stats
25W - 27L
1,532 Elo+
Solo
Discordia
Discordia
Lixanthum
Discordia
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 49L
1,568 Elo+
Solo
Cthulhu
Cthulhu
MrSchlaubi
Cthulhu
Level 28
God Stats
9W - 9L
1,511 SR
Queue Stats
97W - 92L
1,639 Elo+
Solo
He Bo
He Bo
Peidurit
He Bo
Level 25
God Stats
5W - 7L
1,257 SR
Queue Stats
72W - 78L
1,392 Elo+
Solo
Apollo
Apollo
oOoSiLvRoOo
Apollo
Level 27
God Stats
29W - 27L
1,257 SR
Queue Stats
429W - 411L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 0 / 1
6,403
640
5,582
7,873
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 1 / 2
5,316
532
3,369
5,856
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
NjaTrtle
Danzaburou
8
2 / 1 / 4
5,316
532
6,749
6,815
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Simouni
Scylla
11
3 / 0 / 0
6,380
638
4,324
4,230
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Yahiko22
Sylvanus
8
3 / 1 / 3
5,904
590
3,580
7,947
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,995
500
3,380
6,871
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Lixanthum
Discordia
8
3 / 2 / 0
5,374
537
4,624
4,873
889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MrSchlaubi
Cthulhu
9
0 / 4 / 0
5,121
512
3,659
8,682
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
Peidurit
He Bo
7
0 / 2 / 0
4,275
428
557
4,634
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
8
0 / 4 / 3
4,784
478
5,426
8,095
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
3
3
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Discordia
Lixanthum
Discordia
3
2
0
1.5
W
Osiris
3
0
1
3.5
W
2
1
2
3
L
Cthulhu
MrSchlaubi
Cthulhu
0
4
0
0
W
Danzaburou
NjaTrtle
Danzaburou
2
1
4
4
L
He Bo
Peidurit
He Bo
0
2
0
0
W
Scylla
Simouni
Scylla
3
0
0
3
W
Sylvanus
Yahiko22
Sylvanus
3
1
3
4.5
L
Apollo
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,604
Damage
17,646
32,721
Taken
33,155
12,672
Mitigated
13,010
16,370
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,380
1,013
0
2,332
6,871
2,219
0
1,831
4,926
0
28,710
L
Discordia
Lixanthum
Discordia
4,624
789
0
1,209
4,873
889
0
1,317
3,556
17,073
0
W
Osiris
5,582
2,159
0
5,303
7,873
3,935
0
2,275
5,281
0
34,030
W
3,369
1,537
294
2,437
5,856
2,227
0
1,881
3,900
0
20,476
L
Cthulhu
MrSchlaubi
Cthulhu
3,659
476
0
2,129
8,682
6,993
0
0
8,682
25,671
0
W
Danzaburou
NjaTrtle
Danzaburou
6,749
3,126
0
2,712
6,815
1,923
878
1,529
5,286
0
27,733
L
He Bo
Peidurit
He Bo
557
45
0
412
4,634
1,082
0
2,326
2,047
15,184
0
W
Scylla
Simouni
Scylla
4,324
527
0
712
4,230
1,149
0
869
3,361
33,750
0
W
Sylvanus
Yahiko22
Sylvanus
3,580
1,131
1,522
3,390
7,947
3,438
400
1,894
6,053
11,120
0
L
Apollo
5,426
3,432
0
3,279
8,095
1,827
88
2,055
6,040
0
22,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
24,549
260
Minions Killed
216
0
Camps Cleared
0
936,080
Distance Traveled
920,390
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,995
500
63
6
0
187,344
1
L
Discordia
5,374
537
31
3
0
189,116
3
W
Osiris
6,403
640
70
7
0
197,089
2
W
Kali
5,316
532
45
5
0
216,316
2
L
Cthulhu
5,121
512
48
5
0
186,247
1
W
Danzaburou
5,316
532
55
6
0
169,551
1
L
He Bo
4,275
428
25
3
0
180,778
1
W
Scylla
6,380
638
77
8
0
185,954
1
W
Sylvanus
5,904
590
13
1
0
167,170
2
L
Apollo
4,784
478
49
5
0
176,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role