Player Matchup

Izanami
Izanami
AQUMON
Izanami
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 33L
1,358 Elo+
Solo
King Arthur
King Arthur
Darkwrathi
King Arthur
Level 10
God Stats
8W - 6L
1,418 SR
Queue Stats
11W - 15L
1,280 Elo+
Solo
Artio
Artio
Logar246
Artio
Level 8
God Stats
3W - 3L
1,341 SR
Queue Stats
257W - 224L
1,315 Elo+
Solo
Danzaburou
Danzaburou
M4ngkr
Danzaburou
Level 28
God Stats
28W - 23L
1,395 SR
Queue Stats
92W - 82L
1,357 Elo+
Solo
Nemesis
Nemesis
talgumi
Nemesis
Level 17
God Stats
6W - 9L
1,325 SR
Queue Stats
89W - 81L
1,467 Elo+
Solo
Team Averages
Level 17
1,396 SR
1,355 Elo+

VS

Team Averages
Level 16
1,544 SR
1,366 Elo+
Thor
Thor
MrBadHabits
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,516 Elo+
Solo
Artemis
Artemis
Pepitoflower
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,267 Elo+
Party 1
Merlin
Merlin
chichoxxx
Merlin
Level 19
God Stats
3W - 3L
1,720 SR
Queue Stats
23W - 28L
1,509 Elo+
Solo
Xing Tian
Xing Tian
elniniowid
Xing Tian
Level 7
God Stats
0W - 2L
1,288 SR
Queue Stats
2W - 5L
1,234 Elo+
Party 1
Chaac
Chaac
mati712outs
Chaac
Level 31
God Stats
5W - 3L
1,713 SR
Queue Stats
19W - 19L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AQUMON
Izanami
14
11 / 2 / 2
9,257
487
13,587
12,340
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Darkwrathi
King Arthur
17
4 / 5 / 1
10,179
536
12,363
19,182
13,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Logar246
Artio
12
1 / 2 / 10
8,518
448
5,718
14,375
12,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
M4ngkr
Danzaburou
17
2 / 1 / 3
11,252
592
7,928
11,629
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
talgumi
Nemesis
17
5 / 1 / 2
10,112
532
7,210
11,629
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
9,217
485
13,411
17,280
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Pepitoflower
Artemis
11
1 / 9 / 0
6,888
363
6,760
10,870
3,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
chichoxxx
Merlin
16
1 / 1 / 1
9,457
498
6,018
5,142
1,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
elniniowid
Xing Tian
11
1 / 6 / 3
7,793
410
5,844
15,993
9,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 3 / 1
8,716
459
10,338
14,115
11,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
23
Kills
11
11
Deaths
23
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
AQUMON
Izanami
11
2
2
6
W
King Arthur
Darkwrathi
King Arthur
4
5
1
0.9
W
Artio
Logar246
Artio
1
2
10
3
W
Danzaburou
M4ngkr
Danzaburou
2
1
3
3.5
L
5
4
2
1.5
L
Artemis
Pepitoflower
Artemis
1
9
0
0.11
L
Merlin
chichoxxx
Merlin
1
1
1
1.5
L
Xing Tian
elniniowid
Xing Tian
1
6
3
0.42
L
3
3
1
1.17
W
Nemesis
talgumi
Nemesis
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,806
Damage
42,371
69,155
Taken
63,400
39,641
Mitigated
32,739
30,240
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AQUMON
Izanami
13,587
9,016
0
4,803
12,340
4,471
2,142
3,652
8,688
0
48,707
W
King Arthur
Darkwrathi
King Arthur
12,363
1,711
0
8,380
19,182
13,328
300
0
18,405
0
58,534
W
Artio
Logar246
Artio
5,718
891
653
4,160
14,375
12,271
688
4,257
10,118
24,137
0
W
Danzaburou
M4ngkr
Danzaburou
7,928
2,700
0
6,908
11,629
4,896
874
3,836
7,793
0
76,875
L
13,411
4,711
0
4,658
17,280
6,643
0
944
16,236
0
50,586
L
Artemis
Pepitoflower
Artemis
6,760
2,307
0
1,042
10,870
3,244
0
1,040
9,830
0
35,679
L
Merlin
chichoxxx
Merlin
6,018
364
0
2,415
5,142
1,939
616
241
4,901
62,775
0
L
Xing Tian
elniniowid
Xing Tian
5,844
1,107
0
2,244
15,993
9,792
0
3,493
12,500
14,508
0
L
10,338
2,031
0
4,950
14,115
11,121
690
0
13,219
0
43,922
W
Nemesis
talgumi
Nemesis
7,210
3,431
0
5,336
11,629
4,675
0
117
11,512
0
81,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,318
Gold Earned
42,071
494
Minions Killed
362
0
Camps Cleared
0
1,676,212
Distance Traveled
1,572,177
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,257
487
82
4
0
289,477
0
W
King Arthur
10,179
536
104
5
0
346,917
1
W
Artio
8,518
448
25
1
0
321,722
4
W
Danzaburou
11,252
592
158
8
0
316,394
15
L
Thor
9,217
485
82
4
0
329,747
3
L
Artemis
6,888
363
57
3
0
235,655
1
L
Merlin
9,457
498
137
7
0
309,337
1
L
Xing Tian
7,793
410
17
1
0
326,519
1
L
Chaac
8,716
459
69
4
0
370,919
0
W
Nemesis
10,112
532
125
7
0
401,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role