Player Matchup

Geb
Geb
BrainyBirdy
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 32L
1,663 Elo+
Party 3
Izanami
Izanami
Koonz1e
Izanami
Level 28
God Stats
10W - 7L
1,614 SR
Queue Stats
127W - 151L
1,446 Elo+
Party 2
Chang'e
Chang'e
Vykid
Chang'e
Level 59
God Stats
0W - 2L
1,309 SR
Queue Stats
89W - 65L
1,619 Elo+
Party 2
Hades
Hades
brutalgirth
Hades
Level 97
God Stats
3W - 2L
1,315 SR
Queue Stats
106W - 83L
1,605 Elo+
Party 3
Nemesis
Nemesis
iiKnw
Nemesis
Level 38
God Stats
10W - 7L
1,465 SR
Queue Stats
279W - 280L
1,474 Elo+
Party 2
Team Averages
Level 50
1,441 SR
1,561 Elo+

VS

Team Averages
Level 37
1,467 SR
1,540 Elo+
Bellona
Bellona
AhoraMeVes
Bellona
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,506 Elo+
Party 1
Serqet
Serqet
Merlinkek
Serqet
Level 43
God Stats
7W - 3L
1,500 SR
Queue Stats
194W - 173L
1,772 Elo+
Solo
Aphrodite
Aphrodite
Miguel230604
Aphrodite
Level 28
God Stats
1W - 3L
1,316 SR
Queue Stats
6W - 12L
1,475 Elo+
Party 1
Ymir
Ymir
Prode_aert
Ymir
Level 30
God Stats
7W - 5L
1,521 SR
Queue Stats
15W - 23L
1,480 Elo+
Party 1
Apollo
Apollo
Witthens
Apollo
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 30L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 10
10,893
474
8,171
21,861
15,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Koonz1e
Izanami
15
0 / 8 / 6
9,056
394
9,691
14,904
9,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Vykid
Chang'e
19
10 / 7 / 4
13,516
588
19,752
20,877
10,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 5 / 4
12,424
540
17,642
20,672
23,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
iiKnw
Nemesis
17
5 / 6 / 1
10,822
471
8,577
16,049
10,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AhoraMeVes
Bellona
20
4 / 3 / 9
13,103
570
15,310
21,677
20,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
Merlinkek
Serqet
20
9 / 3 / 6
14,594
635
14,857
18,369
7,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
Miguel230604
Aphrodite
18
2 / 7 / 7
12,101
526
7,989
16,868
6,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 3 / 10
10,327
449
9,378
15,612
13,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Witthens
Apollo
20
14 / 2 / 6
14,927
649
27,828
24,897
11,500
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
69
18
Kills
31
31
Deaths
18
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bellona
AhoraMeVes
Bellona
4
3
9
2.83
L
1
5
10
1.2
L
Izanami
Koonz1e
Izanami
0
8
6
0.38
W
Serqet
Merlinkek
Serqet
9
3
6
4
W
Aphrodite
Miguel230604
Aphrodite
2
7
7
0.79
W
2
3
10
2.33
L
Chang'e
Vykid
Chang'e
10
7
4
1.71
W
Apollo
Witthens
Apollo
14
2
6
8.5
L
2
5
4
0.8
L
Nemesis
iiKnw
Nemesis
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,833
Damage
75,362
94,363
Taken
97,423
69,640
Mitigated
60,516
26,326
Healing
40,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AhoraMeVes
Bellona
15,310
6,839
0
3,118
21,677
20,816
4,801
10,720
10,881
0
77,258
L
8,171
1,355
219
3,442
21,861
15,210
34
5,418
16,368
37,317
0
L
Izanami
Koonz1e
Izanami
9,691
6,005
0
670
14,904
9,335
417
2,629
12,275
0
45,583
W
Serqet
Merlinkek
Serqet
14,857
2,774
0
6,044
18,369
7,987
3,914
8,203
9,972
0
103,593
W
Aphrodite
Miguel230604
Aphrodite
7,989
1,044
5,865
8,109
16,868
6,460
1,387
11,645
4,817
57,311
0
W
9,378
1,379
0
1,005
15,612
13,753
889
6,334
9,135
21,993
0
L
Chang'e
Vykid
Chang'e
19,752
1,715
3,121
7,217
20,877
10,833
183
6,019
14,226
71,914
0
W
Apollo
Witthens
Apollo
27,828
19,569
0
16,681
24,897
11,500
4,131
7,666
17,053
0
147,935
L
17,642
640
399
9,021
20,672
23,723
1,757
1,673
17,971
82,098
0
L
Nemesis
iiKnw
Nemesis
8,577
4,533
0
2,237
16,049
10,539
0
1,628
14,150
0
64,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,711
Gold Earned
65,052
508
Minions Killed
650
0
Camps Cleared
0
1,884,710
Distance Traveled
2,066,280
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,103
570
147
6
0
408,000
4
L
Geb
10,893
474
30
1
0
371,372
1
L
Izanami
9,056
394
87
4
0
326,233
4
W
Serqet
14,594
635
156
7
0
495,380
7
W
Aphrodite
12,101
526
111
5
0
398,222
4
W
Ymir
10,327
449
26
1
0
370,742
0
L
Chang'e
13,516
588
119
5
0
384,511
4
W
Apollo
14,927
649
210
9
0
393,936
6
L
Hades
12,424
540
169
7
0
366,469
3
L
Nemesis
10,822
471
103
4
0
436,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role