Player Matchup

Anubis
Anubis
Bronze III
DarknesS_Attax
Anubis
Bronze III
Level 74
God Stats
2W - 1L
1,668 SR
Queue Stats
11W - 10L
1,269 MMR
Party 1
Izanami
Izanami
Bronze III
DarknesS_Fyre
Izanami
Bronze III
Level 88
God Stats
1W - 1L
1,264 SR
Queue Stats
11W - 10L
1,269 MMR
Party 1
Tyr
Tyr
Bronze III
DarknesS_KenyS
Tyr
Bronze III
Level 68
God Stats
5W - 6L
1,539 SR
Queue Stats
12W - 11L
1,269 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,490 SR
1,269 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,510 SR
1,211 MMR
Erlang Shen
Erlang Shen
Bronze III
KCDQ_Benjoss
Erlang Shen
Bronze III
Level 81
God Stats
1W - 4L
1,667 SR
Queue Stats
32W - 42L
1,211 MMR
Party 2
Janus
Janus
Bronze III
KCDQ_Bubux
Janus
Bronze III
Level 65
God Stats
1W - 5L
1,281 SR
Queue Stats
73W - 79L
1,211 MMR
Party 2
Ymir
Ymir
Bronze III
KCDQ_nitros21
Ymir
Bronze III
Level 82
God Stats
5W - 5L
1,582 SR
Queue Stats
88W - 97L
1,211 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 8
8,275
828
7,332
6,528
2,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
11
6 / 3 / 7
7,790
779
4,758
5,126
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 0 / 10
7,582
758
7,067
6,480
3,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ScyllaCthulhuNu WaChaacSet

VS

Bans
ZeusDanzaburouCernunnosUllrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KCDQ_Benjoss
Erlang Shen
8
1 / 8 / 2
6,650
665
5,056
8,845
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
8
0 / 4 / 1
5,888
589
3,228
6,467
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 4 / 1
6,923
692
2,573
7,203
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
3
3
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
Izanami
6
3
7
3.17
W
4
0
10
9
L
Erlang Shen
KCDQ_Benjoss
Erlang Shen
1
8
2
0.25
L
Janus
0
4
1
0.13
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,157
Damage
10,857
18,134
Taken
22,515
8,812
Mitigated
9,641
6,893
Healing
1,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,332
410
0
3,144
6,528
2,708
585
2,423
4,105
32,716
0
W
Izanami
4,758
3,067
0
756
5,126
2,695
2,030
1,631
3,495
0
28,556
W
7,067
662
0
2,993
6,480
3,409
36
1,768
4,712
0
18,490
L
Erlang Shen
KCDQ_Benjoss
Erlang Shen
5,056
2,640
0
406
8,845
4,876
0
2,980
5,865
0
16,414
L
Janus
3,228
214
0
881
6,467
1,456
0
1,740
4,727
19,402
0
L
2,573
35
0
470
7,203
3,309
0
2,628
4,575
11,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,647
Gold Earned
19,461
133
Minions Killed
77
0
Camps Cleared
0
467,401
Distance Traveled
472,970
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,275
828
56
6
0
146,833
2
W
Izanami
7,790
779
53
5
0
135,896
2
W
Tyr
7,582
758
24
2
0
184,672
1
L
Erlang Shen
6,650
665
20
2
0
141,993
5
L
Janus
5,888
589
42
4
0
172,339
1
L
Ymir
6,923
692
15
2
0
158,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role