Player Matchup

Cabrakan
Cabrakan
AnaMaciaPajas
Cabrakan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
OleTuPolIa
He Bo
Level 128
God Stats
4W - 1L
1,327 SR
Queue Stats
198W - 55L
1,689 Elo+
Party 2
Osiris
Osiris
Terompolacrisma
Osiris
Level 128
God Stats
3W - 2L
1,489 SR
Queue Stats
211W - 61L
1,775 Elo+
Party 2
Team Averages
Level 121
1,439 SR
1,655 Elo+

VS

Team Averages
Level 99
1,488 SR
1,274 Elo+
Hercules
Hercules
Cura
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Pandalcoolique
Nu Wa
Level 42
God Stats
3W - 2L
1,722 SR
Queue Stats
3W - 3L
1,104 Elo+
Party 1
Neith
Neith
Rpahel
Neith
Level 95
God Stats
1W - 2L
1,241 SR
Queue Stats
22W - 32L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AnaMaciaPajas
Cabrakan
12
5 / 2 / 12
8,878
807
5,750
8,054
7,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

He Bo
11
4 / 3 / 11
8,415
765
9,070
5,960
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
10 / 2 / 6
9,659
878
11,795
9,152
8,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cura
Hercules
12
6 / 3 / 1
9,127
830
7,325
11,982
7,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 9 / 3
7,523
684
3,817
9,942
3,132
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Rpahel
Neith
10
0 / 7 / 3
7,117
647
5,677
8,421
3,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
19
Kills
7
7
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AnaMaciaPajas
Cabrakan
5
2
12
5.5
L
Hercules
Cura
Hercules
6
3
1
2.17
W
He Bo
4
3
11
3.17
L
1
9
3
0.28
L
Neith
Rpahel
Neith
0
7
3
0.21
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,615
Damage
16,819
23,166
Taken
30,345
17,380
Mitigated
14,112
4,292
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AnaMaciaPajas
Cabrakan
5,750
557
0
697
8,054
7,002
225
1,175
6,879
23,700
0
L
Hercules
Cura
Hercules
7,325
2,421
0
3,840
11,982
7,979
0
4,810
6,908
0
23,617
W
He Bo
9,070
402
0
341
5,960
1,852
423
450
5,510
28,798
0
L
3,817
1,170
0
228
9,942
3,132
66
5,884
3,788
15,370
0
L
Neith
Rpahel
Neith
5,677
3,231
0
885
8,421
3,001
154
4,586
3,699
0
23,536
W
11,795
3,554
0
3,254
9,152
8,526
0
2,229
6,923
6,468
37,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,952
Gold Earned
23,767
142
Minions Killed
96
0
Camps Cleared
0
619,494
Distance Traveled
550,577
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,878
807
42
4
0
196,398
5
L
Hercules
9,127
830
33
3
0
211,777
3
W
He Bo
8,415
765
54
5
0
195,296
1
L
Nu Wa
7,523
684
21
2
0
166,631
2
L
Neith
7,117
647
42
4
0
172,169
2
W
Osiris
9,659
878
46
4
0
227,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role