Player Matchup

Olorun
Olorun
Alaa_sami879
Olorun
Level 15
God Stats
28W - 20L
1,563 SR
Queue Stats
114W - 97L
1,621 Elo+
Party 2
Pele
Pele
I-Am-Narcissus
Pele
Level 46
God Stats
15W - 13L
1,500 SR
Queue Stats
68W - 81L
1,553 Elo+
Party 2
Yemoja
Yemoja
IWashingMachineI
Yemoja
Level 17
God Stats
2W - 2L
1,903 SR
Queue Stats
12W - 15L
1,740 Elo+
Party 2
King Arthur
King Arthur
Stewiege12
King Arthur
Level 24
God Stats
7W - 16L
1,587 SR
Queue Stats
71W - 71L
1,629 Elo+
Party 2
Danzaburou
Danzaburou
l-KamiiKazE-I
Danzaburou
Level 29
God Stats
11W - 12L
1,576 SR
Queue Stats
86W - 93L
1,575 Elo+
Party 2
Team Averages
Level 26
1,626 SR
1,624 Elo+

VS

Team Averages
Level 18
1,639 SR
1,586 Elo+
Nemesis
Nemesis
Ankhiss
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,672 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CEMMBC
Ah Muzen Cab
Level 26
God Stats
9W - 7L
1,694 SR
Queue Stats
86W - 66L
1,644 Elo+
Party 1
Ah Puch
Ah Puch
MardinliFofana
Ah Puch
Level 25
God Stats
7W - 4L
1,663 SR
Queue Stats
68W - 56L
1,644 Elo+
Party 1
Scylla
Scylla
Spartanidos
Scylla
Level 16
God Stats
6W - 4L
1,843 SR
Queue Stats
151W - 137L
1,492 Elo+
Solo
Mulan
Mulan
vessejede420
Mulan
Level 17
God Stats
15W - 15L
1,497 SR
Queue Stats
66W - 59L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 8 / 0
7,187
423
1,532
13,228
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 3 / 0
8,343
491
6,918
14,185
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 6 / 1
7,791
458
3,943
14,493
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Stewiege12
King Arthur
15
5 / 4 / 0
9,344
550
11,548
21,116
17,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
l-KamiiKazE-I
Danzaburou
12
3 / 7 / 1
7,811
459
4,138
14,631
5,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ankhiss
Nemesis
15
1 / 2 / 2
8,984
528
3,854
11,806
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
CEMMBC
Ah Muzen Cab
13
5 / 2 / 8
8,724
513
9,114
8,409
2,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
9 / 5 / 9
9,530
561
16,366
8,421
2,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
19
11 / 1 / 2
11,707
689
15,371
5,580
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
2 / 3 / 3
8,926
525
9,369
11,543
12,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
13
Kills
28
28
Deaths
13
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
8
0
0
W
Nemesis
Ankhiss
Nemesis
1
2
2
1
W
Ah Muzen Cab
CEMMBC
Ah Muzen Cab
5
2
8
4.5
L
3
3
0
1
L
2
6
1
0.42
W
9
5
9
2.7
W
Scylla
11
1
2
12
L
King Arthur
Stewiege12
King Arthur
5
4
0
1.25
L
Danzaburou
l-KamiiKazE-I
Danzaburou
3
7
1
0.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,079
Damage
54,074
77,653
Taken
45,759
42,390
Mitigated
23,507
21,500
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,532
1,129
257
2,730
13,228
4,331
0
10,402
2,462
34,678
0
W
Nemesis
Ankhiss
Nemesis
3,854
1,943
0
4,721
11,806
3,939
0
0
11,681
0
48,001
W
Ah Muzen Cab
CEMMBC
Ah Muzen Cab
9,114
4,518
0
1,575
8,409
2,931
1,751
2,476
5,908
0
30,730
L
6,918
1,105
0
5,990
14,185
5,092
0
3,247
10,863
0
64,306
L
3,943
991
1,312
1,276
14,493
10,290
0
6,361
8,078
20,088
0
W
16,366
1,168
0
1,515
8,421
2,469
1,380
2,027
6,394
36,306
0
W
Scylla
15,371
1,774
158
2,773
5,580
1,929
324
859
4,696
95,363
0
L
King Arthur
Stewiege12
King Arthur
11,548
1,956
0
7,223
21,116
17,562
10
3,194
17,285
0
51,573
L
Danzaburou
l-KamiiKazE-I
Danzaburou
4,138
1,534
0
2,712
14,631
5,115
400
8,032
6,591
0
42,641
W
9,369
1,530
0
2,720
11,543
12,239
540
113
10,702
0
48,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,476
Gold Earned
47,871
407
Minions Killed
478
0
Camps Cleared
0
1,535,027
Distance Traveled
1,507,062
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,187
423
61
4
0
283,259
0
W
Nemesis
8,984
528
108
6
0
303,344
3
W
Ah Muzen Cab
8,724
513
56
3
0
302,752
1
L
Pele
8,343
491
110
6
0
355,462
4
L
Yemoja
7,791
458
51
3
0
293,149
0
W
Ah Puch
9,530
561
47
3
0
299,572
1
W
Scylla
11,707
689
178
10
0
333,040
5
L
King Arthur
9,344
550
113
7
0
335,436
1
L
Danzaburou
7,811
459
72
4
0
267,721
0
W
Mulan
8,926
525
89
5
0
268,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role