Player Matchup

Thoth
Thoth
BruhMoment01
Thoth
Level 61
God Stats
0W - 2L
1,690 SR
Queue Stats
22W - 36L
1,466 Elo+
Party 1
Hel
Hel
Keattchy1
Hel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,438 Elo+
Party 1
Ra
Ra
Xoster4
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,449 Elo+
Party 1
Team Averages
Level 44
1,563 SR
1,451 Elo+

VS

Team Averages
Level 85
1,513 SR
1,414 Elo+
Bacchus
Bacchus
IsK-Graves
Bacchus
Level 80
God Stats
14W - 9L
1,853 SR
Queue Stats
49W - 46L
1,402 Elo+
Solo
Danzaburou
Danzaburou
Nashboom
Danzaburou
Level 68
God Stats
4W - 3L
1,308 SR
Queue Stats
25W - 30L
1,376 Elo+
Solo
Thoth
Thoth
musiccaster
Thoth
Level 108
God Stats
10W - 19L
1,378 SR
Queue Stats
125W - 143L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 2
9,348
719
13,000
10,489
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 4 / 2
9,150
704
3,724
9,018
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 1
7,248
558
2,574
9,783
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IsK-Graves
Bacchus
12
4 / 2 / 7
9,257
712
8,310
10,634
9,494
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Nashboom
Danzaburou
11
2 / 4 / 5
8,834
680
5,130
9,355
2,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
8 / 2 / 6
9,949
765
11,019
6,991
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
14
14
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
W
Bacchus
IsK-Graves
Bacchus
4
2
7
3.75
L
2
4
2
0.75
W
Danzaburou
Nashboom
Danzaburou
2
4
5
1.13
L
0
6
1
0.08
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,298
Damage
24,459
29,290
Taken
26,980
8,818
Mitigated
13,977
9,560
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,000
312
0
522
10,489
2,911
0
6,496
3,707
34,170
0
W
Bacchus
IsK-Graves
Bacchus
8,310
477
780
1,780
10,634
9,494
228
6,232
3,695
18,281
0
L
3,724
398
3,332
4,070
9,018
3,234
0
5,546
3,201
10,515
0
W
Danzaburou
Nashboom
Danzaburou
5,130
1,926
0
2,574
9,355
2,592
304
6,357
2,664
0
29,561
L
2,574
551
185
1,451
9,783
2,673
180
6,496
3,045
17,282
0
W
11,019
335
0
1,664
6,991
1,891
459
5,355
1,233
41,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,746
Gold Earned
28,040
97
Minions Killed
128
0
Camps Cleared
0
715,128
Distance Traveled
726,574
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,348
719
51
4
0
259,637
0
W
Bacchus
9,257
712
14
1
0
254,391
2
L
Hel
9,150
704
13
1
0
234,189
0
W
Danzaburou
8,834
680
45
3
0
235,078
0
L
Ra
7,248
558
33
3
0
221,302
0
W
Thoth
9,949
765
69
5
0
237,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role