Player Matchup

Cerberus
Cerberus
DapperStache
Cerberus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,836 Elo+
Party 1
Kali
Kali
KingDiccus
Kali
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 35L
1,965 Elo+
Party 1
Fenrir
Fenrir
PtwolemyCaesar
Fenrir
Level 12
God Stats
1W - 1L
1,679 SR
Queue Stats
20W - 7L
1,822 Elo+
Party 1
Ares
Ares
ScyllasZoey
Ares
Level 17
God Stats
2W - 3L
1,315 SR
Queue Stats
142W - 65L
1,869 Elo+
Party 1
Heimdallr
Heimdallr
Zackattack2
Heimdallr
Level 27
God Stats
26W - 16L
1,761 SR
Queue Stats
70W - 26L
1,813 Elo+
Party 1
Team Averages
Level 20
1,551 SR
1,861 Elo+

VS

Team Averages
Level 26
1,555 SR
1,652 Elo+
Rama
Rama
DaFewgy
Rama
Level 39
God Stats
10W - 3L
1,611 SR
Queue Stats
133W - 46L
1,677 Elo+
Party 2
Janus
Janus
Downbadd
Janus
Level 20
God Stats
3W - 3L
1,518 SR
Queue Stats
85W - 29L
1,696 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheRonaldNess
Tsukuyomi
Level 18
God Stats
3W - 0L
1,824 SR
Queue Stats
30W - 23L
1,638 Elo+
Solo
Bakasura
Bakasura
piapia12138
Bakasura
Level 29
God Stats
1W - 2L
1,321 SR
Queue Stats
32W - 21L
1,575 Elo+
Solo
Yemoja
Yemoja
smurfs_sux
Yemoja
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
55W - 22L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DapperStache
Cerberus
12
0 / 12 / 3
7,935
361
6,341
25,558
16,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 5 / 3
11,006
500
11,680
20,744
9,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 10 / 6
10,056
457
10,649
21,655
12,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 11 / 0
9,736
443
9,789
25,068
11,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Zackattack2
Heimdallr
15
0 / 9 / 2
9,128
415
9,157
20,164
7,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DaFewgy
Rama
20
13 / 1 / 8
14,520
660
32,637
21,659
8,759
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Downbadd
Janus
18
7 / 7 / 14
12,948
589
15,648
14,388
5,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TheRonaldNess
Tsukuyomi
20
13 / 5 / 10
13,741
625
15,340
16,335
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
piapia12138
Bakasura
20
10 / 3 / 8
15,503
705
22,183
16,474
9,073
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
smurfs_sux
Yemoja
18
3 / 1 / 23
12,893
586
6,872
16,789
24,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
109
16
Kills
46
47
Deaths
17
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Rama
DaFewgy
Rama
13
1
8
17
L
Cerberus
DapperStache
Cerberus
0
12
3
0.13
W
Janus
Downbadd
Janus
7
7
14
2
L
6
5
3
1.5
L
5
10
6
0.8
L
5
11
0
0.45
W
Tsukuyomi
TheRonaldNess
Tsukuyomi
13
5
10
3.6
L
Heimdallr
Zackattack2
Heimdallr
0
9
2
0.11
W
Bakasura
piapia12138
Bakasura
10
3
8
4.67
W
Yemoja
smurfs_sux
Yemoja
3
1
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,616
Damage
92,680
113,189
Taken
85,645
58,161
Mitigated
55,076
22,715
Healing
39,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
DaFewgy
Rama
32,637
25,500
0
12,763
21,659
8,759
5,760
4,156
17,086
0
150,162
L
Cerberus
DapperStache
Cerberus
6,341
718
0
3,611
25,558
16,637
0
3,790
21,540
21,845
0
W
Janus
Downbadd
Janus
15,648
1,577
0
3,476
14,388
5,368
600
4,301
10,087
70,721
0
L
11,680
5,922
0
7,873
20,744
9,863
1,170
2,776
16,844
0
71,194
L
10,649
3,316
0
3,809
21,655
12,734
0
4,833
16,258
0
48,451
L
9,789
1,007
0
4,644
25,068
11,790
0
7,502
16,280
55,809
0
W
Tsukuyomi
TheRonaldNess
Tsukuyomi
15,340
3,539
0
7,660
16,335
7,270
1,019
2,298
14,037
0
95,672
L
Heimdallr
Zackattack2
Heimdallr
9,157
5,525
0
2,778
20,164
7,137
0
2,849
17,121
0
60,054
W
Bakasura
piapia12138
Bakasura
22,183
16,288
0
7,377
16,474
9,073
2,616
2,228
12,876
0
111,716
W
Yemoja
smurfs_sux
Yemoja
6,872
1,712
3,239
4,944
16,789
24,606
909
3,329
13,460
23,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,861
Gold Earned
69,605
444
Minions Killed
717
0
Camps Cleared
0
1,960,007
Distance Traveled
2,260,312
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,520
660
213
10
0
426,212
1
L
Cerberus
7,935
361
49
2
0
403,289
1
W
Janus
12,948
589
131
6
0
439,999
4
L
Kali
11,006
500
129
6
0
419,286
1
L
Fenrir
10,056
457
85
4
0
416,785
0
L
Ares
9,736
443
81
4
0
354,091
3
W
Tsukuyomi
13,741
625
108
5
0
474,603
4
L
Heimdallr
9,128
415
100
5
0
366,556
0
W
Bakasura
15,503
705
228
10
0
500,244
2
W
Yemoja
12,893
586
37
2
0
419,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role