Player Matchup

Anubis
Anubis
EscanorSinOfPri
Anubis
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,508 Elo+
Party 3
Heimdallr
Heimdallr
Lychine
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,436 Elo+
Party 3
Merlin
Merlin
SanfordsKeeper06
Merlin
Level 17
God Stats
29W - 16L
1,576 SR
Queue Stats
283W - 273L
1,425 Elo+
Party 2
Hun Batz
Hun Batz
Shronktrooper
Hun Batz
Level 21
God Stats
8W - 11L
1,500 SR
Queue Stats
632W - 555L
1,409 Elo+
Party 2
Yemoja
Yemoja
pixie_-dust879
Yemoja
Level 6
God Stats
11W - 12L
1,500 SR
Queue Stats
27W - 27L
1,500 Elo+
Party 3
Team Averages
Level 38
1,515 SR
1,455 Elo+

VS

Team Averages
Level 13
1,507 SR
1,376 Elo+
Fenrir
Fenrir
HOKAGE_BEST-_-
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 4
Arachne
Arachne
JflCantu7890
Arachne
Level 26
God Stats
5W - 10L
1,448 SR
Queue Stats
6W - 14L
1,371 Elo+
Solo
Pele
Pele
lodico bros
Pele
Level 18
God Stats
14W - 21L
1,488 SR
Queue Stats
224W - 265L
1,372 Elo+
Party 1
Athena
Athena
maxcaliber18
Athena
Level 9
God Stats
2W - 3L
1,598 SR
Queue Stats
65W - 87L
1,432 Elo+
Party 1
Bellona
Bellona
sosaworld19
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 1
6,901
690
5,579
4,363
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Lychine
Heimdallr
11
5 / 1 / 4
6,146
615
7,502
7,318
2,763
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 1
5,633
563
2,304
3,909
1,180
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hun Batz
Shronktrooper
Hun Batz
10
6 / 1 / 1
6,165
617
3,891
6,247
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 1 / 5
6,055
606
2,570
3,069
1,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 5 / 0
3,904
390
1,861
4,912
1,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
JflCantu7890
Arachne
9
2 / 2 / 0
5,161
516
3,276
6,471
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 6 / 0
4,478
448
2,442
6,223
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
7
0 / 6 / 2
4,509
451
2,074
9,113
3,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
sosaworld19
Bellona
4
0 / 4 / 1
3,865
387
230
4,569
2,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
22
Kills
4
5
Deaths
23
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
L
1
5
0
0.2
L
Arachne
JflCantu7890
Arachne
2
2
0
1
W
Heimdallr
Lychine
Heimdallr
5
1
4
7
W
1
2
1
0.75
W
Hun Batz
Shronktrooper
Hun Batz
6
1
1
6.5
L
1
6
0
0.17
L
Athena
0
6
2
0.17
W
3
1
5
5.5
L
Bellona
sosaworld19
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,846
Damage
9,883
24,906
Taken
31,288
8,581
Mitigated
12,515
11,981
Healing
2,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,579
450
0
2,547
4,363
1,691
242
0
4,263
31,767
0
L
1,861
748
0
691
4,912
1,574
0
3,141
1,617
0
5,560
L
Arachne
JflCantu7890
Arachne
3,276
2,629
0
1,802
6,471
1,715
108
2,238
3,951
0
18,258
W
Heimdallr
Lychine
Heimdallr
7,502
4,188
0
2,321
7,318
2,763
1,017
1,220
6,098
0
34,420
W
2,304
329
0
1,276
3,909
1,180
1,090
0
3,859
22,960
0
W
Hun Batz
Shronktrooper
Hun Batz
3,891
1,481
0
3,076
6,247
1,689
0
0
6,147
0
26,723
L
2,442
1,110
0
192
6,223
2,486
0
1,073
5,044
0
20,850
L
Athena
2,074
879
0
120
9,113
3,793
0
1,807
7,306
12,677
0
W
2,570
654
1,749
1,012
3,069
1,258
990
854
2,215
14,024
0
L
Bellona
sosaworld19
Bellona
230
155
0
75
4,569
2,947
0
1,484
2,917
0
2,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,900
Gold Earned
21,917
277
Minions Killed
102
0
Camps Cleared
0
879,808
Distance Traveled
1,000,808
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,901
690
67
7
0
155,161
1
L
Fenrir
3,904
390
7
1
0
145,422
3
L
Arachne
5,161
516
40
4
0
201,852
1
W
Heimdallr
6,146
615
61
6
0
176,142
0
W
Merlin
5,633
563
62
6
0
158,719
2
W
Hun Batz
6,165
617
63
6
0
216,847
2
L
Pele
4,478
448
34
3
0
225,565
0
L
Athena
4,509
451
17
2
0
240,320
0
W
Yemoja
6,055
606
24
2
0
172,939
0
L
Bellona
3,865
387
4
0
0
187,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role