Player Matchup

Ratatoskr
Ratatoskr
Bugadinsss
Ratatoskr
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,771 Elo+
Party 3
Terra
Terra
FBCitalia
Terra
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 15L
1,469 Elo+
Party 3
Jing Wei
Jing Wei
Gunsling Punk
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,157 Elo+
Solo
Janus
Janus
KMarkkos
Janus
Level 26
God Stats
8W - 2L
1,674 SR
Queue Stats
17W - 6L
1,700 Elo+
Solo
Zhong Kui
Zhong Kui
Mungelius
Zhong Kui
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,535 SR
1,519 Elo+

VS

Team Averages
Level 28
1,557 SR
1,522 Elo+
Fenrir
Fenrir
CCoati
Fenrir
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 1L
1,853 Elo+
Party 1
Janus
Janus
GokenT
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GuileT
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 12L
1,684 Elo+
Party 1
Mercury
Mercury
JoderXugo
Mercury
Level 3
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 3L
1,321 Elo+
Party 2
Danzaburou
Danzaburou
Potencialgaraio
Danzaburou
Level 10
God Stats
18W - 20L
1,354 SR
Queue Stats
26W - 38L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bugadinsss
Ratatoskr
20
3 / 11 / 10
21,000
477
19,759
41,792
21,103
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
FBCitalia
Terra
20
4 / 15 / 9
18,729
426
14,709
51,140
41,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jing Wei
Gunsling Punk
Jing Wei
10
0 / 10 / 1
12,602
286
220
8,313
2,432
Janus
KMarkkos
Janus
20
17 / 11 / 6
25,138
571
34,984
41,061
13,558
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Mungelius
Zhong Kui
20
9 / 9 / 5
25,167
572
34,904
43,396
33,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CCoati
Fenrir
20
10 / 8 / 10
20,517
466
34,889
47,959
21,615
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
GokenT
Janus
20
27 / 10 / 14
26,427
601
57,968
38,058
23,002
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
GuileT
Ymir
20
14 / 11 / 21
22,511
512
36,417
51,415
55,777
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
JoderXugo
Mercury
3
0 / 2 / 0
10,234
233
0
1,100
278
Danzaburou
Potencialgaraio
Danzaburou
3
0 / 2 / 0
10,343
235
245
1,578
353

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
96
33
Kills
51
56
Deaths
33
31
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Bugadinsss
Ratatoskr
3
11
10
0.73
L
Fenrir
CCoati
Fenrir
10
8
10
1.88
W
Terra
FBCitalia
Terra
4
15
9
0.57
L
Janus
GokenT
Janus
27
10
14
3.4
L
Ymir
GuileT
Ymir
14
11
21
2.23
W
Jing Wei
Gunsling Punk
Jing Wei
0
10
1
0.05
L
Mercury
JoderXugo
Mercury
0
2
0
0
W
Janus
KMarkkos
Janus
17
11
6
1.82
W
Zhong Kui
Mungelius
Zhong Kui
9
9
5
1.28
L
Danzaburou
Potencialgaraio
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,576
Damage
129,519
185,702
Taken
140,110
112,250
Mitigated
101,025
62,553
Healing
26,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Bugadinsss
Ratatoskr
19,759
5,953
0
13,663
41,792
21,103
1,746
24,155
17,637
0
206,689
L
Fenrir
CCoati
Fenrir
34,889
7,839
0
6,143
47,959
21,615
1,446
29,815
17,806
0
141,034
W
Terra
FBCitalia
Terra
14,709
5,901
4,929
12,026
51,140
41,770
1,662
29,786
21,354
74,110
0
L
Janus
GokenT
Janus
57,968
4,314
1,508
11,516
38,058
23,002
5,842
25,559
12,153
217,956
0
L
Ymir
GuileT
Ymir
36,417
7,517
559
6,802
51,415
55,777
1,788
25,566
24,982
113,012
0
W
Jing Wei
Gunsling Punk
Jing Wei
220
220
0
0
8,313
2,432
0
4,145
4,168
0
4,905
L
Mercury
JoderXugo
Mercury
0
0
0
0
1,100
278
0
1,100
0
0
0
W
Janus
KMarkkos
Janus
34,984
994
603
8,461
41,061
13,558
560
22,026
19,035
194,390
0
W
Zhong Kui
Mungelius
Zhong Kui
34,904
1,500
928
21,943
43,396
33,387
5,502
19,481
23,915
213,392
0
L
Danzaburou
Potencialgaraio
Danzaburou
245
144
0
123
1,578
353
0
1,189
337
0
1,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,636
Gold Earned
90,032
921
Minions Killed
632
0
Camps Cleared
0
3,212,152
Distance Traveled
2,406,983
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
21,000
477
220
5
0
754,573
0
L
Fenrir
20,517
466
186
4
0
838,785
3
W
Terra
18,729
426
88
2
0
638,017
1
L
Janus
26,427
601
306
7
0
831,709
0
L
Ymir
22,511
512
138
3
0
716,772
8
W
Jing Wei
12,602
286
4
0
0
268,781
0
L
Mercury
10,234
233
0
0
0
0
0
W
Janus
25,138
571
303
7
0
858,284
7
W
Zhong Kui
25,167
572
306
7
0
692,497
1
L
Danzaburou
10,343
235
2
0
0
19,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role