Player Matchup

Ares
Ares
BroSoldierTwo456
Ares
Level 56
God Stats
39W - 58L
1,387 SR
Queue Stats
188W - 368L
1,202 Elo+
Party 1
Hel
Hel
FamilieNeth
Hel
Level 27
God Stats
12W - 51L
1,272 SR
Queue Stats
34W - 162L
1,218 Elo+
Party 1
Sylvanus
Sylvanus
KronosGer
Sylvanus
Level 25
God Stats
0W - 4L
1,279 SR
Queue Stats
63W - 233L
1,210 Elo+
Party 1
Kali
Kali
perzuessan
Kali
Level 25
God Stats
8W - 21L
1,338 SR
Queue Stats
96W - 264L
1,205 Elo+
Party 1
Odin
Odin
urhammer87
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 118L
1,226 Elo+
Party 1
Team Averages
Level 32
1,355 SR
1,212 Elo+

VS

Team Averages
Level 55
1,348 SR
1,393 Elo+
Bellona
Bellona
AzMog JOJO
Bellona
Level 45
God Stats
19W - 16L
1,256 SR
Queue Stats
117W - 104L
1,498 Elo+
Party 3
Anubis
Anubis
Om3gA_SpAzZE
Anubis
Level 47
God Stats
3W - 6L
1,261 SR
Queue Stats
9W - 13L
1,300 Elo+
Party 2
Apollo
Apollo
RobinDalla
Apollo
Level 39
God Stats
14W - 19L
1,424 SR
Queue Stats
35W - 50L
1,369 Elo+
Party 2
Ares
Ares
SkyF1re57
Ares
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 172L
1,476 Elo+
Party 3
Vamana
Vamana
dean408
Vamana
Level 38
God Stats
4W - 8L
1,302 SR
Queue Stats
12W - 20L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
9,788
466
7,763
20,668
23,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 10 / 5
7,924
377
6,433
14,622
5,149
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
KronosGer
Sylvanus
14
0 / 7 / 8
8,287
395
4,904
18,989
20,870
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 10 / 4
10,644
507
10,737
23,727
11,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 16 / 4
8,503
405
4,285
19,937
12,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AzMog JOJO
Bellona
17
9 / 1 / 9
11,916
567
11,740
13,704
15,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
15
5 / 4 / 8
10,585
504
12,100
10,625
5,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
RobinDalla
Apollo
15
15 / 5 / 9
11,237
535
22,821
17,479
7,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
16
6 / 0 / 27
11,658
555
14,058
13,501
14,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
dean408
Vamana
18
12 / 1 / 5
11,864
565
17,001
17,514
9,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
105
10
Kills
47
47
Deaths
11
27
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bellona
AzMog JOJO
Bellona
9
1
9
13.5
L
2
4
6
1.25
L
1
10
5
0.35
L
Sylvanus
KronosGer
Sylvanus
0
7
8
0.57
W
Anubis
5
4
8
2.25
W
Apollo
RobinDalla
Apollo
15
5
9
3.9
W
Ares
6
0
27
19.5
W
Vamana
dean408
Vamana
12
1
5
14.5
L
5
10
4
0.7
L
2
16
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,122
Damage
77,720
97,943
Taken
72,823
74,190
Mitigated
52,409
14,510
Healing
23,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AzMog JOJO
Bellona
11,740
4,966
0
2,035
13,704
15,348
1,990
3,314
10,324
0
70,691
L
7,763
418
880
669
20,668
23,936
0
5,118
15,550
24,409
0
L
6,433
354
1,530
2,458
14,622
5,149
0
3,345
11,277
38,821
0
L
Sylvanus
KronosGer
Sylvanus
4,904
1,347
1,114
3,308
18,989
20,870
52
7,235
11,754
24,118
0
W
Anubis
12,100
370
0
2,618
10,625
5,404
782
1,866
8,759
58,860
0
W
Apollo
RobinDalla
Apollo
22,821
14,401
0
6,894
17,479
7,549
5,571
5,973
11,306
0
66,133
W
Ares
14,058
1,286
0
2,744
13,501
14,416
269
2,360
10,991
47,236
0
W
Vamana
dean408
Vamana
17,001
9,895
0
9,144
17,514
9,692
212
5,587
11,852
0
88,326
L
10,737
6,749
0
4,211
23,727
11,511
0
5,553
18,174
0
53,839
L
4,285
1,927
0
340
19,937
12,724
0
4,907
15,030
0
17,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
57,260
272
Minions Killed
549
0
Camps Cleared
0
1,574,440
Distance Traveled
1,913,973
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,916
567
151
7
0
424,807
0
L
Ares
9,788
466
40
2
0
355,425
0
L
Hel
7,924
377
55
3
0
276,307
3
L
Sylvanus
8,287
395
49
2
0
262,984
1
W
Anubis
10,585
504
97
5
0
277,157
4
W
Apollo
11,237
535
113
5
0
363,115
3
W
Ares
11,658
555
37
2
0
387,540
2
W
Vamana
11,864
565
151
7
0
461,354
0
L
Kali
10,644
507
101
5
0
387,439
6
L
Odin
8,503
405
27
1
0
292,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role