Player Matchup

Chaac
Chaac
AdRfps
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,832 Elo+
Party 2
Khepri
Khepri
DSOUZAS
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,691 Elo+
Party 2
Anhur
Anhur
Ghost315
Anhur
Level 28
God Stats
19W - 20L
1,511 SR
Queue Stats
226W - 230L
1,480 Elo+
Solo
Scylla
Scylla
Neghon
Scylla
Level 23
God Stats
0W - 1L
1,474 SR
Queue Stats
1W - 2L
1,770 Elo+
Party 3
Thor
Thor
Zoidberged
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,581 Elo+
Party 3
Team Averages
Level 18
1,497 SR
1,671 Elo+

VS

Team Averages
Level 15
1,618 SR
1,873 Elo+
Scylla
Scylla
DroDub
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HappyLaugh
Hun Batz
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 7L
2,052 Elo+
Party 1
Apollo
Apollo
SadCryingAlone
Apollo
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 6L
2,052 Elo+
Party 1
Bellona
Bellona
ghxstlyy
Bellona
Level 22
God Stats
25W - 9L
1,684 SR
Queue Stats
180W - 61L
1,865 Elo+
Party 1
Aphrodite
Aphrodite
yungkingkongz
Aphrodite
Level 16
God Stats
27W - 9L
1,904 SR
Queue Stats
27W - 9L
1,898 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AdRfps
Chaac
9
1 / 6 / 2
5,317
483
3,569
9,424
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

Khepri
DSOUZAS
Khepri
8
1 / 5 / 1
5,403
491
906
6,935
3,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Ghost315
Anhur
10
1 / 3 / 0
5,564
506
1,993
7,782
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Neghon
Scylla
10
3 / 4 / 1
5,950
541
4,199
3,998
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

7
0 / 6 / 4
5,237
476
3,150
8,105
2,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DroDub
Scylla
9
1 / 2 / 3
5,959
542
1,497
3,737
881
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
HappyLaugh
Hun Batz
14
8 / 1 / 4
8,360
760
6,328
7,544
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 1
7,130
648
5,257
6,917
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ghxstlyy
Bellona
13
9 / 2 / 2
7,917
720
10,340
12,460
8,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
yungkingkongz
Aphrodite
10
2 / 1 / 5
6,187
562
2,808
3,330
2,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
23
24
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
AdRfps
Chaac
1
6
2
0.33
L
Khepri
DSOUZAS
Khepri
1
5
1
0.3
W
Scylla
DroDub
Scylla
1
2
3
1.25
L
Anhur
Ghost315
Anhur
1
3
0
0.33
W
Hun Batz
HappyLaugh
Hun Batz
8
1
4
10
L
Scylla
Neghon
Scylla
3
4
1
0.88
W
3
1
1
3.5
L
0
6
4
0.33
W
Bellona
ghxstlyy
Bellona
9
2
2
5
W
Aphrodite
yungkingkongz
Aphrodite
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,817
Damage
26,230
36,244
Taken
33,988
16,564
Mitigated
17,390
4,146
Healing
16,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AdRfps
Chaac
3,569
1,311
0
1,289
9,424
7,963
0
429
8,995
0
18,496
L
Khepri
DSOUZAS
Khepri
906
108
0
743
6,935
3,452
474
1,706
5,229
11,391
0
W
Scylla
DroDub
Scylla
1,497
421
0
0
3,737
881
211
1,346
2,180
17,877
0
L
Anhur
Ghost315
Anhur
1,993
847
0
2,094
7,782
1,788
0
418
7,364
0
28,171
W
Hun Batz
HappyLaugh
Hun Batz
6,328
2,617
0
3,894
7,544
2,491
0
1,424
5,934
0
56,351
L
Scylla
Neghon
Scylla
4,199
395
0
20
3,998
973
0
882
3,116
14,585
0
W
5,257
3,193
0
794
6,917
3,364
303
313
6,604
0
51,927
L
3,150
896
0
0
8,105
2,388
0
870
7,235
0
21,886
W
Bellona
ghxstlyy
Bellona
10,340
6,391
0
6,445
12,460
8,438
784
716
11,425
0
49,222
W
Aphrodite
yungkingkongz
Aphrodite
2,808
1,065
3,512
1,855
3,330
2,216
393
784
2,440
20,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,471
Gold Earned
35,553
183
Minions Killed
375
0
Camps Cleared
0
923,501
Distance Traveled
1,010,770
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,317
483
41
4
0
204,767
3
L
Khepri
5,403
491
18
2
0
208,469
3
W
Scylla
5,959
542
37
3
0
149,558
2
L
Anhur
5,564
506
48
4
0
164,176
3
W
Hun Batz
8,360
760
99
9
0
253,643
1
L
Scylla
5,950
541
28
3
0
169,138
0
W
Apollo
7,130
648
86
8
0
197,060
5
L
Thor
5,237
476
48
4
0
176,951
0
W
Bellona
7,917
720
106
10
0
209,496
2
W
Aphrodite
6,187
562
47
4
0
201,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role