Player Matchup

Tsukuyomi
Tsukuyomi
Chainerr
Tsukuyomi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Mcr7771
Cerberus
Level 42
God Stats
7W - 1L
1,911 SR
Queue Stats
15W - 8L
1,788 Elo+
Party 3
Sun Wukong
Sun Wukong
Mriom
Sun Wukong
Level 69
God Stats
1W - 1L
1,736 SR
Queue Stats
48W - 40L
1,613 Elo+
Party 3
Ra
Ra
Tokoto14
Ra
Level 47
God Stats
8W - 6L
1,299 SR
Queue Stats
45W - 42L
1,537 Elo+
Solo
Neith
Neith
Veroelis
Neith
Level 80
God Stats
47W - 56L
1,633 SR
Queue Stats
228W - 219L
1,531 Elo+
Party 2
Team Averages
Level 67
1,616 SR
1,594 Elo+

VS

Team Averages
Level 74
1,577 SR
1,464 Elo+
Khepri
Khepri
ChinWingChin
Khepri
Level 90
God Stats
51W - 47L
1,587 SR
Queue Stats
140W - 138L
1,464 Elo+
Party 1
Pele
Pele
Cinnamonnn
Pele
Level 69
God Stats
23W - 27L
1,535 SR
Queue Stats
169W - 176L
1,460 Elo+
Party 1
Chronos
Chronos
MakeMeBreakStuff
Chronos
Level 103
God Stats
6W - 3L
1,857 SR
Queue Stats
99W - 89L
1,454 Elo+
Party 1
Cupid
Cupid
Nighttrixx
Cupid
Level 63
God Stats
3W - 3L
1,278 SR
Queue Stats
170W - 173L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
hispoulle
Amaterasu
Level 43
God Stats
2W - 5L
1,628 SR
Queue Stats
77W - 117L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chainerr
Tsukuyomi
13
4 / 2 / 5
7,574
631
8,332
8,844
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Mcr7771
Cerberus
10
3 / 0 / 7
6,669
556
6,266
9,172
4,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Mriom
Sun Wukong
14
6 / 1 / 2
8,087
674
7,314
9,635
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 4 / 4
7,469
622
6,339
7,107
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Veroelis
Neith
12
3 / 0 / 6
7,190
599
4,246
4,397
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 2 / 1
5,454
455
2,327
6,592
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 5 / 0
6,731
561
6,194
10,194
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 4 / 4
6,681
557
6,062
10,238
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
9
0 / 3 / 0
5,597
466
2,819
5,764
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
hispoulle
Amaterasu
11
0 / 4 / 2
5,841
487
3,888
11,071
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
18
Kills
7
7
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Chainerr
Tsukuyomi
4
2
5
3.25
L
Khepri
0
2
1
0.25
L
6
5
0
1.2
L
1
4
4
0.75
W
Cerberus
Mcr7771
Cerberus
3
0
7
6.5
W
Sun Wukong
Mriom
Sun Wukong
6
1
2
7
L
Cupid
0
3
0
0
W
2
4
4
1
W
Neith
Veroelis
Neith
3
0
6
6
L
Amaterasu
hispoulle
Amaterasu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,497
Damage
21,290
39,155
Taken
43,859
17,304
Mitigated
16,591
15,873
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Chainerr
Tsukuyomi
8,332
1,384
0
3,691
8,844
3,185
58
1,596
7,248
0
43,332
L
Khepri
2,327
38
0
699
6,592
2,630
0
2,145
4,433
17,672
0
L
6,194
1,218
0
2,389
10,194
3,104
0
2,753
7,293
0
27,567
L
6,062
2,561
0
3,917
10,238
3,191
1,225
4,068
5,923
38,388
0
W
Cerberus
Mcr7771
Cerberus
6,266
216
0
1,964
9,172
4,179
0
1,463
7,709
20,792
0
W
Sun Wukong
Mriom
Sun Wukong
7,314
2,122
0
4,319
9,635
5,804
0
1,041
8,594
0
47,836
L
Cupid
2,819
1,608
27
1,444
5,764
1,212
0
2,899
2,865
0
26,954
W
6,339
781
266
2,212
7,107
2,733
0
3,345
3,762
48,962
0
W
Neith
Veroelis
Neith
4,246
868
0
3,421
4,397
1,403
574
944
3,453
0
45,549
L
Amaterasu
hispoulle
Amaterasu
3,888
2,211
0
3,861
11,071
6,454
0
354
10,336
0
30,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,989
Gold Earned
30,304
399
Minions Killed
263
0
Camps Cleared
0
1,206,004
Distance Traveled
1,098,595
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,574
631
78
7
0
277,510
2
L
Khepri
5,454
455
20
2
0
243,368
5
L
Pele
6,731
561
53
4
0
243,633
0
L
Chronos
6,681
557
82
7
0
215,164
4
W
Cerberus
6,669
556
46
4
0
257,636
7
W
Sun Wukong
8,087
674
94
8
0
229,862
5
L
Cupid
5,597
466
50
4
0
213,800
1
W
Ra
7,469
622
83
7
0
244,280
1
W
Neith
7,190
599
98
8
0
196,716
3
L
Amaterasu
5,841
487
58
5
0
182,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role