Player Matchup

Kuzenbo
Kuzenbo
Silver II
AG Genky
Kuzenbo
Silver II
Level 96
God Stats
5W - 3L
1,654 SR
Queue Stats
17W - 38L
1,211 MMR
Party 1
Guan Yu
Guan Yu
Gold V
AngelOrtizYT
Guan Yu
Gold V
Level 126
God Stats
2W - 3L
1,882 SR
Queue Stats
146W - 150L
1,261 MMR
Solo
Apollo
Apollo
Gold V
Pr0xkurama
Apollo
Gold V
Level 146
God Stats
1W - 3L
1,184 SR
Queue Stats
14W - 22L
1,377 MMR
Party 1
Anubis
Anubis
Silver III
RockerRezek
Anubis
Silver III
Level 36
God Stats
6W - 7L
1,742 SR
Queue Stats
454W - 452L
1,338 MMR
Solo
Ravana
Ravana
Bronze IV
Wiicked3uphoria
Ravana
Bronze IV
Level 46
God Stats
1W - 1L
1,815 SR
Queue Stats
9W - 13L
1,262 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,655 SR
1,290 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,528 SR
1,358 MMR
Chang'e
Chang'e
Silver V
A1Solomon
Chang'e
Silver V
Level 35
God Stats
5W - 0L
1,520 SR
Queue Stats
63W - 62L
1,309 MMR
Solo
Chaac
Chaac
Gold V
Draxazor
Chaac
Gold V
Level 129
God Stats
18W - 11L
1,500 SR
Queue Stats
312W - 298L
1,166 MMR
Solo
Scylla
Scylla
Gold V
GandalfTheQuack
Scylla
Gold V
Level 138
God Stats
4W - 3L
1,618 SR
Queue Stats
67W - 77L
1,315 MMR
Solo
Ares
Ares
Silver II
Lovonov
Ares
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
THEVITALBULLET
Danzaburou
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AG Genky
Kuzenbo
13
1 / 5 / 1
8,532
388
6,721
19,820
18,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
AngelOrtizYT
Guan Yu
16
4 / 7 / 2
10,478
476
11,925
29,181
14,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Pr0xkurama
Apollo
17
1 / 5 / 3
10,033
456
10,473
16,530
6,066
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
18
2 / 1 / 3
10,849
493
9,004
7,923
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 7 / 3
10,366
471
6,560
16,136
7,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Nu WaTsukuyomiSetCu ChulainnCthulhu

VS

Bans
IzanamiNemesisMercuryHun BatzSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A1Solomon
Chang'e
20
7 / 1 / 12
12,936
588
17,787
18,119
7,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Draxazor
Chaac
19
7 / 2 / 5
12,706
578
15,359
14,204
13,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 6
11,796
536
13,140
9,156
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Lovonov
Ares
17
2 / 1 / 10
11,199
509
9,598
16,660
18,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
THEVITALBULLET
Danzaburou
19
5 / 4 / 5
12,881
586
14,046
20,217
10,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
10
Kills
25
25
Deaths
10
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
A1Solomon
Chang'e
7
1
12
13
L
Kuzenbo
AG Genky
Kuzenbo
1
5
1
0.3
L
Guan Yu
AngelOrtizYT
Guan Yu
4
7
2
0.71
W
Chaac
Draxazor
Chaac
7
2
5
4.75
W
4
2
6
3.5
W
Ares
Lovonov
Ares
2
1
10
7
L
Apollo
Pr0xkurama
Apollo
1
5
3
0.5
L
Anubis
2
1
3
3.5
W
Danzaburou
THEVITALBULLET
Danzaburou
5
4
5
1.88
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,683
Damage
69,930
89,590
Taken
78,356
50,887
Mitigated
52,920
24,602
Healing
31,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
A1Solomon
Chang'e
17,787
2,100
4,619
11,018
18,119
7,245
848
3,665
14,352
107,856
0
L
Kuzenbo
AG Genky
Kuzenbo
6,721
2,435
0
1,252
19,820
18,820
0
10,777
8,854
30,266
0
L
Guan Yu
AngelOrtizYT
Guan Yu
11,925
1,506
516
7,964
29,181
14,386
0
11,688
17,415
0
51,905
W
Chaac
Draxazor
Chaac
15,359
2,906
0
5,120
14,204
13,629
739
760
13,407
0
84,458
W
13,140
1,260
0
1,137
9,156
3,384
1,879
1,547
7,463
84,946
0
W
Ares
Lovonov
Ares
9,598
513
0
1,835
16,660
18,545
733
4,099
12,509
38,353
0
L
Apollo
Pr0xkurama
Apollo
10,473
5,395
0
6,354
16,530
6,066
0
5,780
10,662
0
82,866
L
Anubis
9,004
113
0
4,830
7,923
4,149
0
3,767
4,086
84,570
0
W
Danzaburou
THEVITALBULLET
Danzaburou
14,046
8,937
0
7,827
20,217
10,117
7,986
5,133
14,900
0
89,630
L
6,560
2,563
0
3,686
16,136
7,466
0
7,966
8,048
0
73,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,258
Gold Earned
61,518
591
Minions Killed
678
0
Camps Cleared
0
2,039,194
Distance Traveled
2,023,416
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,936
588
183
8
0
442,813
3
L
Kuzenbo
8,532
388
43
2
0
434,270
7
L
Guan Yu
10,478
476
101
5
0
443,915
4
W
Chaac
12,706
578
137
6
0
426,316
4
W
Scylla
11,796
536
153
7
0
399,233
5
W
Ares
11,199
509
42
2
0
413,684
9
L
Apollo
10,033
456
137
6
0
373,691
5
L
Anubis
10,849
493
173
8
0
384,607
6
W
Danzaburou
12,881
586
163
7
0
341,370
6
L
Ravana
10,366
471
137
6
0
402,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role