Player Matchup

Fafnir
Fafnir
Platinum III
BlazarX
Fafnir
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
Crafter51921
Janus
Platinum III
Level 140
God Stats
18W - 15L
1,639 SR
Queue Stats
172W - 151L
1,879 MMR
Solo
Nemesis
Nemesis
Gold III
E1Mayor
Nemesis
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum II
NinjaSkroll
Cupid
Platinum II
Level 160
God Stats
46W - 32L
1,777 SR
Queue Stats
799W - 788L
1,826 MMR
Solo
Bellona
Bellona
Platinum II
SrKadel
Bellona
Platinum II
Level 156
God Stats
4W - 0L
1,500 SR
Queue Stats
142W - 142L
1,787 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,583 SR
1,699 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,587 SR
1,820 MMR
He Bo
He Bo
Platinum IV
Blerome
He Bo
Platinum IV
Level 160
God Stats
4W - 1L
1,727 SR
Queue Stats
334W - 322L
1,871 MMR
Solo
Ymir
Ymir
Platinum III
DAZA0
Ymir
Platinum III
Level 157
God Stats
2W - 2L
1,790 SR
Queue Stats
37W - 28L
1,780 MMR
Solo
Bastet
Bastet
Platinum IV
RealBigBoss
Bastet
Platinum IV
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 113L
1,875 MMR
Solo
Jing Wei
Jing Wei
Gold V
lLeunaml
Jing Wei
Gold V
Level 67
God Stats
1W - 2L
1,797 SR
Queue Stats
104W - 92L
1,574 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum I
mayckel123
Erlang Shen
Platinum I
Level 80
God Stats
7W - 10L
1,120 SR
Queue Stats
211W - 200L
2,000 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BlazarX
Fafnir
5
0 / 0 / 4
3,509
702
1,266
2,760
1,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 0 / 2
4,083
817
1,379
1,405
276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
E1Mayor
Nemesis
6
2 / 1 / 3
3,850
770
1,941
3,810
1,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
2 / 1 / 0
3,426
685
1,637
2,201
515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
SrKadel
Bellona
6
0 / 1 / 0
3,280
656
954
2,980
1,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
CthulhuSetPersephoneScyllaDanzaburou

VS

Bans
The MorriganGaneshaApolloYemojaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Blerome
He Bo
6
0 / 1 / 0
3,201
640
1,291
1,933
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
DAZA0
Ymir
5
0 / 1 / 0
3,167
633
782
2,202
686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
2
0 / 1 / 0
2,655
531
523
1,121
239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
lLeunaml
Jing Wei
5
1 / 2 / 0
3,286
657
1,275
2,955
523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Erlang Shen
mayckel123
Erlang Shen
6
2 / 1 / 1
3,830
766
3,170
3,809
2,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
6
Kills
3
3
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BlazarX
Fafnir
0
0
4
2
L
He Bo
Blerome
He Bo
0
1
0
0
W
2
0
2
3
L
Ymir
DAZA0
Ymir
0
1
0
0
W
Nemesis
E1Mayor
Nemesis
2
1
3
3.5
W
2
1
0
2
L
Bastet
0
1
0
0
W
Bellona
SrKadel
Bellona
0
1
0
0
L
Jing Wei
lLeunaml
Jing Wei
1
2
0
0.5
L
Erlang Shen
mayckel123
Erlang Shen
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,177
Damage
7,041
13,156
Taken
12,020
5,163
Mitigated
3,890
6,174
Healing
4,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BlazarX
Fafnir
1,266
454
0
1,704
2,760
1,407
0
976
1,738
4,399
0
L
He Bo
Blerome
He Bo
1,291
0
0
770
1,933
373
0
444
1,435
11,303
0
W
1,379
259
0
611
1,405
276
90
254
1,105
15,655
0
L
Ymir
DAZA0
Ymir
782
315
0
816
2,202
686
0
458
1,744
9,883
0
W
Nemesis
E1Mayor
Nemesis
1,941
1,129
0
1,440
3,810
1,035
0
360
3,424
0
9,646
W
1,637
1,176
245
689
2,201
515
0
361
1,836
0
14,972
L
Bastet
523
141
0
428
1,121
239
0
256
825
0
2,971
W
Bellona
SrKadel
Bellona
954
320
0
1,485
2,980
1,930
99
0
2,980
0
10,321
L
Jing Wei
lLeunaml
Jing Wei
1,275
1,016
0
1,096
2,955
523
0
863
2,064
0
9,856
L
Erlang Shen
mayckel123
Erlang Shen
3,170
1,646
0
1,885
3,809
2,069
0
493
3,159
0
13,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,148
Gold Earned
16,139
124
Minions Killed
103
0
Camps Cleared
0
470,624
Distance Traveled
433,271
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,509
702
3
1
0
95,181
0
L
He Bo
3,201
640
25
5
0
96,115
1
W
Janus
4,083
817
33
7
0
93,751
1
L
Ymir
3,167
633
25
5
0
95,733
1
W
Nemesis
3,850
770
26
5
0
104,949
3
W
Cupid
3,426
685
35
7
0
74,225
0
L
Bastet
2,655
531
8
2
0
33,845
0
W
Bellona
3,280
656
27
5
0
102,518
1
L
Jing Wei
3,286
657
19
4
0
100,445
0
L
Erlang Shen
3,830
766
26
5
0
107,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role