Player Matchup

Neith
Neith
AXIDMANCST
Neith
Level 5
God Stats
3W - 7L
1,496 SR
Queue Stats
8W - 16L
1,179 Elo+
Solo
Ao Kuang
Ao Kuang
BasilTheFawn
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,500 Elo+
Solo
King Arthur
King Arthur
Darkwrathi
King Arthur
Level 9
God Stats
8W - 6L
1,488 SR
Queue Stats
11W - 15L
1,303 Elo+
Solo
Khepri
Khepri
NJC343
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 139L
1,321 Elo+
Party 1
Olorun
Olorun
williamismyname
Olorun
Level 7
God Stats
0W - 2L
1,288 SR
Queue Stats
32W - 35L
1,220 Elo+
Party 1
Team Averages
Level 11
1,454 SR
1,305 Elo+

VS

Team Averages
Level 25
1,445 SR
1,388 Elo+
He Bo
He Bo
G4xPixel
He Bo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 20L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
M4ngkr
Danzaburou
Level 28
God Stats
28W - 23L
1,352 SR
Queue Stats
92W - 82L
1,333 Elo+
Solo
Cthulhu
Cthulhu
MangoAintNoSimp
Cthulhu
Level 28
God Stats
2W - 1L
1,490 SR
Queue Stats
37W - 36L
1,403 Elo+
Party 2
Thoth
Thoth
UmbrellaRepsZone
Thoth
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 35L
1,403 Elo+
Party 2
Nike
Nike
Velocityupri
Nike
Level 15
God Stats
48W - 51L
1,383 SR
Queue Stats
158W - 172L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
2 / 4 / 0
5,314
483
2,640
5,807
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
BasilTheFawn
Ao Kuang
3
0 / 1 / 0
3,850
350
79
1,229
278
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
Darkwrathi
King Arthur
9
0 / 3 / 2
5,189
472
3,010
8,010
4,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
NJC343
Khepri
8
0 / 2 / 0
4,292
390
773
5,574
3,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 5 / 0
5,059
460
1,941
6,370
1,769
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
G4xPixel
He Bo
11
5 / 1 / 1
6,620
602
4,454
5,040
1,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
M4ngkr
Danzaburou
9
2 / 0 / 0
5,946
541
2,155
3,234
969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 3
5,182
471
2,791
4,794
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 0
7,018
638
3,104
3,555
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 1
5,931
539
3,386
5,956
1,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
13
15
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
2
4
0
0.5
L
Ao Kuang
BasilTheFawn
Ao Kuang
0
1
0
0
L
King Arthur
Darkwrathi
King Arthur
0
3
2
0.33
W
He Bo
G4xPixel
He Bo
5
1
1
5.5
W
Danzaburou
M4ngkr
Danzaburou
2
0
0
2
W
0
0
3
1.5
L
Khepri
NJC343
Khepri
0
2
0
0
W
4
1
0
4
W
2
1
1
2.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,443
Damage
15,890
26,990
Taken
22,579
11,294
Mitigated
6,783
6,272
Healing
5,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,640
1,032
0
1,490
5,807
1,932
820
3,005
2,802
0
22,933
L
Ao Kuang
BasilTheFawn
Ao Kuang
79
0
0
491
1,229
278
0
254
975
2,924
0
L
King Arthur
Darkwrathi
King Arthur
3,010
371
0
2,490
8,010
4,262
188
647
7,363
0
21,237
W
He Bo
G4xPixel
He Bo
4,454
583
0
2,012
5,040
1,082
66
47
4,868
34,346
0
W
Danzaburou
M4ngkr
Danzaburou
2,155
624
0
1,463
3,234
969
1,514
364
2,870
0
27,001
W
2,791
106
168
1,257
4,794
1,697
0
1,166
3,527
20,831
0
L
Khepri
NJC343
Khepri
773
178
0
390
5,574
3,053
82
2,340
3,234
7,752
0
W
3,104
183
0
250
3,555
1,141
58
1,070
2,440
42,455
0
W
3,386
829
0
834
5,956
1,894
544
0
5,656
0
27,474
L
1,941
688
0
1,411
6,370
1,769
0
4,103
2,267
19,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,704
Gold Earned
30,697
138
Minions Killed
313
0
Camps Cleared
0
761,214
Distance Traveled
928,759
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,314
483
31
3
0
185,644
2
L
Ao Kuang
3,850
350
9
1
0
25,781
0
L
King Arthur
5,189
472
40
4
0
201,992
1
W
He Bo
6,620
602
75
7
0
197,097
0
W
Danzaburou
5,946
541
53
5
0
169,138
7
W
Cthulhu
5,182
471
41
4
0
194,574
1
L
Khepri
4,292
390
17
2
0
178,148
2
W
Thoth
7,018
638
87
8
0
183,680
0
W
Nike
5,931
539
57
5
0
184,270
1
L
Olorun
5,059
460
41
4
0
169,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role