Player Matchup

Cerberus
Cerberus
King-Ivoiry
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 50L
1,315 Elo+
Party 1
Nemesis
Nemesis
PAPOUMM4
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,263 Elo+
Party 1
Chiron
Chiron
joan2309
Chiron
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 167L
1,416 Elo+
Party 1
Chaac
Chaac
juin19
Chaac
Level 9
God Stats
21W - 14L
1,284 SR
Queue Stats
28W - 35L
1,225 Elo+
Party 1
Agni
Agni
scorpion3539
Agni
Level 15
God Stats
6W - 9L
1,366 SR
Queue Stats
116W - 145L
1,502 Elo+
Solo
Team Averages
Level 16
1,430 SR
1,344 Elo+

VS

Team Averages
Level 17
1,652 SR
1,414 Elo+
Cupid
Cupid
Gaz M Hunter
Cupid
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
973 Elo+
Solo
Ra
Ra
Nyy Donnell
Ra
Level 18
God Stats
15W - 8L
1,629 SR
Queue Stats
27W - 20L
1,554 Elo+
Solo
Anubis
Anubis
REGATEPRO20
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,225 Elo+
Solo
Bellona
Bellona
cYouInTheGulag
Bellona
Level 24
God Stats
12W - 1L
1,920 SR
Queue Stats
31W - 12L
1,739 Elo+
Solo
Hun Batz
Hun Batz
jareo01
Hun Batz
Level 22
God Stats
9W - 3L
1,711 SR
Queue Stats
248W - 235L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
King-Ivoiry
Cerberus
10
0 / 2 / 2
7,323
385
1,065
6,661
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
PAPOUMM4
Nemesis
10
0 / 11 / 2
6,764
356
2,926
13,739
3,656
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chiron
joan2309
Chiron
15
6 / 6 / 2
8,853
466
11,378
15,840
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
juin19
Chaac
14
5 / 9 / 1
9,279
488
6,245
17,151
9,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
11 / 6 / 3
11,608
611
19,138
15,638
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 9
8,604
453
6,448
9,445
3,259
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 6
10,433
549
6,037
13,410
6,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
4 / 10 / 4
8,951
471
6,197
11,481
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
14 / 1 / 7
12,613
664
18,830
14,912
12,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
jareo01
Hun Batz
19
9 / 4 / 3
11,864
624
10,196
14,979
6,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
22
Kills
31
34
Deaths
23
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
6
9
1.08
L
Cerberus
King-Ivoiry
Cerberus
0
2
2
0.5
W
2
2
6
2.5
L
Nemesis
PAPOUMM4
Nemesis
0
11
2
0.09
W
Anubis
4
10
4
0.6
W
14
1
7
17.5
W
Hun Batz
jareo01
Hun Batz
9
4
3
2.63
L
Chiron
joan2309
Chiron
6
6
2
1.17
L
Chaac
juin19
Chaac
5
9
1
0.61
L
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,752
Damage
47,708
69,029
Taken
64,227
28,149
Mitigated
33,948
17,843
Healing
18,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,448
3,994
637
2,179
9,445
3,259
1,143
1,882
7,563
0
31,857
L
Cerberus
King-Ivoiry
Cerberus
1,065
126
0
1,256
6,661
3,850
466
1,943
4,718
17,860
0
W
6,037
1,352
698
5,608
13,410
6,900
2,746
4,645
8,765
77,394
0
L
Nemesis
PAPOUMM4
Nemesis
2,926
814
0
287
13,739
3,656
0
2,443
11,296
0
17,160
W
Anubis
6,197
1,042
0
1,733
11,481
4,817
665
4,834
6,647
19,495
0
W
18,830
8,110
0
3,158
14,912
12,601
1,989
6,048
8,589
0
87,683
W
Hun Batz
jareo01
Hun Batz
10,196
4,938
0
4,902
14,979
6,371
41
3,148
11,831
0
87,558
L
Chiron
joan2309
Chiron
11,378
5,489
662
6,581
15,840
5,242
1,384
3,204
12,636
0
45,129
L
Chaac
juin19
Chaac
6,245
1,581
0
4,110
17,151
9,747
879
1,170
15,981
0
42,877
L
19,138
2,137
0
4,947
15,638
5,654
478
3,474
12,164
71,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,827
Gold Earned
52,465
331
Minions Killed
562
0
Camps Cleared
0
1,586,410
Distance Traveled
1,722,957
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,604
453
57
3
0
277,695
0
L
Cerberus
7,323
385
48
3
0
286,300
0
W
Ra
10,433
549
147
8
0
354,478
0
L
Nemesis
6,764
356
23
1
0
328,607
1
W
Anubis
8,951
471
34
2
0
285,218
0
W
Bellona
12,613
664
172
9
0
396,883
2
W
Hun Batz
11,864
624
152
8
0
408,683
3
L
Chiron
8,853
466
74
4
0
331,664
3
L
Chaac
9,279
488
73
4
0
321,082
1
L
Agni
11,608
611
113
6
0
318,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role