Player Matchup

Raijin
Raijin
Silver I
Spadestryker
Raijin
Silver I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 29L
1,598 MMR
Party 1
Ganesha
Ganesha
Silver I
StarGlaz3r343
Ganesha
Silver I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 47L
1,598 MMR
Party 1
Skadi
Skadi
Silver I
xXKingStrykerXx
Skadi
Silver I
Level 126
God Stats
4W - 8L
1,789 SR
Queue Stats
56W - 47L
1,598 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,596 SR
1,598 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,784 SR
1,595 MMR
Ah Puch
Ah Puch
Gold III
GTFOitzLA
Ah Puch
Gold III
Level 153
God Stats
1W - 0L
1,778 SR
Queue Stats
83W - 84L
1,590 MMR
Party 2
Hercules
Hercules
Gold III
Sargent Draco
Hercules
Gold III
Level 155
God Stats
5W - 4L
1,859 SR
Queue Stats
86W - 97L
1,590 MMR
Party 2
Chaac
Chaac
Gold V
x S 4 1 N T
Chaac
Gold V
Level 67
God Stats
8W - 6L
1,715 SR
Queue Stats
16W - 10L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
10 / 9 / 7
14,806
705
16,756
17,156
6,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
17
0 / 2 / 19
14,249
679
11,283
23,348
37,265
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
9 / 6 / 8
14,200
676
20,590
16,364
7,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HeraPersephoneCu ChulainnAphroditeCthulhu

VS

Bans
DanzaburouPoseidonCerberusNu WaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GTFOitzLA
Ah Puch
19
8 / 7 / 8
15,389
733
20,758
13,517
3,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Sargent Draco
Hercules
18
3 / 6 / 11
14,244
678
11,579
32,826
35,937
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 6 / 9
14,761
703
16,450
27,167
21,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
45
19
Kills
17
17
Deaths
19
34
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
GTFOitzLA
Ah Puch
8
7
8
1.71
W
Hercules
Sargent Draco
Hercules
3
6
11
1.42
L
Raijin
10
9
7
1.5
L
Ganesha
0
2
19
4.75
W
6
6
9
1.75
L
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,629
Damage
48,787
56,868
Taken
73,510
51,769
Mitigated
61,357
4,549
Healing
28,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
GTFOitzLA
Ah Puch
20,758
811
0
2,468
13,517
3,886
1,298
7,855
5,416
95,917
0
W
Hercules
Sargent Draco
Hercules
11,579
1,732
0
10,673
32,826
35,937
230
7,718
24,707
7,256
41,546
L
Raijin
16,756
719
0
1,488
17,156
6,901
161
6,527
10,629
80,366
0
L
Ganesha
11,283
1,109
0
2,385
23,348
37,265
335
9,122
14,226
45,516
0
W
16,450
3,844
1,053
14,708
27,167
21,534
1,650
11,740
15,076
0
68,247
L
20,590
10,087
0
676
16,364
7,603
1,200
6,287
10,077
0
55,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,255
Gold Earned
44,394
238
Minions Killed
254
0
Camps Cleared
0
1,087,812
Distance Traveled
1,132,489
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,389
733
122
6
0
315,265
4
W
Hercules
14,244
678
46
2
0
419,067
6
L
Raijin
14,806
705
151
7
0
325,983
2
L
Ganesha
14,249
679
23
1
0
404,817
9
W
Chaac
14,761
703
86
4
0
398,157
0
L
Skadi
14,200
676
64
3
0
357,012
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role