Player Matchup

Anubis
Anubis
I-Am-OptlKS_
Anubis
Level 55
God Stats
68W - 60L
1,535 SR
Queue Stats
124W - 136L
1,387 Elo+
Party 1
Scylla
Scylla
JiggsDinner-
Scylla
Level 15
God Stats
13W - 12L
1,441 SR
Queue Stats
59W - 57L
1,468 Elo+
Party 1
Bacchus
Bacchus
PlayboiTre_A
Bacchus
Level 33
God Stats
5W - 4L
1,628 SR
Queue Stats
84W - 129L
1,314 Elo+
Party 1
Baron Samedi
Baron Samedi
PooMonkey69
Baron Samedi
Level 40
God Stats
38W - 53L
1,296 SR
Queue Stats
155W - 192L
1,257 Elo+
Party 1
Mercury
Mercury
YSL_Activist
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 107L
1,413 Elo+
Party 1
Team Averages
Level 34
1,480 SR
1,368 Elo+

VS

Team Averages
Level 42
1,437 SR
1,399 Elo+
Yemoja
Yemoja
LGBEACHFinesseU
Yemoja
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 25L
1,375 Elo+
Solo
Pele
Pele
Potatoesarewaifu
Pele
Level 69
God Stats
3W - 4L
1,331 SR
Queue Stats
36W - 47L
1,367 Elo+
Party 3
The Morrigan
The Morrigan
vxBeat
The Morrigan
Level 45
God Stats
20W - 25L
1,508 SR
Queue Stats
156W - 161L
1,554 Elo+
Party 2
Bellona
Bellona
vxsomaa
Bellona
Level 29
God Stats
3W - 5L
1,348 SR
Queue Stats
150W - 176L
1,346 Elo+
Party 2
Anhur
Anhur
wax_magic_
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 1 / 1
8,006
572
3,994
6,077
5,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
12
5 / 1 / 6
7,511
537
7,882
5,878
1,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PlayboiTre_A
Bacchus
11
5 / 4 / 5
7,960
569
8,434
12,086
8,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
PooMonkey69
Baron Samedi
13
2 / 1 / 0
7,644
546
3,720
8,605
3,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
YSL_Activist
Mercury
13
4 / 3 / 2
7,602
543
3,559
9,230
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,359
454
2,842
12,457
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 4 / 1
7,739
553
10,776
11,726
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
vxBeat
The Morrigan
13
1 / 2 / 2
7,280
520
3,790
4,327
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
vxsomaa
Bellona
13
1 / 2 / 0
6,999
500
2,859
6,742
4,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
10
1 / 5 / 2
6,369
455
3,759
9,700
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
17
Kills
9
10
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
1
1
1.5
W
Scylla
5
1
6
8
L
1
4
2
0.5
W
Bacchus
PlayboiTre_A
Bacchus
5
4
5
1.88
W
Baron Samedi
PooMonkey69
Baron Samedi
2
1
0
2
L
5
4
1
1.38
W
Mercury
YSL_Activist
Mercury
4
3
2
1.67
L
The Morrigan
vxBeat
The Morrigan
1
2
2
1
L
Bellona
vxsomaa
Bellona
1
2
0
0.5
L
Anhur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,589
Damage
24,026
41,876
Taken
44,952
22,478
Mitigated
19,344
13,006
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,994
123
0
3,110
6,077
5,429
34
0
6,077
44,262
0
W
Scylla
7,882
135
357
1,416
5,878
1,698
699
1,226
4,612
35,808
0
L
2,842
568
346
576
12,457
5,891
569
6,433
6,024
29,798
0
W
Bacchus
PlayboiTre_A
Bacchus
8,434
1,185
621
3,087
12,086
8,622
512
1,966
10,120
20,270
0
W
Baron Samedi
PooMonkey69
Baron Samedi
3,720
234
408
3,295
8,605
3,331
342
1,413
7,004
45,713
0
L
10,776
2,576
0
2,848
11,726
4,156
375
4,121
7,605
0
45,380
W
Mercury
YSL_Activist
Mercury
3,559
1,377
231
481
9,230
3,398
0
957
8,187
0
39,740
L
The Morrigan
vxBeat
The Morrigan
3,790
372
0
1,494
4,327
1,613
25
2,170
2,157
34,473
2,850
L
Bellona
vxsomaa
Bellona
2,859
1,046
0
1,770
6,742
4,335
0
3,365
3,377
0
32,335
L
Anhur
3,759
1,816
0
2,254
9,700
3,349
484
7,941
1,759
0
21,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,723
Gold Earned
34,746
336
Minions Killed
338
0
Camps Cleared
0
1,363,323
Distance Traveled
1,277,037
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,006
572
99
7
0
227,579
9
W
Scylla
7,511
537
59
4
0
271,788
0
L
Yemoja
6,359
454
46
3
0
236,834
0
W
Bacchus
7,960
569
27
2
0
300,436
0
W
Baron Samedi
7,644
546
77
6
0
250,057
6
L
Pele
7,739
553
81
6
0
304,703
1
W
Mercury
7,602
543
74
5
0
313,463
2
L
The Morrigan
7,280
520
85
6
0
259,138
4
L
Bellona
6,999
500
81
6
0
256,957
5
L
Anhur
6,369
455
45
3
0
219,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role