Player Matchup

Fafnir
Fafnir
BeauVerre7
Fafnir
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 81L
1,413 Elo+
Party 1
Neith
Neith
Ourgyle
Neith
Level 65
God Stats
12W - 7L
1,525 SR
Queue Stats
390W - 343L
1,434 Elo+
Party 1
Ratatoskr
Ratatoskr
PROpi_man_21
Ratatoskr
Level 25
God Stats
3W - 7L
1,175 SR
Queue Stats
129W - 88L
1,509 Elo+
Party 3
Zhong Kui
Zhong Kui
floatablehawk
Zhong Kui
Level 42
God Stats
6W - 5L
1,590 SR
Queue Stats
70W - 81L
1,387 Elo+
Party 3
Medusa
Medusa
zKruzo
Medusa
Level 24
God Stats
25W - 16L
1,437 SR
Queue Stats
619W - 594L
1,338 Elo+
Party 1
Team Averages
Level 42
1,445 SR
1,416 Elo+

VS

Team Averages
Level 42
1,478 SR
1,400 Elo+
Thor
Thor
Chief_Ooga_Ooga
Thor
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,503 Elo+
Party 4
Ymir
Ymir
OdogOnWiiFit
Ymir
Level 35
God Stats
3W - 4L
1,500 SR
Queue Stats
178W - 251L
1,363 Elo+
Party 2
Scylla
Scylla
Smoochster
Scylla
Level 63
God Stats
15W - 19L
1,337 SR
Queue Stats
155W - 211L
1,431 Elo+
Party 2
Neith
Neith
SsjAdog
Neith
Level 25
God Stats
6W - 16L
1,551 SR
Queue Stats
15W - 27L
1,418 Elo+
Party 4
Xbalanque
Xbalanque
holy_hunterAlex
Xbalanque
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BeauVerre7
Fafnir
11
4 / 2 / 6
8,070
538
6,633
14,763
13,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Ourgyle
Neith
15
8 / 1 / 9
8,877
592
11,335
9,406
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
PROpi_man_21
Ratatoskr
12
6 / 1 / 9
7,742
516
4,181
10,085
7,385
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
floatablehawk
Zhong Kui
13
2 / 0 / 4
7,707
514
4,094
4,294
3,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
zKruzo
Medusa
12
3 / 2 / 6
7,135
476
7,762
9,530
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,641
443
3,430
12,000
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 5 / 3
6,583
439
6,650
13,178
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Smoochster
Scylla
10
1 / 6 / 0
6,536
436
5,787
9,064
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
SsjAdog
Neith
12
3 / 3 / 0
7,107
474
9,059
8,026
2,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
holy_hunterAlex
Xbalanque
6
0 / 3 / 0
5,207
347
1,181
4,980
1,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
23
Kills
5
6
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BeauVerre7
Fafnir
4
2
6
3.5
L
0
6
3
0.25
L
1
5
3
0.5
W
Neith
Ourgyle
Neith
8
1
9
12.5
W
Ratatoskr
PROpi_man_21
Ratatoskr
6
1
9
10.5
L
Scylla
Smoochster
Scylla
1
6
0
0.17
L
Neith
SsjAdog
Neith
3
3
0
1
W
Zhong Kui
floatablehawk
Zhong Kui
2
0
4
4
L
Xbalanque
holy_hunterAlex
Xbalanque
0
3
0
0
W
Medusa
zKruzo
Medusa
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,005
Damage
26,107
48,078
Taken
47,248
30,455
Mitigated
19,755
20,033
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BeauVerre7
Fafnir
6,633
1,901
0
4,104
14,763
13,215
264
3,516
11,215
20,507
0
L
3,430
564
0
3,738
12,000
3,833
0
1,519
10,460
0
35,199
L
6,650
573
0
2,188
13,178
9,308
0
4,406
8,722
20,939
0
W
Neith
Ourgyle
Neith
11,335
3,661
0
5,721
9,406
3,484
1,520
3,820
5,264
0
54,631
W
Ratatoskr
PROpi_man_21
Ratatoskr
4,181
1,226
0
3,266
10,085
7,385
293
1,912
8,133
0
29,943
L
Scylla
Smoochster
Scylla
5,787
916
0
1,674
9,064
2,811
144
1,758
7,231
33,340
0
L
Neith
SsjAdog
Neith
9,059
3,616
549
2,127
8,026
2,456
495
1,503
6,523
0
33,201
W
Zhong Kui
floatablehawk
Zhong Kui
4,094
624
0
2,814
4,294
3,286
360
606
3,660
34,467
0
L
Xbalanque
holy_hunterAlex
Xbalanque
1,181
441
0
0
4,980
1,347
0
1,245
3,585
0
13,566
W
Medusa
zKruzo
Medusa
7,762
3,455
0
4,128
9,530
3,085
1,331
2,155
7,369
0
39,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,531
Gold Earned
32,074
344
Minions Killed
246
0
Camps Cleared
0
1,327,792
Distance Traveled
1,258,436
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,070
538
33
2
0
266,078
2
L
Thor
6,641
443
73
5
0
272,668
1
L
Ymir
6,583
439
27
2
0
260,606
0
W
Neith
8,877
592
114
8
0
275,840
2
W
Ratatoskr
7,742
516
55
4
0
295,354
0
L
Scylla
6,536
436
64
4
0
251,274
2
L
Neith
7,107
474
50
3
0
263,295
0
W
Zhong Kui
7,707
514
78
5
0
204,467
0
L
Xbalanque
5,207
347
32
2
0
210,593
0
W
Medusa
7,135
476
64
4
0
286,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role